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Suggestion : Give assist damage for ammorack damage if it blows up by someone else


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Unforgiving_Destiny #1 Posted 07 September 2017 - 11:34 AM

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If you damage someone's ammorack and by the following shot from your team his ammorack blows up you should get assist damage and i don't know why it is not in-game yet .

HundeWurst #2 Posted 07 September 2017 - 11:41 AM

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I like that idea, you could even go as far and give 50% of the ammorack explosion damage to the guy who damage it in the first place.

 

But giving out assistent damage for that is an even better idea.



Yakito #3 Posted 07 September 2017 - 11:48 AM

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Good idea.

Balc0ra #4 Posted 07 September 2017 - 11:52 AM

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So just like spotting assist then? You give 50% of the xp to the one that hit the ammo rack first? Or 25% to each I guess if someone is spotting that target for you two. Then one hits the ammo rack and you blow it up. I can see that working.



Unforgiving_Destiny #5 Posted 07 September 2017 - 11:54 AM

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View PostBalc0ra, on 07 September 2017 - 10:52 AM, said:

So just like spotting assist then? You give 50% of the xp to the one that hit the ammo rack first? Or 25% to each I guess if someone is spotting that target for you two. Then one hits the ammo rack and you blow it up. I can see that working.

 

Yeah something like that or like what Wunder said , 50% of the damage done will be your assist for example.

Edited by Princess_Ema, 07 September 2017 - 11:54 AM.


Maki711 #6 Posted 07 September 2017 - 11:57 AM

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Yes. I still wonder why this is not in the game...

jack_timber #7 Posted 07 September 2017 - 11:57 AM

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Great idea.

Nowt better than seeing the turret being launched into the air.



Spurtung #8 Posted 07 September 2017 - 12:05 PM

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Same can be said about a dead engine then, it's as much of a sitting duck as a tracked vehicle.

Edited by Spurtung, 07 September 2017 - 12:06 PM.


pas08 #9 Posted 07 September 2017 - 12:13 PM

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Correct me If I am wrong, but when you spot a tank and someone shoots that tank you Get assisted damage. When on the orher hand the tank that you spotted is blown up due to an ammorack explosion you Get 0 assisted damage.

Assisted damage due to rng is not in the game. They should first correct this and then Also implement your idea which I think is a good idea.

Jigabachi #10 Posted 07 September 2017 - 12:26 PM

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View PostSpurtung, on 07 September 2017 - 12:05 PM, said:

Same can be said about a dead engine then, it's as much of a sitting duck as a tracked vehicle.

Agreed. Same for a dead driver that makes the tank slower and allows your med/light tank to circle it.

 

As much as I'd love to get more "teamplay rewards" in the game, I'm not sure if I like this approach here. 

Doesn't hurt, though...


Edited by Jigabachi, 07 September 2017 - 12:27 PM.


alienslive #11 Posted 07 September 2017 - 12:44 PM

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View PostPrincess_Ema, on 07 September 2017 - 10:54 AM, said:

 

Yeah something like that or like what Wunder said , 50% of the damage done will be your assist for example.

 

Or you knock out the gun. So every module or crew dmg should give you more xp or assist if your team hit them while they have damaged modules or crew by you.

 

 



HeidenSieker #12 Posted 07 September 2017 - 12:53 PM

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View Postalienslive, on 07 September 2017 - 12:44 PM, said:

Or you knock out the gun. So every module or crew dmg should give you more xp or assist if your team hit them while they have damaged modules or crew by you.

 

I liked your post, because I don't like the original idea, but I like the way you explained it (IYSWIM).




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