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After New MatchMaker


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MrLawless #1 Posted 04 September 2017 - 06:36 PM

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The winning or losing is all about your top tiers.If your top tiers are brainless in a Tier 8,9,10 match up.You %90 lose.They camp with their armored tank destroyers.(Jpz E100, T110E3, T110E4).
They are too coward against Tier 8 tanks with their Top tier armored heavies(IS-7,IS-4,E-100,Maus,TYPE 4 and 5).(I guess they dont even know that they are in a top tier match.).
If we talk about me;
I am not a good player i have 1280 wn8 or a little bit less.But at least when i get top tier matches i play aggressive and most of these matches are win but we get %80 low tier matches (So we need our top tiers) or 15-15 tier 8.(After new MM)
The problem is new MM.I was increasing my "WinRate" so fast before the new mm.When new mm came out, it started increasing too slow.

I dont say "make the mm skill based".BUT MAKE THE MM EQUAL SKILL-TIER TEAMS.if our team has 3 bad top tier players,why enemy team has 2 good top tiers?exchange one of them?

Solution :

WN8 or WG.Rating Point OR WinRate What ever its.

1-) Get the average Rating points of the teams. (example: team1 950 avg WN8, Team 2 1400 avg WN8) (IT CAN BE JUST FOR TOP TIERS FOR QUICK MM)

2-) If averages have a big difference try to exchange players.
3-) 

4-) If the tank types are not nearly the same for exchange.Cancel the match and wait a few secs more for a better mm.
NOTE: Its not skill based mm like 15 unicum vs 15 unicum. But teams should have the same brain-tier players.(OH GOD AT LEAST TOP TIERS)


FINALLY: MAYBE THE MATCH MAKER WILL FIND GAMES 15-20SECS LATE (WG thinks fast mm is the best mm nope its wrong) BUT I THINK WORTH FOR QUALITY.
My main language is not english sorry for grammar faults.

 

AGAIN:  (IT CAN BE JUST FOR TOP TIERS FOR QUICK MM)


Edited by pvtkellys, 04 September 2017 - 06:46 PM.


Sfinski #2 Posted 04 September 2017 - 06:40 PM

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Naw, don't want skill to be part of it. All I want is to t8 and t6 to be playable again. I can play on all tomato teams as long as I can play against anything else than 2 tier higher tanks.

 

Also

"I dont say "make the mm skill based".BUT MAKE THE MM EQUAL SKILL-TIER TEAMS."

equal skill-tier teams are skill based...



MrLawless #3 Posted 04 September 2017 - 06:43 PM

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View PostSfinski, on 04 September 2017 - 06:40 PM, said:

Naw, don't want skill to be part of it. All I want is to t8 and t6 to be playable again. I can play on all tomato teams as long as I can play against anything else than 2 tier higher tanks.

 

Also

"I dont say "make the mm skill based".BUT MAKE THE MM EQUAL SKILL-TIER TEAMS."

equal skill-tier teams are skill based...

everyone thinks skill based all about 15 unicum vs 15 unicum or 15 green vs 15 green like ranked games in League of Legends or CS:GO

I dont say it.

I mean only players. if we have 4 red players why enemy team has no red players?i meant it.

I know its skill based.but not like other games styles.

I cant explain it in English well.But i hope you guys can understand.


Edited by pvtkellys, 04 September 2017 - 06:45 PM.


Sfinski #4 Posted 04 September 2017 - 06:49 PM

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...

Edited by Sfinski, 04 September 2017 - 06:49 PM.


japtank #5 Posted 04 September 2017 - 06:58 PM

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I don't like lopsided games either.

Switching one or two players from a team to the other makes sense.

It won't happen because it makes sense though, it will happen if the gaming experience is proved to be detrimental to the future of the game.

 



MrLawless #6 Posted 04 September 2017 - 07:02 PM

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View Postjaptank, on 04 September 2017 - 06:58 PM, said:

I don't like lopsided games either.

Switching one or two players from a team to the other makes sense.

It won't happen because it makes sense though, it will happen if the gaming experience is proved to be detrimental to the future of the game.

 

if they do it for top tiers you can be sure about that we wont see too much 15-0,1,2,3,4,5 games.
i dont say we wont see, we will see but not too much.



NUKLEAR_SLUG #7 Posted 04 September 2017 - 07:09 PM

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View Postpvtkellys, on 04 September 2017 - 06:36 PM, said:

The winning or losing is all about your top tiers.

 

This is nothing to do with the new MM, it's ALWAYS been this way. Whichever team has the more skilled players in the higher tier vehicles will always have a slight edge. There's no way to balance that which doesn't involve some sort of "skill-based" MM no matter whether you want to call it skill-based or not.

 

View Postpvtkellys, on 04 September 2017 - 07:02 PM, said:

if they do it for top tiers you can be sure about that we wont see too much 15-0,1,2,3,4,5 games.
i dont say we wont see, we will see but not too much.

 

 

 Rubbish, you'll see exactly the same amount of steamrolls as you do now because that's exactly how it should play out due to the snowball effect of losing guns. One side gaining a tank advantage means they have a greater chance of killing another tank, which gives them a greater chance of killing another tank etc. If you think skill-based MM will change that you're badly mistaken.


Edited by NUKLEAR_SLUG, 04 September 2017 - 07:14 PM.


MrLawless #8 Posted 04 September 2017 - 07:30 PM

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View PostNUKLEAR_SLUG, on 04 September 2017 - 07:09 PM, said:

 

This is nothing to do with the new MM, it's ALWAYS been this way. Whichever team has the more skilled players in the higher tier vehicles will always have a slight edge. There's no way to balance that which doesn't involve some sort of "skill-based" MM no matter whether you want to call it skill-based or not.

 

 

 Rubbish, you'll see exactly the same amount of steamrolls as you do now because that's exactly how it should play out due to the snowball effect of losing guns. One side gaining a tank advantage means they have a greater chance of killing another tank, which gives them a greater chance of killing another tank etc. If you think skill-based MM will change that you're badly mistaken.

 

it will be cahanged.if we look at the past.Old mm was greater for me i was winning much more.I wasnt a rager before the new mm.Because old mm was about random tank-tier counts.if i was a tier VIII in a tier X match i could see "8" tier X in a match.But when one of them was a good player (it was a big possibilty), you had a chance.Now if all of your top tiers are bad and enemy team has good players, you %90 lose the game.
Now 3 top tier if you havent one of them as a good player you are lucked up.


And if we talk about skill-based you can understand how you want.I am saying its not skill-based like other games."semi-skill-based"
ours will be "semi"

 

if you are a unicum you can be in a 600 wn8 average team in a match.But next match you can be in a 1900 wn8 average team too.I think its not skill-based. but we can call it "semi"


Edited by pvtkellys, 04 September 2017 - 07:34 PM.


Enforcer1975 #9 Posted 04 September 2017 - 07:37 PM

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Steamrolls were just as common before 3-5-7
Imo the main reason for bad games is an increase in bad players whereever they came from.

NUKLEAR_SLUG #10 Posted 04 September 2017 - 07:49 PM

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View Postpvtkellys, on 04 September 2017 - 07:30 PM, said:

 

it will be cahanged.if we look at the past.Old mm was greater for me i was winning much more.I wasnt a rager before the new mm.Because old mm was about random tank-tier counts.if i was a tier VIII in a tier X match i could see "8" tier X in a match.But when one of them was a good player (it was a big possibilty), you had a chance.Now if all of your top tiers are bad and enemy team has good players, you %90 lose the game.
Now 3 top tier if you havent one of them as a good player you are lucked up.


And if we talk about skill-based you can understand how you want.I am saying its not skill-based like other games."semi-skill-based"
ours will be "semi"

 

if you are a unicum you can be in a 600 wn8 average team in a match.But next match you can be in a 1900 wn8 average team too.I think its not skill-based. but we can call it "semi"

 

Old MM if you were in a tier 10 game with 8 tier 10's you were essentially a snack waiting to die. New MM you have to face at most 3 tier 10 so you can actually contribute to the success of your team because half the enemy is the same tier as you instead of two tiers higher.

 

Also, give it any pretty name you like, but if you're balancing team composition based on any metric that involves the "skill" of the player then it's skill-based matchmaking.



_LEO_ #11 Posted 04 September 2017 - 07:54 PM

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View PostNUKLEAR_SLUG, on 04 September 2017 - 06:49 PM, said:

 

Old MM if you were in a tier 10 game with 8 tier 10's you were essentially a snack waiting to die. New MM you have to face at most 3 tier 10 so you can actually contribute to the success of your team because half the enemy is the same tier as you instead of two tiers higher.

 

Also, give it any pretty name you like, but if you're balancing team composition based on any metric that involves the "skill" of the player then it's skill-based matchmaking.

 

"only" 3 t10s and 5 t9s, and that's ALL THE TIME.

I rather be single t8 and then have few games where you are top tier, then this fail MM when you are almost always bottom tier.

Old MM was much better then this fail new MM.


Edited by _LEO_, 04 September 2017 - 07:54 PM.


PayMore #12 Posted 04 September 2017 - 08:04 PM

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This seems like a good idea, but wg wants you to convert xp for gold.

MrLawless #13 Posted 04 September 2017 - 08:08 PM

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View PostNUKLEAR_SLUG, on 04 September 2017 - 07:49 PM, said:

 

Old MM if you were in a tier 10 game with 8 tier 10's you were essentially a snack waiting to die. New MM you have to face at most 3 tier 10 so you can actually contribute to the success of your team because half the enemy is the same tier as you instead of two tiers higher.

 

Also, give it any pretty name you like, but if you're balancing team composition based on any metric that involves the "skill" of the player then it's skill-based matchmaking.

 

i was doing okey with old mm its your opinion.with new mm everyone started crying for lose streaks.is it about luck?nope new mm is worseeee.
if they wont return old mm they must fix new one.

Edited by pvtkellys, 04 September 2017 - 08:08 PM.


Spurtung #14 Posted 04 September 2017 - 08:15 PM

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View Postpvtkellys, on 04 September 2017 - 07:43 PM, said:

I know its skill based.but not like other games styles.

I cant explain it in English well.But i hope you guys can understand.

You can explain it perfectly, and we're getting it.

It seems that it's you that can't see the implications of what you're saying.



MrLawless #15 Posted 04 September 2017 - 08:27 PM

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View PostSpurtung, on 04 September 2017 - 08:15 PM, said:

You can explain it perfectly, and we're getting it.

It seems that it's you that can't see the implications of what you're saying.

 

lets forget my "skill-based" word fault.And talk about what goes wrong in this game and how to fix mm.



If i often get reds-oranges as top tier in my 10 tier matches and enemy team has good players as top tiers system can give one of them into our team right?If a program code-block can do it why you guys refuse it?
Why it seems like a bad idea?More equal more chance.It maybe wont fix it, but at least we will get a more regular color scale in team score table lol.

Edited by pvtkellys, 04 September 2017 - 08:29 PM.


NUKLEAR_SLUG #16 Posted 04 September 2017 - 09:30 PM

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View Postpvtkellys, on 04 September 2017 - 08:08 PM, said:

 

i was doing okey with old mm its your opinion.with new mm everyone started crying for lose streaks.is it about luck?nope new mm is worseeee.
if they wont return old mm they must fix new one.

 

 Then you have to wonder who is winning all the games if everyone is supposedly losing more games due to new MM.

 

View Postpvtkellys, on 04 September 2017 - 08:27 PM, said:

 

lets forget my "skill-based" word fault.And talk about what goes wrong in this game and how to fix mm.



If i often get reds-oranges as top tier in my 10 tier matches and enemy team has good players as top tiers system can give one of them into our team right?If a program code-block can do it why you guys refuse it?
Why it seems like a bad idea?More equal more chance.It maybe wont fix it, but at least we will get a more regular color scale in team score table lol.

 

 

You seem to have this idea in your head that if you perfectly balance each team with good and bad players then somehow this will result in constant nail biting 15-14, 15-13, neck and neck games. It won't. You will still see those 15-5 or worse slaughters because it's the direct result of the snowball effect of losing tanks. It's a simple case of mathematics.



cmgamesro #17 Posted 04 September 2017 - 09:55 PM

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i like the 3-5-7 MM but now in 20 matches i get 1 top tier and 2 middle tier matches, i know you get the most chances to be bottom tier but 85% chance is just stupid.



Kartoshkaya #18 Posted 05 September 2017 - 12:09 AM

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Then a 3 unicum toon in tier X would never get a tier 8 game ? Or they'lll maybe wait for about 30 minues in the queue ?

 

I'm not saying it's a bad idea, but it may bring more problematics.



malachi6 #19 Posted 05 September 2017 - 10:38 AM

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Oh look the third skill based MM thread on the first page. 

Kozzy #20 Posted 05 September 2017 - 10:42 AM

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Add this idea into a new mode, call it 'Scrubs carried by non-scrubs' or something sure, but let's keep the random battle mode random.




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