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TK Auto System Stronk?

tk teamkill ban

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____skorpion_EU_EU_EU_EU #1 Posted 23 October 2017 - 01:33 AM

    Lance-corporal

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1k9 teamkill damage, not even blue. Guess it's a good time to grind FV183 & 4005? :|

ZeFeKa #2 Posted 23 October 2017 - 01:36 AM

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The TK system work per shot and not per damage so... :harp:

Tidal_Force #3 Posted 23 October 2017 - 01:37 AM

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You must be new to WoT. It has always been like that. 2 shots pretty much never turn anyone blue. 3 are needed, and even then not always.

____skorpion_EU_EU_EU_EU #4 Posted 23 October 2017 - 02:02 AM

    Lance-corporal

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View PostZeFeKa, on 23 October 2017 - 01:36 AM, said:

The TK system work per shot and not per damage so... :harp:

 

View PostTidal_Force, on 23 October 2017 - 01:37 AM, said:

You must be new to WoT. It has always been like that. 2 shots pretty much never turn anyone blue. 3 are needed, and even then not always.

 

That's why I'm posting this. tk system based on shots instead of dmg is completely ridiculous

 


Edited by ____Skorpion____, 23 October 2017 - 02:03 AM.


Balc0ra #5 Posted 23 October 2017 - 03:16 AM

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View Post____Skorpion____, on 23 October 2017 - 02:02 AM, said

That's why I'm posting this. tk system based on shots instead of dmg is completely ridiculous

 

So when a derp KV-2 or even a 183 fires at a target at long range. And suddenly a friendly medium flanks it when the shell is halfway to target. And the KV-2 hits it for 950, and the 183 hits it for 1600 with HESH. Should they turn blue and be banned instantly to then? As if it's done based on damage, then most tier 6 meds can get 6 or even 7 shots in a friendly, or even kill two lower tiers. And still be below the max alpha a KV-2 derp has pr shot.

 

Thus it's not how much you do. It's how often.


Edited by Balc0ra, 23 October 2017 - 03:17 AM.


jack_timber #6 Posted 23 October 2017 - 11:41 AM

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Accidents happen actually surprised deathstar was able to hit anything:)

AliceUnchained #7 Posted 23 October 2017 - 01:18 PM

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View Post____Skorpion____, on 23 October 2017 - 02:02 AM, said:

That's why I'm posting this. tk system based on shots instead of dmg is completely ridiculous

 

The only thing ridiculous here is that you felt the need to create this thread. How challenging is it for you to just write the actual, correct numbers? It's 924, then 973 (hint; it's even shown in your own screen shot). Which then adds up to 1.897 damage.


Edited by AliceUnchained, 23 October 2017 - 01:19 PM.


Tidal_Force #8 Posted 23 October 2017 - 04:03 PM

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View Post____Skorpion____, on 23 October 2017 - 01:02 AM, said:

 

 

That's why I'm posting this. tk system based on shots instead of dmg is completely ridiculous

 

 

Of course it is. I have always been saying that. I have always been saying that TK system should be based on one thing only: if there is any enemy within 10 degrees (or something like that, exact value can be tweaked) of centre of reticle or not. If there is, then one (1) hit should be forgiven with second insta-blue. If there is no enemy close to reticle, instant blue, no excuses, no exceptions.

Edited by Tidal_Force, 23 October 2017 - 04:04 PM.






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