Grilles v Jpe100s.
T95 v Conway
IS4 v AMX 50B
Type 4 v T-10
And countless other examples like this.
That is not balance WG, you said the MM would match similar tanks against each other, it is simply failing to do that and that is deciding games. You have teams with 5-6 armoured tanks against teams with 1-2 and they just steam roll games because how exactly is a Grille 15 supposed to challenge a JpE100 in a corridor map?
It's bad enough that you don't fix OP tanks like the T95, Type 5 etc. but then you say the MM will at least match these tanks against something that might be able to stand up to them and then put an OP T95 against a paper tier 9 TD like the Conway (which can barely frontally pen a T95) and just 1 actual armoured heavy tank on the whole team, so that T95 gets to roll a flank just because he presses W.
It's clearly there in some games, and to me it looks like in those games you are getting more consistent games, but then in other games it is not there in the slightest.
Here is an example -
On there team you have an armoured heavy, armoured TD and an autoloading med as there 3 top tiers.
We get a paper med, paper TD and paper autoloading heavy, so there team pushes through our team with ease, with the Bat Chat mopping everything up.
According to this - https://worldoftanks.eu/en/news/general-news/920-1-matchmaker-improvements/#tab3
The IS4 their was supposed to be matched against another IS4, Type 5, Pz VII, Maus or E100.
The JpE100 was supposed to be against another JpE100, Foch B, Foch 155 or Deathstar or FV4005 (which is silly anyway because JpE100 should be matched against an E3 etc. as it's an armoured TD)
The Bat Chat was supposed to be matched against another Bat Chat or TVP.
Sure if we got a Maus or E100 etc. they could have played crap, but hell at least give us that chance, instead you let an IS4 and a JpE100 steamroll a game because the MM failed to do it's job and just gave them an easy ride.
Edited by tajj7, 22 October 2017 - 02:32 PM.