1) Remove artillery
2) improve accuracy in general
3) remove devastating oneshot derp guns(KV-2, TYPE 5, FV215B 183)
4) Reintroduce weakspots, and for the love of god stop making flush shots on weakspots a nondamaging critical hit! This happens alot, especially when you shoot at copulas.
5) Decrease amount of nondamaging critical hits. For example if your guns alpha is larger than the hitpoints of a tanks tracks and you hit it with such a projectile trajectory such that it will only hit the tanks tracks but not the hull, then you should always track the vehicle, not get a bloody non damaging/ non tracking critical shot! If the projectiles trajectory is such that it can potentially go through the both the tracks and hull, then you should either track it or damage it or both, and not get non damaging critical hits for gods sake!
6) Remove high alpha guns, maximum alpha at tier 10 should be maximum 750 and should only be achievable with tank destroyers, and this point is relevant for the next point.
7) Rework almost all nonturreted TD's such that they have fully traversable turrets or partially traversable turrets. And the few TD's that are non turreted should have wider gun arcs and better hull traverse and mobility in general.
8) remove superheavy tanks, they are overarmored and slow and lead to undynamic gameplay. they're also enormous and take alot of space, making it superawkward to play in the same flank as them.
9) stop overbuffing heavy tanks.
10) Stop overbuffing medium tank turrets, just stop. Take the m48 patton for example, now that it's turret is buffed it's more like the E5, but faster and with better gunhandling and dpm. You're really closing the gap between the heavy tank and medium tank class. Now I'm not saying patton wasn't in need of any improvements prior to the turret buff, but a more sensible buff would perhaps have been to improve it's good awful top speed.
11) stop overbuffing everything.
12) buff tier 10 light tanks. increase view range, DPM and even make a slight buff to it's accuracy. Counteract sniperschnitzel light tanks by making them lose significantly more camovalue after shooting.
13) Remove the paris, kharkov, stalingrad trio.
14) stop making city/corridor maps.
15) stop making OP premiums
16) Only hire game designers that have a lot of experience playing this game! they should have at least 10k battles and not be a 45% bot like me, should have at least 50% win ratio.
17) Is prostitutes included in the trip to Moscow? Because I can't for the life of me imagine why someone would ever want to vacation in Russia.
Your welcome wargaming!
Edited by SuperLowIQplayer, 26 September 2017 - 09:26 PM.