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How long till you fix type 5 heavy?


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KillingJoker #1 Posted 03 September 2017 - 10:49 AM

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Is the troll time last for how long i wonder? 

 

can you please stop buffing tanks that dont need buff like the 140, and nerf the type 5 heavy 

 

having a tank that can do to to an Is-7 turret 500/600 damage with a premium shell and having an armor that even with premium shells 

you cant reliably penetrate his commander hatch its not only anoying... its stupid

 

Even the maus have at least a lower plate to pen when not angled with regular ammunition...  why the hell the type 5 heavy cant at least

have the same commander hatch of the type 4? how will a tier 8 heavy tank player penetrate a type 5 (because even with gold, and usualy tier 8 premium shells go to 290 at most...) they will struggle...

 

its an obviously broken tank now, and you keep pretending its fine the way it is...

 

ITS NOT FINE, you have to fix it, it should have at least 1 weakspot that a more skilled player can spoil to defeat it...

and not need to spamm gold shells on it... its anoying, specialy when you cant even trade shots reliably, because even trading you lose

tthe type 5 only needs to hit you anywere, and you cant even trade shots reliably because he will do more damage to you everytime than you will certainly do more damage to him trading...

 

its a complete disaster of an idea and its not good for the game...

 

can you please stop having bad ideas like buffing the 140 turret (the T62 is now completely irrelevant due to that) and fix the Type 5 once for all? 

 

 



clixor #2 Posted 03 September 2017 - 10:57 AM

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Mid front plate was nerfed (a bit), should be pennable reliably (with gold). Besides that, Type and Maus really are one trick ponies, they can only do their job if there is somewhat of a team.

KillingJoker #3 Posted 03 September 2017 - 11:04 AM

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View Postclixor, on 03 September 2017 - 10:57 AM, said:

Mid front plate was nerfed (a bit), should be pennable reliably (with gold). Besides that, Type and Maus really are one trick ponies, they can only do their job if there is somewhat of a team.

 

sometimes you only see his turret... they should fix the commander hatch and givit the same values of the type 4 heavy...

 

i think it would be the best choice, because that would allow tier 8 heavies to at least have a chance vs the type 5... its a small target and very hard to snipe

but reliable at close range.. 

 

having to expend gold to penetrate unreliably a target isnt any good for this game, is just sutpid and unfair.... because any piece of crap player in the type 5 will have advantage over any player, and its not about positioning or shoting skill its just stupity, becuase his derp gun can trahs anyone anywhere... so



laulaur #4 Posted 03 September 2017 - 11:19 AM

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I don't think they will nerf/rebalance Type5 soon because he is great at doing his job as a credit sink, which i suspect it was designed for.  

Those who play Type5 shoot gold mini-nikes, and those who play against them shoot back gold ammo..



Mimos_A #5 Posted 03 September 2017 - 11:30 AM

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Well it has a FRONTAL WEAKSPOT that you can pen 50% of the time with standard ammo, combined with TOTALLY BALANCED PREMIUM HE. So I see nothing wrong with this tank, totally fixed.

Zodiac1960s #6 Posted 03 September 2017 - 04:20 PM

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People spam premium shells almost no matter what I drive these days.
A enormous hotel with a shotgun, moves about 15kmph average and reload every 20 sec on a gun that pens once in a blue moon.. is nothing to cry about.  

Other tanks have mobility,  autoloaders, high penetration,  dpm, camo, unpenetrateble turrets etc..

You probably cry because for once something is not bouncing you when your hugging ridges..  And that is if you let the giant get there in the first place.

tajj7 #7 Posted 03 September 2017 - 04:32 PM

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View Postclixor, on 03 September 2017 - 09:57 AM, said:

Mid front plate was nerfed (a bit), should be pennable reliably (with gold). Besides that, Type and Maus really are one trick ponies, they can only do their job if there is somewhat of a team.

 

Interesting last statement because I'd reckon the Maus and Type 5 are some of the least team dependent tanks. They can push corridors easily, they can even push open areas, they have side armour that is hard to pen for lower tiers, they are hard to track, they have decent view range. 

 

They can't rush back to defend a cap but that is about it, for solo dominating a flank and forcing a win there is nothing better even surrounded they take time to kill. 

 

Cant see how they are on trick ponies, Kranvagn or Deathstar are one trick ponies, on 70-80% maps Maus and Type 5 are the best tanks for the job. 

 

I suspect both will need further nerfs to properly balance them, these changes were too minor. 



Zodiac1960s #8 Posted 03 September 2017 - 04:48 PM

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View Posttajj7, on 03 September 2017 - 03:32 PM, said:

 

Interesting last statement because I'd reckon the Maus and Type 5 are some of the least team dependent tanks. They can push corridors easily, they can even push open areas, they have side armour that is hard to pen for lower tiers, they are hard to track, they have decent view range. 

 

They can't rush back to defend a cap but that is about it, for solo dominating a flank and forcing a win there is nothing better even surrounded they take time to kill. 

 

Cant see how they are on trick ponies, Kranvagn or Deathstar are one trick ponies, on 70-80% maps Maus and Type 5 are the best tanks for the job. 

 

I suspect both will need further nerfs to properly balance them, these changes were too minor. 

If people are dumb enough to let one single tank hold them back as a group,  they deserve it. Track the bastard and move around him. Surely one of you can handle one HE shot worth 400-500 damage?  

 

If you nerf them more they become pointless and ignored.  Before the buffs you hardly saw them. 

 

There is a more OP tanks in the game. Just because many players don't like to play them themselves they make sure the tanks will be crap and forgotten..  

 

 



tajj7 #9 Posted 03 September 2017 - 05:54 PM

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View PostBlind_Hate, on 03 September 2017 - 03:48 PM, said:

If people are dumb enough to let one single tank hold them back as a group,  they deserve it. Track the bastard and move around him. Surely one of you can handle one HE shot worth 400-500 damage?  

 

If you nerf them more they become pointless and ignored.  Before the buffs you hardly saw them. 

 

There is a more OP tanks in the game. Just because many players don't like to play them themselves they make sure the tanks will be crap and forgotten..  

 

 

 

Where did I say they held several tanks back? I said they could push a flank and took time to kill even when surrounded unlike other tanks.

 

Id rather a tank was underplayed than game breaking. More OP tanks? Not at tier 10, Oj. 907 maybe but there are limited numbers of those.  Just because a tank was not popular is not a reason to leave them unbalanced. Maus might be better than before but Type 5 nerfs were pointless and don't change anything in reality, you still have to spam premium at this tank and it's HE is still broken. It was OP before and it's still going to be OP now because the nerfs were tiny and it will need heavier nerfs. 



xx984 #10 Posted 03 September 2017 - 05:55 PM

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Fix it? They did! They added weakspots! :hiding:

KillingJoker #11 Posted 03 September 2017 - 05:58 PM

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View PostMimos_A, on 03 September 2017 - 11:30 AM, said:

Well it has a FRONTAL WEAKSPOT that you can pen 50% of the time with standard ammo, combined with TOTALLY BALANCED PREMIUM HE. So I see nothing wrong with this tank, totally fixed.

 

ok enlight me please, can you tell me what weakspot is that... i dont see any in tanks.gg 

 

you can pen with 250mm penetration AP? 


Edited by KillingJoker, 03 September 2017 - 06:02 PM.


Hyster #12 Posted 03 September 2017 - 06:07 PM

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funny how my type 5 gets ripped to bits by tier 8 heavs and meds frontally all he time without gold used !!!!

before u whinge about it try driving one and ull realise how bad it is.

low rolls for 100-200 are the norm, once in a blue moon ull roll high



Dava_117 #13 Posted 03 September 2017 - 06:10 PM

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View PostHyster, on 03 September 2017 - 06:07 PM, said:

funny how my type 5 gets ripped to bits by tier 8 heavs and meds frontally all he time without gold used !!!!

before u whinge about it try driving one and ull realise how bad it is.

low rolls for 100-200 are the norm, once in a blue moon ull roll high

 

I would like to see this. Considering standard pen in tier 8 is between 200-240mm...

KillingJoker #14 Posted 03 September 2017 - 06:12 PM

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View PostHyster, on 03 September 2017 - 06:07 PM, said:

funny how my type 5 gets ripped to bits by tier 8 heavs and meds frontally all he time without gold used !!!!

before u whinge about it try driving one and ull realise how bad it is.

low rolls for 100-200 are the norm, once in a blue moon ull roll high

 

please show me a replay of that happening....

 

you have a tank that weaker part of the frontal armor require 270mm of penetration, not even angled, if you angle it

you get like 310/320 efective armor all around... sides and front

 

so i would love to see tier 8 mediums like you say penetrate your front with regular AP... 



NUKLEAR_SLUG #15 Posted 03 September 2017 - 06:53 PM

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View PostBlind_Hate, on 03 September 2017 - 04:48 PM, said:

If people are dumb enough to let one single tank hold them back as a group,  they deserve it. Track the bastard and move around him. Surely one of you can handle one HE shot worth 400-500 damage?  ..  

 

 

 

 Yep, but you try getting someone in a random to volunteer to be the one to take the hit for the team. :)

Hellfoxe #16 Posted 03 September 2017 - 07:03 PM

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They upgrade the armour after complain from type 5 players in forum

Cobra6 #17 Posted 03 September 2017 - 07:07 PM

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Didn't you hear? They put in weakspots......Shame those weakspots still have more armour than T10 tanks have standard penetration though.....

 

cobra 6



KillingJoker #18 Posted 03 September 2017 - 07:11 PM

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View PostCobra6, on 03 September 2017 - 07:07 PM, said:

Didn't you hear? They put in weakspots......Shame those weakspots still have more armour than T10 tanks have standard penetration though.....

 

cobra 6

 

So they are not weakspots...

 

A weakspot is something itcan be exploited by lower tier players....

 

if you have a tank that at its weaker part of the armor is 270mm where most tier X heavies get 250/260 penetration, then its not a weakspot... 

 

 


Edited by KillingJoker, 03 September 2017 - 07:11 PM.


Hellfoxe #19 Posted 03 September 2017 - 07:12 PM

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View PostCobra6, on 03 September 2017 - 07:07 PM, said:

Didn't you hear? They put in weakspots......Shame those weakspots still have more armour than T10 tanks have standard penetration though.....

 

cobra 6

 

It require big guns and close to med range to pen the weak spot and 90 degree it bounce ap shells off sometimes. I don't anyone losing half hp by type 5

Zodiac1960s #20 Posted 03 September 2017 - 08:13 PM

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View PostNUKLEAR_SLUG, on 03 September 2017 - 05:53 PM, said:

 

 Yep, but you try getting someone in a random to volunteer to be the one to take the hit for the team. :)

I do it every time. If you can, you do. What option is there?  Hide like a moron while the other side loses?  

 

People that are afraid in a game are beyond pathetic..  I can't imagine them in real life.. "eeeehh a spider.. Mooooom come down"






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