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[1.3.0.1] TheFalkonett's UUP (UML Utilization Project)

Remodel 3D UUP UML Model Actuators Miniturrets Atacms TheFalkonett Soloviyko

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Tohrugon #341 Posted 18 November 2018 - 10:12 PM

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Any indication of when the mod will be updated for 1.2.0.1? Asking kindly ;)

I've downloaded Atacm's UUL as instructed, then downloaded a handful of remodels (Swedish and American tanks). However, once I join a battle, the game doesn't show the actual battle, but just stays on the loading screen. I am still able to drive around, shoot, and even shoot the machine guns when pressing backspace; but the game just won't show actual gameplay! And when I leave back to the garage, my FPS suddenly plummets down to 36FPS. I'm assuming this is just because I'm using the 1.1.0.1 version of the mod on the 1.2.0.1 version of the game, so I'm not too worried, and just hoping the mod will soon be updated! And if that isn't the problem, I hope someone could assist me in fixing this issue.

 

Great mod, by the way. I'm excited to see all the tanks that will have fully controllable cupolas, spotlights, guns, etc. Keep up the good work!

 

(Also a tank request from me: the Centurion 5/1 RAAC. It's spotlight and cupola with the .50 cal would be nice to mess around with, and possibly other stuff if you might find any.)

Thanks!



atacms #342 Posted 19 November 2018 - 11:11 AM

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View PostBachete, on 18 November 2018 - 09:12 PM, said:

Any indication of when the mod will be updated for 1.2.0.1? Asking kindly ;)

I've downloaded Atacm's UUL as instructed, then downloaded a handful of remodels (Swedish and American tanks). However, once I join a battle, the game doesn't show the actual battle, but just stays on the loading screen. 

 

last UML is bugged. download the new one. 

Tohrugon #343 Posted 19 November 2018 - 07:43 PM

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View Postatacms, on 19 November 2018 - 10:11 AM, said:

 

last UML is bugged. download the new one. 

 

Now it works perfectly, thanks for the hotfix update! Also, astounding work on the mod. Cheers!



Panzer_ich_begruesse_Sie #344 Posted 22 November 2018 - 06:30 PM

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Any updates planned, or mod dead now?

TheFalkonett #345 Posted 22 November 2018 - 07:38 PM

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I barely have any free time since I started studying, and if I have free time, I don't really want to spend that with more work. I think I may have mentioned that before however.

In other words: I'd like to keep it updated, but there's more important things in life.

If you've got a box of free time, I'd be all too happy to take a part of it.



TheFalkonett #346 Posted 03 January 2019 - 09:08 PM

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Well, during Christmas I got a box of free time, so I decided to make use of it 

 

Gonna try my best to keep it up to date, until WG releases their version of UUP-ish content, which was seen during WG-Fest.



TheFalkonett #347 Posted 05 January 2019 - 05:14 AM

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It's back up and running lads!

If you spot anything off with a tank, let me know. Had to update almost every tank, since WG changed quite a bit.

A currently known issue is that "_onEngineStart" is triggered before the battle begins, rather than being triggered when you first move, so you won't see any movement, since everything is already in position.

Also: If the old  "updating garage" bug happens when logging in, simply press "F5" to refresh the garage, or switch to another tank (Atacms apparently hasn't had that happen to him in a long time, though I appear to be getting it).


Edited by TheFalkonett, 05 January 2019 - 06:38 AM.


Eagle45_1 #348 Posted 15 January 2019 - 03:21 PM

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Are there any buttons that can fire the machine guns of your animations?

TTEpsyLoNTT #349 Posted 02 February 2019 - 06:05 PM

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How to uninstall it alltho?





Also tagged with Remodel, 3D, UUP, UML, Model, Actuators, Miniturrets, Atacms, TheFalkonett, Soloviyko

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