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A Unicum Guide Part 1 - Premium Tier 6 Tank Equipment, Skills and Loadouts

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yun9 #1 Posted 10 September 2017 - 08:09 PM

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Hello, time for a new guide and since there's too many tanks to do guides on I'll just do premiums today. I won't go below tier 6 because frankly it's a waste of time. Most people playing there are not playing competitively and without a solid meta to grab onto the reasoning gets circumstantial at best. 

 

I will only include the tanks that have either been available through purchase with gold, the gift shop or through maratons. This means tanks like the WZ-111 are here but the T95E2 are not. 

This is meant to give insight in how to equip and utilize your tanks through the improvable performance factors the game allows you to, but it isn't a guide on how to play them. That's something entirely different and if that is what you're looking for? This is not the place. 

 

This is a guide to how I think and set up my premiums. You can always consider me running a small repair kit, med kit and food on my premiums no matter the tier like any tryhard should, so firefighting will be a very potent late skill when the useful stuff runs out. 

 

A lot of the crewskills are going to look the same, it's because they are and because there's a finite number of actually useful skills. Most positions have exactly 5, others like the Commander have several, 

 

**Disclaimer** All info on crew members, names and equipment options are from the wiki, if anything is wrong, point it out and I'll edit the error. 

 

Let's start with tier 6!: (Alphabetical order as sorted on the wikipage using the full name of the vehicle)

 

AC 4 Experimental:

Spoiler

 

Cromwell B:

Spoiler

 

Dicker Max:

Spoiler

 

Heavy Tank No. VI:

Spoiler

 

M4A3E8 Fury/M4A3E8 Thunderbolt:

Spoiler

 

Pudel:

Spoiler

 

Pz.Kpfw IV Schmalturm:

Spoiler

 

Skoda T 40:

Spoiler

 

Strv m/42-57 Alt A.2: 

Spoiler

 

SU-100Y: 

Spoiler

 

T-34-85M/T-34-85 Rudy:

Spoiler

 

Tiger 131:

Spoiler

 

Tog II*: 

Spoiler

 

Type 64:

Spoiler

 

Tier 7 is due within a few days and tier 8 next weekend! :) 

 

Thanks for reading. // yung

 

 


Edited by _yung, 11 September 2017 - 11:35 PM.


yun9 #2 Posted 10 September 2017 - 08:10 PM

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Goddammit it won't let me spoiler ><

Ojciec_Director #3 Posted 10 September 2017 - 08:11 PM

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Do you really think some brain dead potatos will read this? They cant read minimap....

yun9 #4 Posted 10 September 2017 - 08:19 PM

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View PostOjciec_Director, on 10 September 2017 - 07:11 PM, said:

Do you really think some brain dead potatos will read this? They cant read minimap....

 

I have faith in humanity :) 

Ojciec_Director #5 Posted 10 September 2017 - 08:21 PM

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View Post_yung, on 10 September 2017 - 08:19 PM, said:

 

I have faith in humanity :) 

 

Lost faith long time ago...

_Bundesheer_ #6 Posted 10 September 2017 - 09:29 PM

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Rammer on Cromwell B or even on Type64  is just retarded.

Edited by Plan_B_from_Outer_Space, 10 September 2017 - 09:31 PM.


shishx_the_animal #7 Posted 10 September 2017 - 09:40 PM

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View PostPlan_B_from_Outer_Space, on 10 September 2017 - 08:29 PM, said:

Rammer on Cromwell B or even on Type64  is just retarded.

 

Your presentation of facts persuaded me to demount them on both tanks, thank you!

Homer_J #8 Posted 10 September 2017 - 09:44 PM

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You say you train your British heavy crew on the Cromwell B.  Do you mean you trained them on there as a med crew then retrained them to heavy or do you actually move the heavy crew in and out of the Cromwell?

yun9 #9 Posted 10 September 2017 - 09:56 PM

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View PostHomer_J, on 10 September 2017 - 08:44 PM, said:

You say you train your British heavy crew on the Cromwell B.  Do you mean you trained them on there as a med crew then retrained them to heavy or do you actually move the heavy crew in and out of the Cromwell?

 

I got my crew as a medium crew, I train them up from there and then just retrain them onto a heavy crew. 

View PostPlan_B_from_Outer_Space, on 10 September 2017 - 08:29 PM, said:

Rammer on Cromwell B or even on Type64  is just retarded.

 

Just because the decrease on reload is smaller than say a KV-2 doesn't mean the DPM increase isn't the same. Your reload goes down by 10% which really adds up over time, it's several shots per minute

cmgamesro #10 Posted 10 September 2017 - 10:42 PM

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why HT No. VI and Tiger 131 have the same description? i mean, playstyle is completly different.

qpranger #11 Posted 10 September 2017 - 11:02 PM

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View Postshishx_the_animal, on 10 September 2017 - 10:40 PM, said:

 

Your presentation of facts persuaded me to demount them on both tanks, thank you!

 

Rammer everywhere it can take rammer dammit. 

qpranger #12 Posted 10 September 2017 - 11:03 PM

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View Postcmgamesro, on 10 September 2017 - 11:42 PM, said:

why HT No. VI and Tiger 131 have the same description? i mean, playstyle is completly different.

 

Explain?

laulaur #13 Posted 10 September 2017 - 11:05 PM

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View Postcmgamesro, on 10 September 2017 - 09:42 PM, said:

why HT No. VI and Tiger 131 have the same description? i mean, playstyle is completly different.

 

Sure, because they are two completely different tanks....oh, wait - someone at WG got lazy and just copy-pasted a entire tank :trollface:

qpranger #14 Posted 10 September 2017 - 11:06 PM

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View Postlaulaur, on 11 September 2017 - 12:05 AM, said:

 

Sure, because they are two completely different tanks....oh, wait - someone at WG got lazy and just copy-pasted a entire tank :trollface:

 

Really? That would be a first.

Aikl #15 Posted 10 September 2017 - 11:16 PM

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View PostOjciec_Director, on 10 September 2017 - 07:11 PM, said:

Do you really think some brain dead potatos will read this? They cant read minimap....

 

The forum often shows up if you try to look up tips for different tanks. Good amount of advice from _yung here, what seems "obvious" to experienced players isn't for newbies/noobs. :great:

 

That being said, adding stuff to the Wiki might be worthwhile as well. There is plenty of really bad and/or outdated advice there - the AMX CDC article in particular was simply dreadful.



laulaur #16 Posted 10 September 2017 - 11:18 PM

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View Postqpranger, on 10 September 2017 - 10:06 PM, said:

 

Really? That would be a first.

 

Yeah, totally unexpected for hard working WG employees. 

 

Look at how hard they work at:

-balancing the tanks

-introducing only 'completely balanced' new premium tanks at a rate of at least 1 new premium/week

-introducing new maps

-balancing the existent maps

-blocking the mountain-goats with those sexy looking boulders/rocks

-organizing better specials for EU region than those peasants from RU and NA

-making a nice looking and very informative mission interface/UI

- announcing specials way before they actually start

-and many more nice things like these...



Spurtung #17 Posted 10 September 2017 - 11:34 PM

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View Postshishx_the_animal, on 10 September 2017 - 10:40 PM, said:

View PostPlan_B_from_Outer_Space, on 10 September 2017 - 08:29 PM, said:

Rammer on Cromwell B or even on Type64  is just retarded.

 

Your presentation of facts persuaded me to demount them on both tanks, thank you!

I agree, both equipments destroyed and replaced by spall liners.



FluffyRedFox #18 Posted 10 September 2017 - 11:45 PM

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View Post_yung, on 10 September 2017 - 08:09 PM, said

 Cool autoloader with a great platform. It's really a mini Kranvagn.

How is the 42-57 platform great? I wouldn't say its bad but a good all-rounder

 



_EXODUZ_ #19 Posted 11 September 2017 - 01:45 AM

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I think GLD is useless on Cromwell B since it only works when the tank is stationary. I prefer Vents, works even better with food and BIA.

TankkiPoju #20 Posted 11 September 2017 - 07:59 AM

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View Post_EXODUZ_, on 11 September 2017 - 01:45 AM, said:

I think GLD is useless on Cromwell B since it only works when the tank is stationary. I prefer Vents, works even better with food and BIA.

 

Depends on play style. Sure, GLD isn't that great but neither is missing every non fully aimed shot due to potato gun handling.




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