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WOT is dying

RIP WOT 2011-2017

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MiaMica #21 Posted 07 September 2017 - 05:09 PM

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wot does not die, but artillery somehow ...

G01ngToxicCommand0 #22 Posted 07 September 2017 - 05:10 PM

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View PostBalc0ra, on 07 September 2017 - 04:16 PM, said:

 

When was that?I can't even recall it being close to 250K, or even close to 200K at any point around August in all the years I've been here. As sub 100K at this time of day is pr the norm, it's not even peak hours yet. Most are not even home from work etc. 100K + usually don't happen until past 7 PM. Or is it dead to when it drops from 120K to 20K in less then 3 hours between 11 PM and 2 AM?

 

Summer always drags it way down to 100K or below. Done that for years, as the warm weather pulls people out, and most go away on holiday to be bothered to play. Then the next 4-5 months it goes back up slowly. Before spiking rapidly up to to 200K to 220K when the Xmas events kicks off. As that's the only time I've seen 200K or above.

 

I believe it was back in 2013 or 2014 that at prime time it used to be 250K players, at most this year I have seen 96k total and now after the end of the summer vacations not so much. 140-180k drop in peak players is quite substantial.

Derethim #23 Posted 07 September 2017 - 05:10 PM

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As long as it's going to recieve updates and they'll update the graphics sometimes in 2018, this game will stay alive.

View PostCobra6, on 07 September 2017 - 05:07 PM, said:

Once you pass puberty, you start dying albeit slowly, same for games. Once they've reached their peak in new registrations they start dying.

 

Doesn't mean it's a fast process but yeah, technically WoT is dying but if Wargaming go about it tactically and don't release too many broken (premium) tanks like lately, it will remain alive for another 5-10 years.

If they do, well then they might actually speed the process up.

 

Cobra 6

 

Plus this.

Pansenmann #24 Posted 07 September 2017 - 05:12 PM

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basically what cobra said.

 

also, even Ultima Online and DAoC are still alive.

of course those are subscription based, but they are also not dead.



r00barb #25 Posted 07 September 2017 - 05:13 PM

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View PostOrkbert, on 07 September 2017 - 02:54 PM, said:

I suggest changing the thread title into "Whiny crybabies having no clue about the game"

 

Then we'd have one thread covering most of the current content of the forum and the rest of the front page would be full of threads starting, "I'm not a whiny crybaby but ...".

 

 

View Postalexstanciu, on 07 September 2017 - 03:25 PM, said:

i kinda played less since the arty nerf and i think alot of us do the same ... you can have fun in your "non-OP" pay-to-win tanks 

 

It's purely a coincidence of timing on my part. I'm playing less because I'm not enjoying the game as much, despite the improvements wrought by the arty changes. I was playing more Warboats but having put a fair amount of time into that for the RN BB missions, I'm taking a break from that too while the server populations calm down a bit and waiting for 95% of players go back to their other lines instead of HE spamming from their free RN BBs.



Slyspy #26 Posted 07 September 2017 - 05:20 PM

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View PostSpurtung, on 07 September 2017 - 04:21 PM, said:

I wonder how many times has WoT died by now.

 

More times that it has had 250k players on the EU servers, that is for sure.

flashbarts #27 Posted 07 September 2017 - 05:26 PM

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i have noticed clan room is emptier and emptier these days

 

The better players, the dedicated ones who keep it going are not playing as much...when we talk about it, there are two reasons

 

not enough variety in the maps and the fact that they are bored with having 10 tomatoes on their team when the other team has 10 unicums (exaggeration but you get the drift) 

 

Some games are auto lose no matter how good you are 

 

they wont do anything about it so, yeah, the game is probably expiring slowly

 



MiaMica #28 Posted 07 September 2017 - 05:34 PM

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like wow died 100 times and still alive

ZlatanArKung #29 Posted 07 September 2017 - 05:46 PM

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View PostCmdRatScabies, on 07 September 2017 - 04:12 PM, said:

 

Numbers fluctuate but it all looks pretty static to my eye.

 

This date compared to 1 year ago shows a decline of 1500. So pretty small.

 

One week ago, difference was 24 000 for this year compared to last year.

2 weeks ago, difference was 18 000.

3 weeks ago, difference was 27 000.

4 weeks ago,  difference was 1500.

 

All in favour of last year.

 

So there are slightly less players this year compared to last year.

 

Though wot-news claim an increase in players for every month by 0.12-0.2% for every month last year. Which should result in an increase in number of players that play each month?



CmdRatScabies #30 Posted 07 September 2017 - 05:49 PM

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View PostZlatanArKung, on 07 September 2017 - 05:46 PM, said:

 

This date compared to 1 year ago shows a decline of 1500. So pretty small.

 

One week ago, difference was 24 000 for this year compared to last year.

2 weeks ago, difference was 18 000.

3 weeks ago, difference was 27 000.

4 weeks ago,  difference was 1500.

 

All in favour of last year.

 

So there are slightly less players this year compared to last year.

 

Though wot-news claim an increase in players for every month by 0.12-0.2% for every month last year. Which should result in an increase in number of players that play each month?

 

Statistically, I suspect that this does not show a difference / trend.  I think you'd need a lot more data points to show decline and/or a much larger delta..

Kurat666 #31 Posted 07 September 2017 - 05:50 PM

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View Postflashbarts, on 07 September 2017 - 06:26 PM, said:

i have noticed clan room is emptier and emptier these days

 

The better players, the dedicated ones who keep it going are not playing as much...when we talk about it, there are two reasons

 

not enough variety in the maps and the fact that they are bored with having 10 tomatoes on their team when the other team has 10 unicums (exaggeration but you get the drift) 

 

Some games are auto lose no matter how good you are 

 

they wont do anything about it so, yeah, the game is probably expiring slowly

 

 

​With maps part I agree, but the tomatoes vs unicum part is BS... Do you want to be with unicums`s team and have a 100% WR while kicking puppies? I would not consider it  fun, I think it will be much more boring than carrying tomato team to victory:sceptic:

wsatnutter #32 Posted 07 September 2017 - 05:52 PM

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infamy infamy they have all got it in for me

op stop talking claptrap



DeathByDribbling #33 Posted 07 September 2017 - 05:53 PM

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Game is aging and tbh it's just stopped being fun to play so yes I expect numbers to drop.  I have a years premium but haven't played more then 1/2 dozen games in the last few months.  I really don't care as I wasn't enjoying it, and other games are a lot more fun.  Tbh I blame WG - me and my 2 friends who have played a lot decided to have a quick go, we played 3 games, all were terrible due to mm basically and we contributed little.  After that they'd had enough so went and did something more fun instead.  I played a 4th game alone and that was good.  That is wot in a nutshell right now - a lot of frustration for the odd moment of enjoyment.

 

Play something else and you realise how dumb wg's choices over mm, pay-to-win, tank balancing, even allowing xvm and so on have been.  If the game is slowly dying then WG have only themselves to blame.


Edited by DeathByDribbling, 07 September 2017 - 05:54 PM.


XOR42 #34 Posted 07 September 2017 - 05:53 PM

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I just don't care about this thread title enough to warrant a reply.

 

I care just enough about this threads content to post that I don't.

 

I'll get 'me coat.

 

 



Balc0ra #35 Posted 07 September 2017 - 05:56 PM

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View PostCobra6, on 07 September 2017 - 05:07 PM, said:

Once you pass puberty, you start dying albeit slowly, same for games. Once they've reached their peak in new registrations they start dying.

 

Doesn't mean it's a fast process but yeah, technically WoT is dying but if Wargaming go about it tactically and don't release too many broken (premium) tanks like lately, it will remain alive for another 5-10 years.

If they do, well then they might actually speed the process up.

 

Cobra 6

 

NA has lost 60% of new registrations vs this time last year, but still keeps the same peak hour numbers more or less. As in around 23K. EU has something like 10% less new accounts, and still close to the same peak numbers as last year, summer was lower this year, but heat wave and all that. But we don't know how many of those are alt accounts each months, even from other regions. As if RU did stop playing on EU. I suspect it would drop even more. And if XVM suddenly got banned, blocked, or did not work anymore. I suspect we would see a bigger dip in new accounts. So I see that stat as irrelevant, vs how many come back or keep playing each month. If that drops rapidly. Then WG got a problem.

ZlatanArKung #36 Posted 07 September 2017 - 05:58 PM

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View PostCmdRatScabies, on 07 September 2017 - 05:49 PM, said:

 

Statistically, I suspect that this does not show a difference / trend.  I think you'd need a lot more data points to show decline and/or a much larger delta..

 

If we check again in December, we can see of this decline is still there.

July was pretty equal as last year, and June slightly higher this year compared to last year.

 

But the important stuff is what happens from now until January. A time when numbers of players increase for every week.

If the increase is less then usual then we can have a trend.



CmdRatScabies #37 Posted 07 September 2017 - 06:01 PM

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View PostZlatanArKung, on 07 September 2017 - 05:58 PM, said:

 

If we check again in December, we can see of this decline is still there.

July was pretty equal as last year, and June slightly higher this year compared to last year.

 

But the important stuff is what happens from now until January. A time when numbers of players increase for every week.

If the increase is less then usual then we can have a trend.

 

And check against 2015 & 2014.  2016 may have been an anomaly - rubbish summer? Tank marathon?

Yakito #38 Posted 07 September 2017 - 06:03 PM

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When queue takes longer than 5 seconds on any tier during the day I may begin to worry. Not for long though. This game isnt even remotely close to dying.

Long_Range_Sniper #39 Posted 07 September 2017 - 06:04 PM

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Muffin is right that this August saw the lowest August for the last two years, but only marginally.

 

Last week there was 99.84% of the players compared to the same week last year. Not exactly conclusive for a longitudinal trend, but slightly better than glancing at the server numbers for a split second in time.

 

server_stats.jpg



Gremlin182 #40 Posted 07 September 2017 - 06:04 PM

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When we are down to 2 servers worldwide you can say its dying till then forget it.

 

Are number dropping yes probably its an old game but numbers are still huge.

 

NA went from 2 to 1 server I can see eventually a merging of EU and NA but that's probably way off.






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