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T95 / E3 - equipment


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Poll: T95 / E3 - equipment (23 members have cast votes)

You have to complete 250 battles in order to participate this poll.

EGLD or Optics?

  1. EGLD (10 votes [43.48%])

    Percentage of vote: 43.48%

  2. Optics (13 votes [56.52%])

    Percentage of vote: 56.52%

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Bucifel #1 Posted 08 September 2017 - 10:52 PM

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what do you think is better on those 2 tanks...? EGLD or optics?

both can reach max VR with optics and both have same aimtime...2.5

 

consider crew with max skills on both

 

*vents and rammer are fixed....i ask only for 3rd option


Edited by Bucifel, 09 September 2017 - 12:21 AM.


Wintermute_1 #2 Posted 08 September 2017 - 11:42 PM

    Warrant Officer

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I use (not very effectively) a gun rammer, tool box and vents. VRs isn't all that important imo as the E3 is a corridor frontal armour TD. The worst scenario is perma-tracking hence the tool box and repair skill. It may even be worth exchanging your fire extinguisher for a second repair kit although I haven't had the balls to do that yet. Vents help with repairs.

 

If I was picking between optics and EGLD I'd go with the EGLD because the tier X heavies you'll find yourself up against so often can't be hit just any old where with the 295 pen standard round. 



Ragnaguard #3 Posted 08 September 2017 - 11:55 PM

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i use on my t 95 vents, tank rammer (cause why not 10% more dpm) and Super heavy liner (which renders arty almost useless in most cases) and i feel ok!

Dunno about the e3 though.... waiting to buy it in discount only... (hope it hits top of the tree )

 


Edited by Ragnaguard, 08 September 2017 - 11:55 PM.


Spurtung #4 Posted 08 September 2017 - 11:55 PM

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I got rammer, vents and gld on my E3

GaryThomasBolton #5 Posted 08 September 2017 - 11:57 PM

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The Super heavy liner would be the first thing I'd install on the T95. It's a large slow tank (a real arty magnet) that tank. And yeah, the next item would most likely be the gun rammer.

Edited by GaryThomasBolton, 08 September 2017 - 11:59 PM.


Balc0ra #6 Posted 09 September 2017 - 12:13 AM

    Field Marshal

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I went for a toolbox on my T95 over most things. As a sub 3 sec repair has saved me more then a super heavy liner ever did. Even less so after the arty nerf. I'm not scared of arty when driving that. I'm more scared of the agile med that track first. Don't help them much when I am back up against the wall way faster then he expected.

 

And vents and rammer ofc. Because 3K dpm. As Vents helps with other aspects.. Or just about anything vital to that tank.


Edited by Balc0ra, 09 September 2017 - 12:17 AM.


Bucifel #7 Posted 09 September 2017 - 12:14 AM

    Second Lieutenant

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i forgot to say....Vents and Rammer are mandatoy for me on those 2 tanks....i ask only for 3rd option

 

i dont care about artys because in open maps i play like a sniper and in small maps i have cover in close combats

 

so thats why i cant decide...better for open maps where i must snipe (optics)...of for small city maps (egld)...?

 

*like i said...consider crew trained with all usefull skills...repairs, WR skills, BIA...etc


Edited by Bucifel, 09 September 2017 - 12:16 AM.


ID_100 #8 Posted 09 September 2017 - 01:34 AM

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Balc0ra #9 Posted 09 September 2017 - 01:41 AM

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View PostID_100, on 09 September 2017 - 01:34 AM, said:

 

So BIA as a 3th skill on the commander, and 2nd on rest. Then camo before traverse as the 4th. Seems legit.

ID_100 #10 Posted 09 September 2017 - 02:49 AM

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View PostBalc0ra, on 09 September 2017 - 01:41 AM, said:

 

So BIA as a 3th skill on the commander, and 2nd on rest. Then camo before traverse as the 4th. Seems legit.

 



_EXODUZ_ #11 Posted 09 September 2017 - 02:56 AM

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View PostBalc0ra, on 09 September 2017 - 01:41 AM, said:

 

So BIA as a 3th skill on the commander, and 2nd on rest. Then camo before traverse as the 4th. Seems legit.

 

Well he made an effort to draw the diagram in Photoshop.


Edit: Dayum, he made another one. :teethhappy:


Edited by _EXODUZ_, 09 September 2017 - 02:57 AM.


lord_chipmonk #12 Posted 09 September 2017 - 12:34 PM

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Camo on a T95? Really? 

Wintermute_1 #13 Posted 09 September 2017 - 12:53 PM

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View Postlord_chipmonk, on 09 September 2017 - 12:34 PM, said:

Camo on a T95? Really? 

 



VeryRisky #14 Posted 09 September 2017 - 12:53 PM

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My T95 has Vents, Rammer and Liner  Girlie crew so BiA, then Repairs, 6th, firefighting, clutch.   I run cola rather than a fire ext as when you get set on fire they are shooting at your rump and you're probably dead.

 

E3 hasVents, Rammer, EGLD, but maybe should have spall instead...dunno.



ZlatanArKung #15 Posted 09 September 2017 - 01:40 PM

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I would go.
Rammer - vents - toolbox/Spall liner.

Bucifel #16 Posted 09 September 2017 - 05:01 PM

    Second Lieutenant

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so..in comments i see more EGLD recomandations...in poll Optics lead...

still confused...:confused:

 

i dont need ToolBox, SpallLiner or anything else...

only those 2 are options for me..on 3rd slot

Optics or EGLD?..



_EXODUZ_ #17 Posted 09 September 2017 - 05:51 PM

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View PostBucifel, on 09 September 2017 - 05:01 PM, said:

so..in comments i see more EGLD recomandations...in poll Optics lead...

still confused...:confused:

 

i dont need ToolBox, SpallLiner or anything else...

only those 2 are options for me..on 3rd slot

Optics or EGLD?..

 

EGLD necessity depends on your play style, if you feel you need to improve your aim time and you're actually being still when aiming - then take it. If you prefer snap shots and constant moving - then it's kinda useless.

lord_chipmonk #18 Posted 09 September 2017 - 06:01 PM

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Optics. As both tanks are so slow, there isn't much bloom anyway, and optics gives a little more flexability. 

SlyMeerkat #19 Posted 09 September 2017 - 07:33 PM

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Id say EGLD

Ragnaguard #20 Posted 11 September 2017 - 09:27 PM

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View PostBucifel, on 09 September 2017 - 01:14 AM, said:

i forgot to say....Vents and Rammer are mandatoy for me on those 2 tanks....i ask only for 3rd option

 

i dont care about artys because in open maps i play like a sniper and in small maps i have cover in close combats

 

so thats why i cant decide...better for open maps where i must snipe (optics)...of for small city maps (egld)...?

 

*like i said...consider crew trained with all usefull skills...repairs, WR skills, BIA...etc

 

In that case i'd prefer the binos to the optics... t95 is a tank that one can stay still to let them activated (especially in long ranges), so binos would be my 3rd choice.

For e3 as i said above i have no opinion (cause i do not own one)






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