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Ranked Battles: New Season Begins September 18


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Community #1 Posted 11 September 2017 - 01:43 PM

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Read up on the revised format to prepare for high-voltage competition in the Second Beta Season.

The full text of the news item

uglycousin #2 Posted 11 September 2017 - 01:45 PM

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Let the pain begin.

IncandescentGerbil #3 Posted 11 September 2017 - 01:52 PM

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The best thing about this mode is that it thins out the number of tier Xs in random battles. I had great fun last time, opting out of Ranked and fighting almost exclusively 3,5,7 battles in my tier Xs. 

I encourage everyone else to support this wonderful mode and play it as much as you can!



torloisk #4 Posted 11 September 2017 - 02:10 PM

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View PostIncandescentGerbil, on 11 September 2017 - 01:52 PM, said:

The best thing about this mode is that it thins out the number of tier Xs in random battles. I had great fun last time, opting out of Ranked and fighting almost exclusively 3,5,7 battles in my tier Xs. 

I encourage everyone else to support this wonderful mode and play it as much as you can!

 

This! Opt out and enjoy.

chuao #5 Posted 11 September 2017 - 02:22 PM

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Nice tweaks and relatively good prizes for the time and concentration invested. Looking forward to this.

Edited by chuao, 11 September 2017 - 02:23 PM.


armandio #6 Posted 11 September 2017 - 02:51 PM

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WG logic -

4 weeks = marathon,

3 weeks = sprint.

:)



fighting_falcon93 #7 Posted 11 September 2017 - 03:02 PM

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So let's see here...

 

- Anyone not being able to play between 18:00-00:00 still can't participate.

- Anyone not being able to play for 6 hours per day will still have no chance to make it into league 1.

- You still give out a garage slot instead of 300 gold for reaching rank 5.

- Daily missions are still useless, giving out 50'000 credits after 10 top-10-xp victories, are you serius?

- Vehicle ranks are still there, making it possible for nolifers to grind 30+ rank points during first week.

- Players will still be excluded from the rankings, making it much more difficult for average players to get a decent ranking.

- The bottom 50% of participators will still not get any gold at all.

- Bonds still can't be used for any gold feature such as permanent camo, crew skill reset, equipment demount etc.

 

Good job WG. Out of all problems I pointed out, not a single one of them was solved. Not even changing the garage slot to 300 gold. Why should any average player participate in this season? To act as a bottom filler so the unicums can get some easy 2000 gold for free while the average players invest ~126 hours and get what? Credits and consumables? Or maybe some of those bonds that can't be used for anything else than some rediculous equipment?

 

I've already tried this joke once and I'm not doing it again. Not worth the time and the frustration.


Edited by fighting_falcon93, 11 September 2017 - 03:32 PM.


uglycousin #8 Posted 11 September 2017 - 03:32 PM

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View Postarmandio, on 11 September 2017 - 04:51 PM, said:

WG logic -

4 weeks = marathon,

3 weeks = sprint.

:)

 

2 weeks = half marathon

1.5 weeks = half sprint

 

...

 

Am I doing it right?


Edited by uglycousin, 11 September 2017 - 03:32 PM.


armandio #9 Posted 11 September 2017 - 03:44 PM

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View Postuglycousin, on 11 September 2017 - 04:32 PM, said:

 

2 weeks = half marathon

1.5 weeks = half sprint

 

...

 

Am I doing it right?

 

5 weeks = ultra marathon

1 week = ultra sprint

:)



SlyMeerkat #10 Posted 11 September 2017 - 04:36 PM

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I shall be avoiding at all costs

Quintuss #11 Posted 11 September 2017 - 04:53 PM

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Great.

 

Less tier X in random means i might acctually see a non-tier 10 battle when grinding my tier 8 turds err meds.



04ahgy #12 Posted 11 September 2017 - 05:17 PM

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It is unclear for me whether you can loose ranks until reaching rank 5 or not. Literally, can you loose all your hard-earned rank 4 + 8 chevrons back to rank 1?

Gepard_PH #13 Posted 11 September 2017 - 05:45 PM

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View Postfighting_falcon93, on 11 September 2017 - 04:02 PM, said:

- Anyone not being able to play between 18:00-00:00 still can't participate.

- Anyone not being able to play for 6 hours per day will still have no chance to make it into league 1.

- You still give out a garage slot instead of 300 gold for reaching rank 5.

- Daily missions are still useless, giving out 50'000 credits after 10 top-10-xp victories, are you serius?

- Vehicle ranks are still there, making it possible for nolifers to grind 30+ rank points during first week.

- Players will still be excluded from the rankings, making it much more difficult for average players to get a decent ranking.

- The bottom 50% of participators will still not get any gold at all.

- Bonds still can't be used for any gold feature such as permanent camo, crew skill reset, equipment demount etc.

 

Good job WG. Out of all problems I pointed out, not a single one of them was solved. Not even changing the garage slot to 300 gold. Why should any average player participate in this season? To act as a bottom filler so the unicums can get some easy 2000 gold for free while the average players invest ~126 hours and get what? Credits and consumables? Or maybe some of those bonds that can't be used for anything else than some rediculous equipment?

 

I've already tried this joke once and I'm not doing it again. Not worth the time and the frustration.

 

1. The prime time limitations are in place to ensure quick matchmaking into Ranked Battles and avoid potential battle rigging in off-peak time. We didn't choose 18:00-00:00 arbitrarily, it's just the majority of players is online at these hours.

2. I'm sorry to contradict you here, but this is not true. The median of Ranked Battles for League I players in the 1st beta season was around 550 battles in 4 weeks, which is less than 20 battles per day. That's probably like 2 hours of gameplay or a bit more. And there were also players who made it to the top league with less than 300 ranked battles played.

3. Yes, we give a garage slot, which players would have to otherwise pay for with gold.

4. Daily mission does not require a victory. The top 10 in your team requirement is a pretty standard one and I'm pretty sure most players agree it's a good idea to keep such requirements for missions as to not reward potential AFKers etc. Besides, this daily mission is a reward for commitment (as the name implies), it's not supposed to make you mhmm-rich, but rather give an extra few thousand credits per battle you may be spending due to highly competitive nature of Ranked Battles (compared to similar Tier X only Random Battles).

5. Yes, vehicle ranks are still there for the most dedicated of our players to still have a goal after reaching Rank 5. They are also a way to distinguish further between all Rank 5 players at the end of the stages and the season. With enough dedication you can potentially earn a lot of leaderboard points in a short time, but we don't want to take away this opportunity from players who, for example, won't be able to participate in all stages.

6. It may be difficult for some players to end up in League I-III at the end of the season, that's why we actually increased rewards for Ranks during stages. Now you don't need to end up in top 50% of the leaderboard to earn considerable amount of Bonds. You can simply get to Rank 5 in each stage :)

7. Gold is just the additional reward and it's not the best motivation either. The main prize is Bonds and we hope it will be attractive enough for players to give Ranked Battles a try.

8. Gold and Bonds are used for different things. If you could use Bonds for the same things you use gold, they would be called gold :)

 

 

 

 



Pelion #14 Posted 11 September 2017 - 05:52 PM

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View PostGepard_PH, on 11 September 2017 - 04:45 PM, said:

 

2. I'm sorry to contradict you here, but this is not true. The median of Ranked Battles for League I players in the 1st beta season was around 550 battles in 4 weeks, which is less than 20 battles per day. That's probably like 2 hours of gameplay or a bit more. And there were also players who made it to the top league with less than 300 ranked battles played.

 

 

Thanks for the data.  It's interesting that you choose to post it publicly - and unfortunate that you didn't post the minimum for league 1.  

 

Don't you think it undermines a supposedly "skill based" mode if people are having to play around 2 hours per day, 7 days per week, for 4 weeks in order to get the top rewards?

 

I take your second sentence to mean that the very highest skilled players still needed almost 300 battles to reach the top rank.

 

Don't you think you are rewarding grinding more than skill when the most skilled players have to play more than an hour per day, 7 days per week for 4 weeks straight to get the top ranks and rewards?


Edited by Pelion, 11 September 2017 - 05:58 PM.


_LEO_ #15 Posted 11 September 2017 - 05:53 PM

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First five don't lose chevron :teethhappy:

 

Say hello to:



Horcan #16 Posted 11 September 2017 - 06:04 PM

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You still not using your brain in designing this. 

Ranks can still be lost, and an average player having around 50% win rate means most players just stay there at rank 2-3 .

The most "skilled" players that finish top 1 % are the ones that play several hours every day only this mode, making the people not having such time/interest having no motivation to play this mode. A lot of people may be involved in clan activities during those hours, making impossible for them to compete with people that only play this and score 15-20 tank ranks each week.

Rewards are *edited*. The more times per day you allow the daily mission , the more pathetic it is.While playing 10 games for 50k credits and one consumable each is somewhat tolerable, 30 games for 150k credits and 3 consumables each is simply insulting, especially if you shoot some gold and use premium consumables. If you play 30 games with tier 8 premium tank you can have couple millions easy and not endure the frustration that ranked battle is. with the spam of gold ammo.

If the same MM as in randoms is used, i expect same 15-3 15-4 in most games, seeing how the *edited* MM put all tanks of same type in same team, ending up iwth 5-6 bat chats and one 140 vs 5-6 140 and one Bat , instead of splitting them even, or even worse 3-4 type 5 vs some 4 IS-4

I will probably play 5-6 games each week just to get in rank 2 and have some easy 200 bonds, but thats it.

Probably the only good thing with this ranked battles is that playing tier 8 will not be as frustrating during those hours with significantly less tier X in randoms .

Warships ranked battles is way better designed imho.You can get as high as you are dedicated into it with rewards ( decent ones) at each rank and a lot more unlosable ones.And you can play whenever you want as much as you want.


Edited by Jbnn, 13 September 2017 - 10:03 AM.
This post has been edited by the moderation team due to inappropriate remarks.


Erwin_Von_Braun #17 Posted 11 September 2017 - 06:12 PM

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View PostCommunity, on 11 September 2017 - 12:43 PM, said:

Read up on the revised format to prepare for high-voltage competition in the Second Beta Season.
<a href="https://worldoftanks.eu/en/news/general-news/ranked-battles-2beta-season/">The full text of the news item</a>

 

Got about 1/4 of the way through that wall of txt before I got bored.:sceptic:


 


Edited by Erwin_Von_Braun, 11 September 2017 - 06:13 PM.


Mr_Deo #18 Posted 11 September 2017 - 06:22 PM

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All the guys who won last time and own OP tanks can now climb to the top even faster, since they have improved equipment..

GG.



Slippyjim #19 Posted 11 September 2017 - 06:29 PM

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gotta love how much WG try to sugar coat this *edited* mode lol 

 

and logic here ??? 

 

2. I'm sorry to contradict you here, but this is not true. The median of Ranked Battles for League I players in the 1st beta season was around 550 battles in 4 weeks, which is less than 20 battles per day. That's probably like 2 hours of gameplay or a bit more. And there were also players who made it to the top league with less than 300 ranked battles played.

 

so 20 battles = 2hours or a BIT more ??? 20 battles x 15 minutes = 300 minutes which if 5 hours and if ranked battles are 10 minutes thats still near 3 and a half hours so 2 hours or a BIT more is a bit of an exaggeration thats either 150% more than stated or nearly 75% more time than you have predicted 

 

ive got numerous rank 1 in my world of warships ranked game mode simply because its FUN to play AND they mix up the tiering for the ships, i have played 1 ranked of tanks and neever ever again 


Edited by Jbnn, 13 September 2017 - 10:05 AM.
This post has been edited by the moderation team due to inappropriate remarks.


armandio #20 Posted 11 September 2017 - 06:36 PM

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View PostGepard_PH, on 11 September 2017 - 06:45 PM, said:

8. Gold and Bonds are used for different things. If you could use Bonds for the same things you use gold, they would be called gold :)

 

 

 

 

 

Cool.

I like it. :)

 

Must be in Top3 comment of September.

 

 

View PostHorcan, on 11 September 2017 - 07:04 PM, said:

Warships ranked battles is way better designed imho.You can get as high as you are dedicated into it with rewards ( decent ones) at each rank and a lot more unlosable ones.And you can play whenever you want as much as you want.

 

Really?:trollface:

 

In last warships ranked battles 7th season You have played ONLY 27 battles with 33% win rate.You climb only to 17th rank from 21.

 

Do You really think You can prefer warships rank system instead of WoT rank system?

Why You blame WoT rank system and compare it with warships rank system if You dont play warships ranked battles?!?

You just like to came to WoT forum and release your real life stress?!?:teethhappy:


 

Edited by Jbnn, 13 September 2017 - 10:07 AM.





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