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someone explain this to me


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iCreeper #1 Posted 28 August 2017 - 05:23 PM

    Private

  • Player
  • 15395 battles
  • 11
  • [KJL] KJL
  • Member since:
    06-23-2012

someone explain this to me

 

 

and

 

 

 

 

i do more and get less xp.. how, why?

 

not only 2 times happedn.. there is alot of this.. this makes impossible to finnish last mission for  Heavy Tank No. VI,


Edited by iCreeper, 28 August 2017 - 05:25 PM.


Stimpeltje #2 Posted 28 August 2017 - 05:29 PM

    Second Lieutenant

  • Beta Tester
  • 28009 battles
  • 1,119
  • Member since:
    09-06-2010

Doing damage on a target that is spotted by someone else only gives half (correct?) XP

Doing damage on a target that is only spotted by yourself gives full XP

Spotting damage that is done by someone else gives XP

 

Doing damage on higher tier targets gives more xp?

 

Looking at your distance traveled and the fact that u have no damage upon spotting I'd say: camp less.


Edited by Stimpeltje, 28 August 2017 - 05:32 PM.


SuedKAT #3 Posted 28 August 2017 - 05:40 PM

    Lieutenant General

  • Player
  • 12154 battles
  • 6,487
  • [T-D-U] T-D-U
  • Member since:
    08-21-2014

To expand on the above:

http://wiki.wargamin...nce_and_Credits

 

Experience and credits are gained in all game modes except training battles for the following actions:

  XP awarded? Credits awarded?
During the battle:
Joining a battle
No
Fixed amount scaling with player's tank tier
Spotting an enemy tank for the first time
Small flat bonus per detected tank, double per detected SPG
Small flat bonus per detected tank, double per detected SPG
Damaging enemies you are spotting yourself

Per point of damage, modified by victim's tank type and tank tier compared to your own (damaging higher tiers pays more).

All damage counts, whether caused by direct hits, splash damage, ramming, fire or ammo-rack explosion.

Per point of damage.

All damage counts, whether caused by direct hits, splash damage, ramming, fire or ammo-rack explosion.

Damaging enemies that are not lit up at all
Damaging enemies that your team is spotting, but not yourself
50% of the above
50% of the above
Damage done to targets you are spotting, by team members who are not spotting them themselves
50% of what the team member doing the damage would earn if he spotted the target himself, divided by the number of team members spotting the target.
50% of what the team member doing the damage would earn if he spotted the target himself, divided by the number of team members spotting the target.
Inflicting critical (module/crew) damage

This means destroying an enemy tank's module (only damaging it is not enough), or killing a crew member.

Small bonus depending on the tier of the target compared to yours, whether caused by direct hits, splash damage, ramming, fire or ammo-rack explosion.

Light tanks receive a bonus for critical damage inflicted to heavy tanks.

In all cases, only the first critical destruction counts (or second, in case a repair/first aid consumable was used)

No
Disabling an enemy vehicle (killing complete crew)
Same reward as inflicting damage for the remaining hitpoints
Same reward as inflicting damage for the remaining hitpoints
Killing shot
Small bonus modified by the tier of the killed enemy compared to yours
No
Close combat bonus
Damaging enemy tanks at under 200m range gives a very small bonus
No
Scoring base capture points
Per point scored, up to 100 points, if the base was captured successfully
No
Scoring base defense points
Per point scored, more than 100 points possible
No
Completed base capture
Flat bonus
Flat amount paid to everyone who is in the capture circle at the moment of completed base capture, independent of individual contribution
After the battle:
Survival
Small flat bonus
No
Team performance factor
Coefficient based on the total damage inflicted to the enemy team by your team
No
Loss
No
No
Draw
No
No
Victory
Coefficient of 1.5
The "Joining a battle" reward is multiplied by 1.85. No bonus to other rewards earned during the battle.
Courageous Resistance
(Battle Hero, Epic or Platoon achievements on a loss)
When your team is defeated but you get one of the Battle Hero, Epic or Platoon achievements, you will receive the same experience bonus as the victorious team. Coefficient of 1.5.
When your team is defeated but you get one of the Battle Hero, Epic or Platoon achievements, you will receive the same credit bonus as the victorious team. The "Joining a battle" reward is multiplied by 1.85.
Victory in a tank company or clan wars battle
In addition to the normal bonus for victory, 50% of the XP gain of the losers is transferred to the winners.
In addition to the normal bonus for victory, 50% of the credits gain of the losers is transferred to the winners.
Tank specific balancing factor
Tank specific coefficient, assumed to be 1 for all tanks except the Churchill III.
Tank specific coefficient, generally higher for premium tanks
Active premium account
Coefficient of 1.5
Coefficient of 1.5
First daily victory with the vehicle
Coefficient of 2
No
Exiting battle during loading screen or countdown
No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e.g. for spotting enemy vehicles.
No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e.g. spotting enemy vehicles.
Exiting battle after countdown
There is a penalty for XP earning, but only if the tank has not yet been destroyed. Also, if the tank was not destroyed before exiting, further XP can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.
Credits as earned, there is no penalty. If the tank was not destroyed before exiting, further credits can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.
Team Damage inflicted
Small penalty, supposedly twice the amount of XP you would receive for causing the same amount of damage to the enemy.
Penalty to an amount of four times the repair costs required to fix the damage that was inflicted, limited by the total amount earned during battle.
Team Damage received
None.
Half the repair costs required to fix the damage or a quarter of the penalty paid by the player(s) who caused the team damage, whichever is lower.


You will NOT get experience for:

  1. Team-killing.
  2. Damaging an ally's tank, even if said ally is "blue" (i.e. the player's name is shown in blue after team damage/team kill).
  3. Shots that deal no hull damage, destroy no module or kill no crew member.
  4. Shots that destroy a module that had already been destroyed prior (except when a repair pack has been used on it).
  5. For receiving damage. As stated above, you must damage your attacker.
  6. For receiving titles in the "hero of the battle" window.*
  7. For receiving medals or completing achievements.
  8. No bonus experience for a draw or a lost battle.
  9. A specific bonus for "killing all enemy tanks" does not exist, but as listed above, the entire team receives more XP the more damage to enemy tanks is inflicted by the team (see "Team performance factor" ).

(*You will, however, get bonus experience or credits if you receive a specific award during an "Operation" event. For example, if it is "Operation Sniper", you would receive extra experience or credits for earning the "Sniper" achievement.)


Edited by SuedKAT, 28 August 2017 - 05:41 PM.


malachi6 #4 Posted 28 August 2017 - 06:05 PM

    Lieutenant Сolonel

  • Player
  • 49881 battles
  • 3,450
  • Member since:
    04-14-2011

Well, you almost certainly shot lower tiers as top tier.  But guy take the screen shots down.

 

Everybody else on these forums insist the tier 8/9 is broken and never sees lower tiers.  Your images supply counter evidence.  Torches will be lit and mobs will be after you.  Run guy, Run for the hills.



brumbarr #5 Posted 28 August 2017 - 06:05 PM

    Lieutenant General

  • Player
  • 38626 battles
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  • Member since:
    07-30-2012
How the hell does that have any influencd at all on the HT mission? It doesnt, so stop whining.




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