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Realistic mode in WOT - no autospot, no enemy outlines, no map icons even?


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qpranger #1 Posted 05 October 2017 - 02:56 PM

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Would you be interested? It sounds challenging and for me personally, despite having a large display, would be hopeless. When I watch War Thunder replays on YouTube I am always amazed how those players manage to spot and engage the tiniest speck of a tank on the landscape far far away. While I squint and squint and all in vain.

Jigabachi #2 Posted 05 October 2017 - 03:09 PM

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Ask again when the gamebalance and all the other major issues got fixed. Sooo... let's say... never.

Edited by Jigabachi, 05 October 2017 - 03:09 PM.


Browarszky #3 Posted 05 October 2017 - 03:12 PM

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The outlines can actually be very deceptive, especially if you happen to be firing from a good camping position behind some bushes. Not that I know anyone who would do that...:bush:

OreH75 #4 Posted 05 October 2017 - 03:15 PM

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View Postqpranger, on 05 October 2017 - 02:56 PM, said:

Would you be interested? It sounds challenging and for me personally, despite having a large display, would be hopeless. When I watch War Thunder replays on YouTube I am always amazed how those players manage to spot and engage the tiniest speck of a tank on the landscape far far away. While I squint and squint and all in vain.

 

Press "V"in battle and your wishes are granted...

250swb #5 Posted 05 October 2017 - 03:22 PM

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Yes you can switch them all off already. I did it accidentally once, didn't know which key I pressed, it was in the final minutes me versus two and I daren't start trying different keys in case something even worse happened. It is scary, but I won.

Mr_Beefy #6 Posted 05 October 2017 - 03:26 PM

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The only way this makes any sense is if it is nation vs nation, and only tier 10.

You cannot confuse the outline of a 140 with a leopard/patton/centurion.

You cannot confuse the outline of an IS7 with an FV215/E5/57 heavy.

 

If teams are mixed nation like in any randoms, then loads of team damage will occur.



Balc0ra #7 Posted 05 October 2017 - 03:27 PM

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WT Ground Forces have most of their population in that mode. But due to the way the game is built, and how their damage model works etc. That mode works there. I doubt with the smaller maps, HP on tanks etc it would work as well for WOT. I mean press V and play a game or two with it off. It's not ideal.

Mr_Beefy #8 Posted 05 October 2017 - 03:28 PM

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View PostBrowarszky, on 05 October 2017 - 04:12 PM, said:

The outlines can actually be very deceptive, especially if you happen to be firing from a good camping position behind some bushes. Not that I know anyone who would do that...:bush:

 

​You are in to 60's 70's style bushes eh?  Full bush kemping.

 

Maybe this is why you are not doing too well.  Each tank has it's own play style.  An E75 can snipe.  It's gun is superb.  But it's armor is as well.  If you have a campy game style, you are best served playing TD's.  That way you won't hurt your team as much.



EvilThatMenDo #9 Posted 05 October 2017 - 03:31 PM

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Well this would be at least some gamemode worth trying and not like this rubbish called Ranked. 

Phobos4321 #10 Posted 05 October 2017 - 03:33 PM

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was realistic/simulation battles on WT such a big hit ?

Browarszky #11 Posted 05 October 2017 - 03:36 PM

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View PostMr_Beefy, on 05 October 2017 - 02:28 PM, said:

 

​You are in to 60's 70's style bushes eh?  Full bush kemping.

 

Maybe this is why you are not doing too well.  Each tank has it's own play style.  An E75 can snipe.  It's gun is superb.  But it's armor is as well.  If you have a campy game style, you are best served playing TD's.  That way you won't hurt your team as much.

 

I've been thinking about TD's, but it would have to be TD's with a turret. I can't manage with the limited arc on those those with fixed guns.

Kozzy #12 Posted 05 October 2017 - 03:38 PM

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People cry enough that the game is too hard or rigged as it is.  I couldn't imagine a lot of players (especially the delicate flowers that frequent the forums) being positive about a mode that requires MORE skill to play than randoms.

Mr_Beefy #13 Posted 05 October 2017 - 03:42 PM

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View PostBrowarszky, on 05 October 2017 - 04:36 PM, said:

 

I've been thinking about TD's, but it would have to be TD's with a turret. I can't manage with the limited arc on those those with fixed guns.

 

In low tiers, it is one thing to camp in an HT, the game is different.

But in high tiers, camping in a HT will likely lead to rage and reports.  Rack up enough reports, and u get banned.

 

T110E4 line is fun, especially the T30 that can double as HT with the 120mm and TD/HT with the 155mm.  If you play aggressive you can play off the turret, if you camp, no one can really be upset with you since it is a TD.

Grille 15 line has turrets once u hit tier 8.  and the whole line has superb camo values until the tier 9 and 10 (which are huge)  So bush camping is the way to go on them.

Also the Brit FV4005 line makes sense for you.  Especially with the buffs next patch.  (I have halted 30k into the Challenger waiting for the new gun)

In any of these 3 lines, kemp full bushes like it's 70's porn time.  Not in HT's plz.



Dava_117 #14 Posted 05 October 2017 - 04:22 PM

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Well, if you want a real realistic mode, you should rise all the chance to hit a module to 100%.

CmdRatScabies #15 Posted 05 October 2017 - 04:25 PM

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Wouldn't it just turn WoT into a 100% campers win game?

Homer_J #16 Posted 05 October 2017 - 04:35 PM

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View Postqpranger, on 05 October 2017 - 02:56 PM, said:

When I watch War Thunder replays on YouTube I am always amazed how those players manage to spot and engage the tiniest speck of a tank on the landscape far far away. While I squint and squint and all in vain.

 

Like any FPS, aimbots and dayglo skins.



Mr_Beefy #17 Posted 05 October 2017 - 04:44 PM

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View PostCmdRatScabies, on 05 October 2017 - 05:25 PM, said:

Wouldn't it just turn WoT into a 100% campers win game?

 

​In real tank warfare, the defenders have the advantage since they drill countless times on fields of fire.

In 1973, on the Golan Heights front, Israeli gunners engaged Syrian Tanks at ranges 2 times further then what was thought possible.  Ranges of up to 5 KM.  While Syrian T54/5/62's were only able to engage at 2KM or closer.



CmdRatScabies #18 Posted 05 October 2017 - 05:08 PM

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View PostMr_Beefy, on 05 October 2017 - 04:44 PM, said:

 

​In real tank warfare, the defenders have the advantage since they drill countless times on fields of fire.

In 1973, on the Golan Heights front, Israeli gunners engaged Syrian Tanks at ranges 2 times further then what was thought possible.  Ranges of up to 5 KM.  While Syrian T54/5/62's were only able to engage at 2KM or closer.

 

Always better to shoot someone who can't see you, doesn't know you're there and can't shoot back.  No need for game balance.

Tomotorqemada #19 Posted 05 October 2017 - 06:14 PM

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You see, the problem is - such approach would also demand 'no glass walls on maps' and 'no linear scenario in a wargame', but thats too much for Mr.Butthands to bear. Although the idea would be generally interesting.

Tomotorqemada #20 Posted 05 October 2017 - 06:16 PM

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View PostCmdRatScabies, on 05 October 2017 - 05:08 PM, said:

 

Always better to shoot someone who can't see you, doesn't know you're there and can't shoot back.  No need for game balance.

 

That is how Israel wins wars, lol. Sorry, did not know ow to include this answer into the previous one)




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