ChestyMorgan, on 16 April 2021 - 10:37 AM, said:
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To me the whole idea of the class being able to aim at such a small area from the other side of the map is farcical & I wonder at times whether the WG Dev's were on illegal substances when they came up with the idea?
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Well Chesty ... for me the whole idea of a Tank Destroyer shooting through a dense forest at the "weak spot" of a target way beyond the view range (let me stress on it again: through the dense forest) is also strange, but that's what the game is ...
How many shots will you get with the SPG for the 4-6 minute battles that are played nowadays, and how many with the Skorpion G from the safe distance, and honestly, dude, if you tell me that sniping from the red line requires more skill than dropping the "sky cancer" with several seconds delay (when you have to predict how your target will move in those seconds) ... I can tell you - it is a tiny bit harder for me to play an SPG, compared to my most relaxing tank - the M4A1 Rev.
3 shots with the Rev = granted position within the top 10 (I'm below average player) - fine for me, I'm trying hard for the battle pass.
3 shots with the SPG ... ? On a city map ... ?
I recently started playing again, I'm having quite some fun with the SPG, though I do it mostly because I'm stuck at the 15th mission for the T55A, but it's still enjoyable, and sometimes you just need a little change.
It is just a different mode of the game - and not because it is safe to play an SPG (there's no SPG ethics in this community, so you quite often get hunted by the other team's SPGs). It's just different.
Edited by D4SM4N, Yesterday, 02:11 PM.