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WoT Suggestions Thread

Suggestions what should WG implement new (and old) ideas

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Fanste94 #1661 Posted 20 January 2019 - 12:07 AM

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Make the game so that the match doesn't start until all players are in the game, if the time runs out then show a message "Waiting for players", and if one player disconnects before the match starts then the match stops
23:10 Added after 2 minutes
Can you please add an anticheat to the game already

OreH75 #1662 Posted 20 January 2019 - 12:40 AM

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View PostFanste94, on 20 January 2019 - 12:07 AM, said:

Make the game so that the match doesn't start until all players are in the game, if the time runs out then show a message "Waiting for players", and if one player disconnects before the match starts then the match stops
23:10 Added after 2 minutes
Can you please add an anticheat to the game already

 

Lol, I dont see that disconnect idea being abused, not at all...another well thought idea! And anti-cheat for what?

ValkyrionX #1663 Posted 20 January 2019 - 01:35 AM

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rework the following obj279 missions

 

Alliance 13 [5 times top 3 player in exp]

and if my team lose?? you cant be in top 3 if your team lose..and cmon..5 times in a row wtf

 

Alliance 9 [ 1800 seconds of stun]

if i play in paris? tundra? ensk? and if the battles ends in 3 minutes ?wtf?

 

http://forum.worldof...ly-insane-luck/

 

 


Edited by ValkyrionX, 20 January 2019 - 01:46 AM.


Marynarz_323 #1664 Posted 21 January 2019 - 08:20 AM

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For ranked battles allow 24 hour access not just during limited times. Make it available just like front line. I dont see how longer cue times would be a problem for any1.

miloskoj #1665 Posted 21 January 2019 - 08:45 AM

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Hi all fellow tankers and moderators.

I am miloskoj, rated in first 50 players on server,

 

Over expirience, i think rng factor should be changed from +-25 % to +- 10 %

 

Because there are situations where from 0 meters distance armor of tanks cant be penetrated,

I was driving is3 and run on french tier 8 heavy premium. i come to him head on head front. and i fired at his front plate which is 190 mm

 armor penetration of my tier 9 gun is 223 rated. and i didnt penetrated this tank.. 

So i think this RNG factor should be reduces for these situations not to occur anymore.

.



OreH75 #1666 Posted 21 January 2019 - 08:50 AM

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View Postmiloskoj, on 21 January 2019 - 08:45 AM, said:

I am miloskoj, rated in first 50 players on server,

 

.

Lowering RNG will only create a bigger gap between bad, average and good players..And rated in first 50 of what?



MickShagger #1667 Posted 21 January 2019 - 09:01 AM

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Are there any plans on changing the physics in the game? For light vehicles it's quite annoying that you get slowed down so much by pretty much any obstacle. 

Frost3n #1668 Posted 21 January 2019 - 12:55 PM

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Let me play with people from other regions, I have played with friends from Russia for many years, now I can no longer enjoy the game with them. I understand that you decided to make the prices differ. But what prevents you from doing as in BLIZZARD. People have their prices, but the region does not solve, you can play with a friend or not, Lord, Yes, I am ready to pay how much, just to play with friends.

fahd_elmarawany #1669 Posted 21 January 2019 - 03:53 PM

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1 - More credits (silver coins) per battle or dereasing the cost of ammunition and repairs for T8 vehicles & above
2 - I donno' how WG didn't put this but i'd really like an option that changes the Zoom "Toggle" to a "Press and Hold" ,or put another control button for the "Press & Hold" (If it's already a feature in the game or there's already a way to do that (without mods), please tell me!)

3 - Opposite as the 2nd suggestion, i'd like an option or another control botton for Toggling the voice call in a Platoon instead of Pressing and Holding it
_
These are my suggestions for all my problems.. for now...

14:58 Added after 5 minutes

View PostMickShagger, on 21 January 2019 - 10:01 AM, said:

Are there any plans on changing the physics in the game? For light vehicles it's quite annoying that you get slowed down so much by pretty much any obstacle. 

 

That's actually realistic if you think about it, as the light tanks (from their names) are light and don't have enough Weight / Momentum to penetrate through walls without losing any speed *For ex.*

Edited by fahd_elmarawany, 21 January 2019 - 04:01 PM.


Fanste94 #1670 Posted 21 January 2019 - 05:29 PM

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Can you please remove the report limit from the game and if a player abuses the rule give him a strike and if he get's 3 strikes ban him

Fanste94 #1671 Posted 21 January 2019 - 08:06 PM

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View PostOreH75, on 19 January 2019 - 11:40 PM, said:

 

Lol, I dont see that disconnect idea being abused, not at all...another well thought idea! And anti-cheat for what?

 

If it's being abused then the player should get reported and Wargaming should decide if they should ban him or not, anti cheat for cheaters but I found out that the game already has server side anti cheat but they didn't say in the game or in the launcher that the game has a anti cheat

Edited by Fanste94, 21 January 2019 - 08:06 PM.


LincolnTank #1672 Posted 22 January 2019 - 10:15 AM

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Probably not be popular in some corners but perhaps the way to deal with premium rounds is to limit the ammo rack capacity to a certain number across the board? Once it’s gone it’s gone and you have to revert to skill and guile to hit tanks where it hurts?

Just my tuppence on the matter

Fanste94 #1673 Posted 23 January 2019 - 12:48 AM

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Can you please bring back the old music, it's much better than the new one

wot soundtrack: https://www.youtube....jAh2arQk9TqmDiq

Fanste94 #1674 Posted 24 January 2019 - 12:51 AM

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Improve the gameplay of the game, the game is really dark and it get's boring really quick

OreH75 #1675 Posted 24 January 2019 - 12:23 PM

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View PostFanste94, on 24 January 2019 - 12:51 AM, said:

Improve the gameplay of the game, the game is really dark and it get's boring really quick

What you mean by dark?



OMG_Abaddon #1676 Posted 24 January 2019 - 05:05 PM

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If there's something I liked from Armored Warfare it's that feature to turn any tank you like into a semi-premium. I think this game could benefit both sides from this kind of feature, it would go as follows: Use your accumulated XP on a tank to research a new tech that is only available after the vehicle is Elite, alternatively pay gold to unlock.

 

The XP cost could be calculated in many ways, one would be related to how much XP it is required to top it up, either directly or inversely proportional, or maybe following this formula (100,000 * tier - cost_to_elite) where cost_to_elite is the total XP required to elite the tank. In this sense a tank like B-C 12 t would take only about 150k more XP to unlock the semi-premium status because it takes a whooping 650k XP to get it to elite (3 tanks at 200k each! :O) while others would take a lot more effort.

 

Now gold cost could be assumed through Free XP, although it could also have a button to instantly buy this status where the price could even be 1,500 * tier or something like that.

 

The benefits of having a semi-premium could also be as follows:

- All elite buffs.

- Extra credits (70 - 7 * tier) % extra. E.g.:

---- Tier 1 = 70 - 7 * 1 = 63% extra credits

---- Tier 6 = 70 - 7 * 6 = 28% extra credits

---- Tier 10 = 70 - 7 * 10 = 0% extra credits

 

This gives less and less credits the higher the tier eventually ending up at 0% and just having the cool "semi-premium" status on the tank. That formula of course can be tweaked, I just started on 70% because I didn't want to make this more efficient than the current premiums, and should only be a small reward for playing more tanks, maybe this way we will get better matchmaking at lower tiers and T7 will stop being hell MM.

 

Thoughts?



juonimies #1677 Posted 24 January 2019 - 06:45 PM

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Please do something for this ridiculous flipping physics. When a fast or light tank hits a rock with its one track, its turns to its side.

 

at least some realism, please.   



Saqur #1678 Posted 24 January 2019 - 08:14 PM

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My suggestion,
All good players complain about playing with less experienced people. He proposes to start with the server where players will be able to log in only above the level of the corresponding WN8 or other statistics.

Why mix poorly experienced players with professional ones? the new ones will not learn anything and the old people complain that they are playing with weak players.

 



Fedeita89 #1679 Posted 24 January 2019 - 08:16 PM

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I suggest to un-rig the game

OreH75 #1680 Posted 24 January 2019 - 10:58 PM

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View PostOMG_Abaddon, on 24 January 2019 - 05:05 PM, said:

If there's something I liked from Armored Warfare it's that feature to turn any tank you like into a semi-premium. I think this game could benefit both sides from this kind of feature, it would go as follows: Use your accumulated XP on a tank to research a new tech that is only available after the vehicle is Elite, alternatively pay gold to unlock.

 

The XP cost could be calculated in many ways, one would be related to how much XP it is required to top it up, either directly or inversely proportional, or maybe following this formula (100,000 * tier - cost_to_elite) where cost_to_elite is the total XP required to elite the tank. In this sense a tank like B-C 12 t would take only about 150k more XP to unlock the semi-premium status because it takes a whooping 650k XP to get it to elite (3 tanks at 200k each! :O) while others would take a lot more effort.

 

Now gold cost could be assumed through Free XP, although it could also have a button to instantly buy this status where the price could even be 1,500 * tier or something like that.

 

The benefits of having a semi-premium could also be as follows:

- All elite buffs.

- Extra credits (70 - 7 * tier) % extra. E.g.:

---- Tier 1 = 70 - 7 * 1 = 63% extra credits

---- Tier 6 = 70 - 7 * 6 = 28% extra credits

---- Tier 10 = 70 - 7 * 10 = 0% extra credits

 

This gives less and less credits the higher the tier eventually ending up at 0% and just having the cool "semi-premium" status on the tank. That formula of course can be tweaked, I just started on 70% because I didn't want to make this more efficient than the current premiums, and should only be a small reward for playing more tanks, maybe this way we will get better matchmaking at lower tiers and T7 will stop being hell MM.

 

Thoughts?

ALready in the game, called boosters.






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