Jump to content


WoT Suggestions Thread

Suggestions what should WG implement new (and old) ideas

  • Please log in to reply
2868 replies to this topic

thetoughcookie #2701 Posted 08 February 2020 - 11:13 PM

    Warrant Officer

  • Player
  • 49167 battles
  • 513
  • [LUMEN] LUMEN
  • Member since:
    05-08-2015
WG: With booster with same points no matter win or lose... why would I even shoot on those battles or try anything? I mean... that booster is so stupid :D

thetoughcookie #2702 Posted 08 February 2020 - 11:56 PM

    Warrant Officer

  • Player
  • 49167 battles
  • 513
  • [LUMEN] LUMEN
  • Member since:
    05-08-2015
I mean, why in the hell you create booster like that? 7v7 suck already [edited]because ppl dont even try. Now I can just do whatever I want on game but you made me bored to this game quite lot with this. Really, you wonder why ppl quit? This is worst idiot booster ever I have seen and I am thinking what goes on your head? This is horrible. I shame of you WG.

thetoughcookie #2703 Posted 09 February 2020 - 12:12 AM

    Warrant Officer

  • Player
  • 49167 battles
  • 513
  • [LUMEN] LUMEN
  • Member since:
    05-08-2015
I mean, is this even real? I am so disappointed to this game today and feeling I waste my time to even play that kinda gamemode when there is booster like that. Please fix this. This is madness.

ilmavarvas #2704 Posted 09 February 2020 - 04:35 PM

    Warrant Officer

  • Player
  • 23181 battles
  • 731
  • [PR-22] PR-22
  • Member since:
    01-08-2014

Please Wargaming, bring that M53 Equalizer from WOT Blitz to PC too, make it like 40-50€ and my wallet is open!

 

#premiumarty #m53equalizer #walletopen



Jamadeus #2705 Posted 09 February 2020 - 04:41 PM

    Staff Sergeant

  • Player
  • 22766 battles
  • 415
  • [LOC-A] LOC-A
  • Member since:
    02-19-2015
Please can we have an indicator for how many 0 skills a crew member has. With the Christmas crews it is obvious but with my Berlin crews with BIA it becomes complicated once they are retrained to other tanks.

Love_Thy_Arty #2706 Posted 10 February 2020 - 09:45 AM

    Sergeant

  • Player
  • 94628 battles
  • 225
  • Member since:
    04-21-2013
When you are in a platoon and all your 'toon mates have left it, please remove the "tab" for the platoon automatically.

HerrWizo #2707 Posted 10 February 2020 - 09:55 AM

    Corporal

  • Player
  • 40230 battles
  • 137
  • [BEXF] BEXF
  • Member since:
    08-07-2014

That 30 seconds timer at the start of every battle. I am aware that there are people out there who have potato computers, but please reduce this to 15 seconds at most. It will make almost no difference to them, and a huge difference to everyone else.

 

In 40k battles I lost 333 hours of my life just waiting for this counter.



boboiscool #2708 Posted 10 February 2020 - 01:32 PM

    Private

  • Player
  • 2081 battles
  • 12
  • Member since:
    10-02-2013

View Postthetoughcookie, on 08 February 2020 - 11:13 PM, said:

:child:

 

View Postthetoughcookie, on 08 February 2020 - 11:56 PM, said:

:child:

 

View Postthetoughcookie, on 09 February 2020 - 12:12 AM, said:

:child:

You know, if you dont like something there is always the option to just QUIT. Nobody here cares if you don't like something or not just leave if you are not happy. Because as long as all those crybabies like you keep playing WG will not change much...

 



_AceDane_ #2709 Posted 10 February 2020 - 02:01 PM

    Private

  • Player
  • 51088 battles
  • 42
  • [WHO] WHO
  • Member since:
    06-02-2013

Well here goes...

 

Hi everybody hope the day has been nice so far. 

 

I am writing this as it is about to be the third year since the obj 263 was removed (technically just downtiered, but the tanks arent even compareable so it has been "removed" ) and i am as usual writing yet another plea for the return of this fun and great tank in the occassion. I still miss this special tank and I am constantly reminded of this when I look in my acc stats ingame. The 263 used to be an absolute monster. the combination of high DPM, Decent pen (for a TD) and a mobile and well armoured chassis brought a playstyle that no longer exist in tier 10 (once again technically it does in the form of the 268v4 but that thing is the neanderthals variant of a tank that used to be good in capable hands, you know, because IT HAD CONSISTANT WEAKPOINTS.) as of this day i still dont understand how this tank in particular along with the 122-54 didnt get the treatment, a far more busted tank, the FV(183) got when it got removed. I dont see how having it or both of them return, the exact way they were, could screw anything, it would just be a novelty and another tier 10 special tank you could throw into the black market fx.

 

So what i am asking is. Can this tank simply not just be returned to the ones who used to have it? and be available to those who would have like to get it? either via. bonds or events? I dont even care if it will not be as good as the game has progressed comparetively. I simply want something truly special back into the tier 10 TD lineup.


Edited by _AceDane_, 10 February 2020 - 02:02 PM.


MicTyson #2710 Posted 10 February 2020 - 07:25 PM

    Lance-corporal

  • Player
  • 24378 battles
  • 77
  • [YBB] YBB
  • Member since:
    12-01-2015

[Edited]


Edited by Desyatnik_Pansy, 10 February 2020 - 10:22 PM.
Removed offensive language.


TomatoShooter #2711 Posted 10 February 2020 - 07:54 PM

    Warrant Officer

  • Player
  • 1136 battles
  • 504
  • Member since:
    08-09-2014

View PostMicTyson, on 10 February 2020 - 07:25 PM, said:

[Edited]


Reroll not going as planned?


Edited by Desyatnik_Pansy, 10 February 2020 - 10:22 PM.


thetoughcookie #2712 Posted 10 February 2020 - 10:05 PM

    Warrant Officer

  • Player
  • 49167 battles
  • 513
  • [LUMEN] LUMEN
  • Member since:
    05-08-2015
Frustration hits with MM, so nothing new.

Edited by thetoughcookie, 11 February 2020 - 03:18 AM.


thetoughcookie #2713 Posted 10 February 2020 - 10:56 PM

    Warrant Officer

  • Player
  • 49167 battles
  • 513
  • [LUMEN] LUMEN
  • Member since:
    05-08-2015

Frustration with Elc Even 90 with EBR 105 2x.

 

My grounds:

http://wotreplays.eu...kie-elc_even_90

 

Look at this WG? Is this what you really expect people to play?

I mean: REALLY?! Do you expect any people would like to play game like this?

No wonder people quit from this.

 

It makes me think why would I spend euros to support game which has tank like this... yes or no. Maybe no.


Edited by thetoughcookie, 11 February 2020 - 03:20 AM.


Private_Miros #2714 Posted 10 February 2020 - 11:08 PM

    Field Marshal

  • Player
  • 27339 battles
  • 10,537
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View Postthetoughcookie, on 10 February 2020 - 09:05 PM, said:

Ty for this rigged MM WG. Every time when you are on light tank with 90+ with the marks, game starts with city map and with many lights on battle. THANK YOU for rigged battles.

 

Sounds like a recipe to take any random adversity as personal.

 

I understand the frustration, but you notice these things because you are pushing yourself. You don't need to. You're good enough to get that third mark by accident in a relatively short time anyway.



thetoughcookie #2715 Posted 11 February 2020 - 03:21 AM

    Warrant Officer

  • Player
  • 49167 battles
  • 513
  • [LUMEN] LUMEN
  • Member since:
    05-08-2015

View PostPrivate_Miros, on 10 February 2020 - 11:08 PM, said:

 

Sounds like a recipe to take any random adversity as personal.

 

I understand the frustration, but you notice these things because you are pushing yourself. You don't need to. You're good enough to get that third mark by accident in a relatively short time anyway.

 

Yeah. Soul sold and it feels bad when game uses no lube for me. But EBR 105 is still too unbalanced.



Homer_J #2716 Posted 11 February 2020 - 05:05 PM

    Field Marshal

  • Moderator
  • 33688 battles
  • 37,641
  • [WJDE] WJDE
  • Member since:
    09-03-2010
Inappropriate post removed.

Love_Thy_Arty #2717 Posted 12 February 2020 - 09:31 AM

    Sergeant

  • Player
  • 94628 battles
  • 225
  • Member since:
    04-21-2013
Get rid off "Critical Hits" that do ZERO damage.

_Anarchistic_ #2718 Posted 12 February 2020 - 10:30 AM

    Second Lieutenant

  • Player
  • 49254 battles
  • 1,139
  • Member since:
    01-07-2015

have a look at you game in 2017 and see how many players you had

then look at how you changed the game leading up to 2017 and how the changes generally added players to the game

 

NEXT look at the changes since 9.17, 1.0 patches and how many players you have lost

 

its really that easy, but if not a few pointers

 

Maps, I remember old murovanka with the magical mystical forest and how unfun everything was, then you started reducing the cover patch after patch and the game was getting better patch after patch as a result.  Oh dear we get 1.0 and its retarded levels of cover, also add in the really bad camping spots you have added on every map even after being told over and over in the sandbox that you were making mistakes and we get  gameplay that has suffered as a result.  So just go back to the old maps and make the game instantly better

arty, stun mechanic, again you were told over and over this was a bad move in testing but you ignored the feedback, as a result game has suffered so just remove it and game instantly better

the same answer is there for MM, tank balance, old style premium tanks (although I expect that cat will never be back in the bag), stop giving xp boosters, blueprints that shorten the grind because its killing the game as too many players at top tiers too fast before they have learned the game.

 

its really very simple, pre 1.0 (perhaps 9.17 or 9.15 some might argue) was better and you were adding players year on year

 


Edited by _Anarchistic_, 12 February 2020 - 10:33 AM.


FM_Mitnick #2719 Posted 12 February 2020 - 01:33 PM

    Private

  • Player
  • 5267 battles
  • 5
  • [N_B_N] N_B_N
  • Member since:
    11-09-2017
Ok so suggestion about garage. Although it's nice, the forest garage is getting boring? Warships has a good think where you chose couple of docks to put in background. If you guys can't do that, at least you can, I don't know, like improve this one to look more like a military base. And maybe put the night version, I think it would look cool. And the main thing I wanted to suggest, currently there are few random tanks in background. It would be so cool if we could chose our own tanks to be seen in the background like in a garage or than tent we are seeing right now. I could you know, chose my IS3A and Conqurer for example to be seen in the back. :)

Love_Thy_Arty #2720 Posted 12 February 2020 - 08:12 PM

    Sergeant

  • Player
  • 94628 battles
  • 225
  • Member since:
    04-21-2013

When you pen someone the damage is adjusted by certain factors such as RNG (Random Number God).

 

Why blocked shots are always averaged out? Shouldn't they have variation too? Just a thought.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users