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For 113 you need 3 hand


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avr7002 #1 Posted 29 September 2017 - 12:04 PM

    Sergeant

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    02-28-2013

With 113 you need 3 hand. One extra hand for keyboard buttons, for constant 113 repair, modules, crew. Actually, after I meet enemy, I am not capable for fighting any more, I am busy with repairs, still tracked and stunned under fire. Soft stats on 113 are just terrible. Although I have multiskilled crew and equipments installed. I know, it is not real HT, just dont show you LFP. It is impossible, unless rock hugging. 113 is used even in Final Battles. It has speed and DPM, so it is good for coordinated acting in platoon, or with team support. Alone in Randoms it is just total crap with no role. Too slow turret on medium areas, too weak armour for HT areas. Still bad gun depression on any area. Overall bad gun handling, with low penetration. HEAT is not choice. There are so many IS7 around and HEAT dont pen IS7 side, normal ammo doesnt pen IS7 LFP.  113 need module dmg soft stats buffed. Not historical? Are tracks repair in 5 sec historical?



tumppi776 #2 Posted 29 September 2017 - 12:08 PM

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Tears.... at least we now get reusable consumables....

 

T-62A gets ammo rack damage almost every game

 

:arta:



OreH75 #3 Posted 29 September 2017 - 12:12 PM

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No damage to IS-7 spaced armor side with HEAT, really.....

 

Maybe convert some of your replays to videos on wotrepmachine.net so we can give you some tips on playstyle...


Edited by OreH75, 29 September 2017 - 12:14 PM.


douglarse #4 Posted 29 September 2017 - 12:15 PM

    Second Lieutenant

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That's why people get the WZ these days.

speedphlux #5 Posted 29 September 2017 - 12:22 PM

    Lieutenant

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I've never played my 113 as a Heavy. More like "slow medium" really. I go support others, I don't charge and push the tempo, like in an IS-7 or IS-4 or ... pretty much every other Heavy. Heck, I even play my FV 215b as a Heavy ! But not the 113 thou.

 

I do agree that the module damage this tank takes is abnormal. You poke around a left corner and the first shot you receive is blowing your tracks off and damaging your ammo rack. Thank God I play all my Tier 9s and 10s with Large Repair Kits and Large Med Kits, otherwise the 113 would be extremely uncomfortable to play. And praise Safe Stowage, coz otherwise your turret's gonn' be flying way higher then your WN8 :trollface:



arthurwellsley #6 Posted 29 September 2017 - 12:23 PM

    Lieutenant Сolonel

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Or rellocate repair to number 5 and so if small repair kit 5,5 is repair track, or just use large repair kits for every tank, and/or get a mouse with more keys so repair is under your mouse thumb;

 



Radu_Korne #7 Posted 29 September 2017 - 01:40 PM

    Second Lieutenant

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    08-16-2013

the things I could do with 3 hands...

 


  Posted Image 
     



enu_ #8 Posted 29 September 2017 - 02:43 PM

    Lieutenant Сolonel

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    08-18-2010

View Posttumppi776, on 29 September 2017 - 01:08 PM, said:

Tears.... at least we now get reusable consumables....

 

T-62A gets ammo rack damage almost every game

 

:arta:

 

and sets on fire when you hit it in front wheel :)

DaSmith #9 Posted 30 September 2017 - 01:12 AM

    Corporal

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    01-21-2012
Oh, I thought you needed the third hand to make sure you spam goldammo. As every 113 does...

RamRaid90 #10 Posted 30 September 2017 - 01:16 AM

    Lieutenant General

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Isn't it srange how inthe right hands the 113 is one of the best tier Xs out...

 

And if youwant to talk historical...winning less than 100% of battles was ill advised...


Edited by RamRaid90, 30 September 2017 - 01:18 AM.





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