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A very bizzare case...


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KillingJoker #1 Posted 02 September 2017 - 10:05 AM

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Ok, this happened to me minutes ago, i want to state that this is not a whinning post, or a complain about my received EXP

i think the exp i received is OK for the game i had... 

 

I had a game in redshire where i did 7k damage with my IS-7, i had better games than this, and i did 1168 exp for it....

i naturaly scored a high caliber and steel wall, 

 

So, 7,1k damage made, and you can also count 1580 of assistance damage and 1840 of absorbed damage...

 

and like i said, its fine, it was a tier 8 game, the only tier X i shot was afk, i repeat this is not about me...

 

what leaves me scratching my head, is:

 

How the hell, that defender player gets more exp than me... in a game where he does 2,9 damage... 780 blocked damage by his armor and only 95 assistance damage...

 

This is something i consider absolutly bizzare... because technicaly he got more WN8 than me in this game...  

 

I understand that being a tier 8, and probably he scored most of his shots on that T10 and T30,

 

But i honestly dont understand the disparty of distributed exp here... and he was a good player, he did a good game, i am not saying he doesnt deserv his exp, im just surprised he gets more than me, and even the foch B  who score also a nice 6k damage...

 

can anyone enlight me about this? or is the base exp being give extra because he is a premium?

 

Replay and post stats

http://wotreplays.co...e/3798049#teams


Edited by KillingJoker, 02 September 2017 - 10:07 AM.


ForceGhost #2 Posted 02 September 2017 - 10:10 AM

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Capture points? Decap points? More spots without any assist damage? More crits?

Edited by ForceGhost, 02 September 2017 - 10:10 AM.


Spurtung #3 Posted 02 September 2017 - 10:12 AM

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You seem to have sniped a bit (didn't watch replay), while all his damage was under 300m.

Could be it a case where he basically dealt all his damage from close range to targets 1 or 2 tiers above, while you were shooting same tier and under?



Spurtung #4 Posted 02 September 2017 - 10:13 AM

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View PostForceGhost, on 02 September 2017 - 11:10 AM, said:

Capture points? Decap points?

Both scored 0/0 on that.



KillingJoker #5 Posted 02 September 2017 - 10:15 AM

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View PostForceGhost, on 02 September 2017 - 10:10 AM, said:

Capture points? Decap points? More spots without any assist damage? More crits?

 

we didnt cap, he was playing next to me most of the time... 

KillingJoker #6 Posted 02 September 2017 - 10:20 AM

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View PostSpurtung, on 02 September 2017 - 10:12 AM, said:

You seem to have sniped a bit (didn't watch replay), while all his damage was under 300m.

Could be it a case where he basically dealt all his damage from close range to targets 1 or 2 tiers above, while you were shooting same tier and under?

 

Yes i understand that... i know that because he is a tier 8 he took as benefit of shoting tier 9 targets, thats why i mentioned he probably scored his shots vs the T10 and the T30

wich i think he killed if i am not mistaken...

 

but stil... i find the exp distribution in the post battle bizarre... 



AliceUnchained #7 Posted 02 September 2017 - 10:37 AM

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The initial 5K damage was all against lower Tiers, and the damage to the enemy AFK IS-7 would have been at 50% as you aren't spotting him. Not sure about the WT at the end, but I think that damage also would have been at 50% XP. Furthermore, kills also net something like 25 - 50 XP a piece if memory serves correctly.

Aikl #8 Posted 02 September 2017 - 10:39 AM

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It's been pointed out why this case isn't exactly bizarre, even if it might feel a bit unfair.

 

One guess might be that the XP system still very much favours shooting higher-tier tanks (and the opposite for shooting lower-tiers), while almost all matches tend to have more lower-tier tanks in them. Probably intentional - as a carrot for actually bothering to be a constant bottom-feeder. 

 

I have an example here, in which I arguably did way less than a T10 light in my T8 medium, yet got ~30% more XP. Five shots at higher-tier tanks, six at same-tier tanks, but probably most vital to the result: 2k assist on a T10 tank. I can't remember exactly, but I believe I got a bit lucky, took some risks, but ultimately punched well over my weight.

 

 



Steel_Patriot #9 Posted 02 September 2017 - 10:40 AM

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He shot tanks that were higher teir than him while you shot lower teirs than yourself .

 



Pansenmann #10 Posted 02 September 2017 - 11:57 AM

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http://wiki.wargaming.net/en/Battle_Mechanics#Experience_and_Credits

 

I dont have more information,

but without watching the replay it looks like you were shooting low tier targets that were spotted by others.

first spots, close range damage, kill shots and also module first-hits net a small amount of xp too



HassenderZerhacker #11 Posted 02 September 2017 - 12:03 PM

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View PostSpurtung, on 02 September 2017 - 10:12 AM, said:

You seem to have sniped a bit (didn't watch replay), while all his damage was under 300m.

Could be it a case where he basically dealt all his damage from close range to targets 1 or 2 tiers above, while you were shooting same tier and under?

 

I guess there is more XP awarded for shots under 300m, but as a commander I would be happier if my guys scored more long distance kills.

This game is just the opposite of logic.



AliceUnchained #12 Posted 02 September 2017 - 01:00 PM

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So I decided to do a bit of theorycrafting.

 

But firstly the actual damages inflicted (so facts):

 

IS-7 (OP): 1.468 damage vs Tier VIII, 4.212 damage vs Tier IX, and 1.459 damage vs Tier X. Additionally 0 destroyed.

Defender:    788 damage vs Tier VIII, 2.206 damage vs Tier IX. Additionally 2 destroyed, both Tier IX.

 

On to the crafting part:

 

The Tiger II doing absolutely nothing was awarded 425 XP, so I will assume this to be the team performance XP awarded. Now something tells me that the team performance factor does not include one's own damage (otherwise you'd be awarded for it twice). So that 425 XP is the 100% awarded for the total damage dealt by the team at 25.119, the IS-7 (OP) might then get 71,6% of that (~304 XP), and the Defender 88,1% (~374 XP).

 

That leaves ~816 XP for the Defender to work with, and ~860 XP for the IS-7 (OP). Then assuming a 20% bonus/malus per Tier difference, and 50% for the damage vs enemy IS-7, normalizing will give us 3.435,2 damage for the Defender, and 4.979,9 for the IS-7 (OP). Or 4.675,1 damage if we take 50% for the WT (but OP does getting assisted damage shortly after, which means spotting was done). 

 

With the exception of the damage vs enemy IS-7, all damage by OP is below 200 meters, whereas Defender most definitely dealt the 411 damage to the Primo Victorio at over 200 meters (but not that much further away), and rest at under 200 meters as well. So either the Defender as Premium gets an additional multiplier, and/or the destruction of (higher Tier) vehicles nets quite a decent amount. It's also possible of course the bonus/malus is even higher.

 



Spurtung #13 Posted 02 September 2017 - 09:00 PM

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View PostHassenderZerhacker, on 02 September 2017 - 01:03 PM, said:

I guess there is more XP awarded for shots under 300m, but as a commander I would be happier if my guys scored more long distance kills.

This game is just the opposite of logic.

It's basically a bonus for being in the dangerous spot. Hitting from afar when someone else is doing the spotting, or brawling, gives you a penalty, for being a pussy.






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