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RAMING ?


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w00lfie #1 Posted 15 September 2017 - 12:27 AM

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CAN WARGAMING boffins tell me why a 26.5 ton tank  with less then full health  kill a 32 ton spg with full health and more hit points than said tank  both moving  at the same speed 

ps don't say its just because everyone hates arty  I know this that why I play it ok I am a crap  I know that too

and I have play  loads of games and have a crap score I know all these thing so don't bring it up in this post  :)

 


Edited by w00lfie, 15 September 2017 - 12:29 AM.


qqq10 #2 Posted 15 September 2017 - 12:45 AM

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Good for him :trollface:

Spoiler

 

 



SuedKAT #3 Posted 15 September 2017 - 12:47 AM

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As qqq10 said, it depends on the armor on the points of impact as well. 

kaneloon #4 Posted 15 September 2017 - 12:49 AM

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 When calculating the amount of the 
inflicted damage, the following parameters are used:
 

  • weight of the tanks
  • speed of the tanks at the time of the collision
  • presence of "Spall Liner" and "Controlled Impact"
  • thickness of the tank’s armour in "the point of damage application"
  • presence of side-skirts and/or spaced armour.


w00lfie #5 Posted 15 September 2017 - 12:53 AM

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thanks  but 32 t has larger mass but I missed the spall liner bit lol  thanks guys 

 



SuedKAT #6 Posted 15 September 2017 - 12:59 AM

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View Postw00lfie, on 15 September 2017 - 12:53 AM, said:

thanks  but 32 t has larger mass but I missed the spall liner bit lol  thanks guys 

 

 

Yes but an SPG don't have a lot of armor even at the best armored parts.

scorpiontank1 #7 Posted 15 September 2017 - 06:14 AM

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I Edited love the honesty of OP 

Edited by Asklepi0s, 15 September 2017 - 12:08 PM.
This post has been edited by the moderation team due to inappropriate remarks


Homer_J #8 Posted 15 September 2017 - 07:33 AM

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View Postw00lfie, on 15 September 2017 - 12:53 AM, said:

thanks  but 32 t has larger mass but I missed the spall liner bit lol  thanks guys 

 

 

The only thing relevant to how much damage you take is the armour at the point of impact.

 

Mass just contributes to the overall force of the impact which is then shared between both vehicles involved.  If you smash your sports car into a concrete bollard, the bollard will weigh much less but the sportscar will come off worse.

 

Hitpoints are completely irrelevant.



Dava_117 #9 Posted 15 September 2017 - 09:29 AM

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View PostHomer_J, on 15 September 2017 - 07:33 AM, said:

 

The only thing relevant to how much damage you take is the armour at the point of impact.

 

Mass just contributes to the overall force of the impact which is then shared between both vehicles involved.  If you smash your sports car into a concrete bollard, the bollard will weigh much less but the sportscar will come off worse.

 

Hitpoints are completely irrelevant.

 

Mass also is taken into account on sharing the damage. The heavyest tank take less percentage while the lightest one takes the high percentage. 

Jigabachi #10 Posted 15 September 2017 - 09:39 AM

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View Postw00lfie, on 15 September 2017 - 12:53 AM, said:

thanks  but 32 t has larger mass but I missed the spall liner bit lol  thanks guys 

You missed the part where the armor decides about the damage.

You also missed the part where you place punctuation marks in your posts for better readability, something that kids learn at the age of eight.



Lord_Edge #11 Posted 15 September 2017 - 09:44 AM

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View Postw00lfie, on 15 September 2017 - 12:27 AM, said:

CAN WARGAMING boffins tell me why a 26.5 ton tank  with less then full health  kill a 32 ton spg with full health and more hit points than said tank  both moving  at the same speed 

Well, in a real world collision it would be because the tank has better armour, and so all the additional weight of the SPG would do is increase the damage it takes.  I would assume something similar is true in game.



Homer_J #12 Posted 15 September 2017 - 09:52 AM

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View PostDava_117, on 15 September 2017 - 09:29 AM, said:

 

Mass also is taken into account on sharing the damage. The heavyest tank take less percentage while the lightest one takes the high percentage. 

 

This used to be true but they changed the ramming mechanic when they changed the physics again.



Dava_117 #13 Posted 15 September 2017 - 09:54 AM

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View PostHomer_J, on 15 September 2017 - 09:52 AM, said:

 

This used to be true but they changed the ramming mechanic when they changed the physics again.

 

really! I didn't knew that! Back to the wiky then!:izmena:

AliceUnchained #14 Posted 15 September 2017 - 11:46 AM

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View PostHomer_J, on 15 September 2017 - 09:52 AM, said:

 

This used to be true but they changed the ramming mechanic when they changed the physics again.

 

Ah? I too was not aware of this. Which suddenly explains the damage taken when ramming my E-50 into the rear of an FV4202 some time ago... 

qpranger #15 Posted 15 September 2017 - 11:55 AM

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Japanese tank crews eat RAMen noodles to improve the RAMing skill.

 

I'll get me coat now.



Lycopersicon #16 Posted 15 September 2017 - 04:00 PM

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Yay, I learnt a new word!

 

Wiktionary said:

Verb

rame (third-person singular simple presentrames, present participleraming, simple past and past participleramed)

  1. (provincial,Northern England) To complain; moan; weep, cry.

 



Pvt_Duffer #17 Posted 15 September 2017 - 07:48 PM

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View Postqpranger, on 15 September 2017 - 10:55 AM, said:

Japanese tank crews eat RAMen noodles to improve the RAMing skill.

 

I'll get me coat now.

 

and there was me about to say WTF is RAMING?

 

qpr CC+1






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