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Latest patch is worst ever!

patch; mm gameplay; unbalanced; update

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Poll: Latest patch the worst ever? (87 members have cast votes)

You have to complete 250 battles in order to participate this poll.

Do you think the lastest patch was the worst ever when it comes to mm?

  1. Yes (44 votes [50.57%])

    Percentage of vote: 50.57%

  2. No (36 votes [41.38%])

    Percentage of vote: 41.38%

  3. Maybe (7 votes [8.05%])

    Percentage of vote: 8.05%

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LordJohnOfHall #1 Posted 11 November 2017 - 04:20 AM

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Since before the matchmaking system(mm) was not good, but he latest patch is the absolute worst ever.

The mm is so very unbalanced it is almost impossible to win any games.

Before this latest patch you had one or two games in one week that ended with 0-15 or 1-15.

Now this happends several times every day.!

Its just not normal.

The games are totally wrong balanced of some reason!

Now you have easily up to 10 losses in a row - but never even close to the same amount in wins.

Maybe Wargaming (wg) going in hard to fix all gamers around 50% win/loss-ratio, so thats why I keep losing all time and always end up in the team with lowest winchance.

If this continues I seriously have to consider stop gaming world of tanks anymore and my word to fellow friends about the game will be harsh to say the least.



Balc0ra #2 Posted 11 November 2017 - 04:38 AM

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Oh so that's what the "keep the MM to 50% for some players" did mean in the patch notes.

Spurtung #3 Posted 11 November 2017 - 05:04 AM

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View PostBalc0ra, on 11 November 2017 - 05:38 AM, said:

Oh so that's what the "keep the MM to 50% for some players" did mean in the patch notes.

 

You should know, you are top priority for WG to get trimmed off those 7%.

HugSeal #4 Posted 11 November 2017 - 05:27 AM

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Nah, not feeling it. Do you mean this part of the patchnotes?

 

Patchnotes

Matchmaking and player matching.

  • Changed the weights of some vehicles to better corresposnd to current meta
  • Added skillbased matchmaking to LordJohnofHall to make said player lose a tad more. Need to push that winrate down to 50%.
  • Did we mention the patent? 

 

 

That part is probably why you're experiencing what you are experiencing. Well, it's that or confirmation bias. I mean, it cannot be the fact that you have been playing a bunch of light tanks and playing them badly ately? How could YOU ever think that YOU have any impact on YOUR results? Nah, gotto be wargaming and their tricksyness.

 

By the way, what is it with all these conspiracy nutters and having to loudly exclaim that they will be leaving the game? Do they really hink they are THAT important and interesting for the rest of the playerbase?

 

OP, stop playing then, simple as that. No need to go around parading that you are leaving, we won't miss you.

 

 


Edited by HugSeal, 11 November 2017 - 05:33 AM.


Balc0ra #5 Posted 11 November 2017 - 05:53 AM

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View PostSpurtung, on 11 November 2017 - 05:04 AM, said:

 

You should know, you are top priority for WG to get trimmed off those 7%.

 

Well my cursed SU-101 might help with that. It's 100% useless with those stock guns. Even with 3K dpm. Think I had 8 battles before I got my first win in it today. Though not 8 in a row. Just played it now and then. Tho most of those losses was partly me more so then 0-15 steam rolls. As in a tier X game, that stock gun is 100% useless. So I can't really blame my team when I really don't do much damage either at times. I have enough free xp to skip it, but saving up that for a tier 9 grind to waste it on that.

 

 


Edited by Balc0ra, 11 November 2017 - 05:59 AM.


Bennie182 #6 Posted 11 November 2017 - 09:55 AM

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yay another spam topic!

vasilinhorulezz #7 Posted 11 November 2017 - 03:24 PM

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I like carrots:).

Pandabird #8 Posted 11 November 2017 - 05:38 PM

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View Postvasilinhorulezz, on 11 November 2017 - 04:24 PM, said:

I like carrots:).

Me too. And beans.

 

 

Mmm beans and carrots.



NUKLEAR_SLUG #9 Posted 11 November 2017 - 05:48 PM

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View PostLordJohnOfHall, on 11 November 2017 - 04:20 AM, said:

Now you have easily up to 10 losses in a row - but never even close to the same amount in wins.

 

Yes, WG have rigged the MM so that everyone loses more games than they win even tho that's mathematically impossible.

 

or.....

 

You're an idiot.



Gen_Doops #10 Posted 11 November 2017 - 06:57 PM

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MM and rng go hand in hand to manipulate players win rate.

To verify this all you need to do is check players win rate at the start of the battle and you will see the vast majority are within the + - 3% of 50.

Why do they do this, 1) Because if win rate was a true reflection of ability disregarding the other players in the team, truly crap players would slowly sink to around the 30% win rate and good players to nearer 70%. This would negate the Pay to win (Unicums) who as a thank you for spending vast amounts of money in game have a base win rate of 65%. 2) if crap players were to win 30% of games, most would give up and go somewhere else and lower the overall player rate that the game has.

So to make MM fairer and the possibility of a free non-manipulated win rate, individual player ability should be worked into the equation for picking the teams as well as tank tier and class.



NUKLEAR_SLUG #11 Posted 11 November 2017 - 11:09 PM

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View PostGen_Doops, on 11 November 2017 - 06:57 PM, said:

MM and rng go hand in hand to manipulate players win rate.

To verify this all you need to do is check players win rate at the start of the battle and you will see the vast majority are within the + - 3% of 50.

Why do they do this, 1) Because if win rate was a true reflection of ability disregarding the other players in the team, truly crap players would slowly sink to around the 30% win rate and good players to nearer 70%. This would negate the Pay to win (Unicums) who as a thank you for spending vast amounts of money in game have a base win rate of 65%. 2) if crap players were to win 30% of games, most would give up and go somewhere else and lower the overall player rate that the game has.

So to make MM fairer and the possibility of a free non-manipulated win rate, individual player ability should be worked into the equation for picking the teams as well as tank tier and class.

 

Right, so what you're trying to tell us then is your sub 50% winrate is purely because you're actually really good. So good in fact WG have to rig your games extra hard to keep your WR under control. 

 

Suddenly it all seems so clear.

 



Gen_Doops #12 Posted 12 November 2017 - 04:50 AM

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View PostNUKLEAR_SLUG, on 11 November 2017 - 10:09 PM, said:

 

Right, so what you're trying to tell us then is your sub 50% winrate is purely because you're actually really good. So good in fact WG have to rig your games extra hard to keep your WR under control. 

 

Suddenly it all seems so clear.

 

 

That's the point you see. I know i am decidedly average. I have good games , i have bad games. Until mm and rng are fair and true in every battle no-one will know exactly how good they are in the scheme of things as statistics like win rate, Damage inflicted, kills ect ect are all a direct result of favourable mm and rng or not as the case may be.

 



jabster #13 Posted 12 November 2017 - 06:26 AM

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View PostGen_Doops, on 11 November 2017 - 05:57 PM, said:

MM and rng go hand in hand to manipulate players win rate.

To verify this all you need to do is check players win rate at the start of the battle and you will see the vast majority are within the + - 3% of 50.

Why do they do this, 1) Because if win rate was a true reflection of ability disregarding the other players in the team, truly crap players would slowly sink to around the 30% win rate and good players to nearer 70%. This would negate the Pay to win (Unicums) who as a thank you for spending vast amounts of money in game have a base win rate of 65%. 2) if crap players were to win 30% of games, most would give up and go somewhere else and lower the overall player rate that the game has.

So to make MM fairer and the possibility of a free non-manipulated win rate, individual player ability should be worked into the equation for picking the teams as well as tank tier and class.

 

Please explain how a single player, in a 15 vs. 15 format, can be so bad that they can drag their teams win-rate down by close to 20% from average.

 

I’d also be interested in how you end up with a non-manipulated win-rate by taking a player’s ability into account.



Blubba #14 Posted 12 November 2017 - 09:28 AM

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Edited

Edited by Asklepi0s, 13 November 2017 - 10:27 AM.
This post has been edited by the moderation team due to irrelevant remarks


K_A #15 Posted 12 November 2017 - 10:04 AM

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Edited. 

 

Edited by Asklepi0s, 13 November 2017 - 10:26 AM.
This post has been edited by the moderation team due to irrelevant remarks


sgtYester #16 Posted 12 November 2017 - 11:09 AM

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View PostNUKLEAR_SLUG, on 11 November 2017 - 11:09 PM, said:

 

Right, so what you're trying to tell us then is your sub 50% winrate is purely because you're actually really good. So good in fact WG have to rig your games extra hard to keep your WR under control. 

 

Suddenly it all seems so clear.

 

 

well, does it not make smart business sense to do so ?  to keep as many players happy and playing the game?  the reason why arty is still in the game?

all a matter of programming, easy to do.  

 

but i guess u want to believe ur a top player.   yes, some players are rly skilled with the game, but most good players i meet on the field always shoot gold. so skill... is not 



mrmoff10 #17 Posted 12 November 2017 - 11:17 AM

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For the last few months my wr has been slowly improving and reached the lofty heights of 49.9.

Since the last patch I just can’t seem to win anymore. And I had my first 12 lose streak last week.

Its so frustrating because every match I try so hard to help win.



Pansenmann #18 Posted 12 November 2017 - 11:28 AM

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View Postmrmoff10, on 12 November 2017 - 11:17 AM, said:

For the last few months my wr has been slowly improving and reached the lofty heights of 49.9.

Since the last patch I just can’t seem to win anymore. And I had my first 12 lose streak last week.

Its so frustrating because every match I try so hard to help win.

 

try harder.

 

no, really, team up, preferrably at tier 5 *hint*

and push that winrate.



mrmoff10 #19 Posted 12 November 2017 - 11:34 AM

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I’ll try.

HugSeal #20 Posted 12 November 2017 - 11:46 AM

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View PostsgtYester, on 12 November 2017 - 11:09 AM, said:

 

well, does it not make smart business sense to do so ?  to keep as many players happy and playing the game?  the reason why arty is still in the game?

all a matter of programming, easy to do.  

 

but i guess u want to believe ur a top player.   yes, some players are rly skilled with the game, but most good players i meet on the field always shoot gold. so skill... is not 

 

You should look up Brumbarrs gold challenge thread. There is some FREE gold just lying there for you.

Edited by HugSeal, 12 November 2017 - 12:36 PM.






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