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CAX equipment


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Bora_BOOM #1 Posted 13 November 2017 - 12:47 PM

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CAX finally in my garage. Played only two games last night, both where amazing (2.8k and 3.6k dmg, 4 kills each...I got some WG love there, but I will screw-up that in no time, lol...).

Yeah, I rly like the tank, worth the grind.

 

Now, I used the setup by my own preference: rammer, optics, vents. Today I have noticed on VBA many use verstabs and that optics are 4th on that list.

So, considering the 6 skill crew in it (the best I have) all major things are available.

 

If I remove optics and get vertstabs this is what I get:

 

Aiming dispersion

0.13 --> 0.10 (move)

0.13 --> 0.11 (trav)

0.11 --> 0.8 (trav)

3.84 --> 3.04 (after shot)

 

Btw, aim time is 1.91s and the gun dispersion is 0.29.

 

But my viewrange drops from 489 to 448 and this is what I really don’t wanna lose.

 

I have played my cent 7/1 with that same viewrange and was spotting effortlessly. One example: 3 scouts per team on Fairy Sailent and yet I got on top by far with 5.5k spotting from the middle. Got two patrol duties during one of the evening sessions while grinding. So 489 has been proven to be rather good... With CAX I did the same on Westfield, spotted deathstar, leopard, grille and an arta in enemies base proximity.

 

So, what do you think, what should I do? Personally, I would keep the optics, but if someone could point out how much those dispersion values contribute (the "worse" ones are still very good I think), I would appreciate it. I could play and test myself, but I want to discuss first.

 

Cheers.


Edited by Bora_BOOM, 13 November 2017 - 12:47 PM.


tajj7 #2 Posted 13 November 2017 - 12:50 PM

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V-stabs always v-stabs.

 

Vents or optics is you deciding slot. if you can stack view range skills, food, BIA with vents you usually get enough view range for most purposes, especially as on many maps view range is pointless. 



Mav75 #3 Posted 13 November 2017 - 12:52 PM

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Think you can fiddle around with different setups in tanks.gg

 



Bora_BOOM #4 Posted 13 November 2017 - 12:54 PM

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View Posttajj7, on 13 November 2017 - 11:50 AM, said:

V-stabs always v-stabs.

 

Vents or optics is you deciding slot. if you can stack view range skills, food, BIA with vents you usually get enough view range for most purposes, especially as on many maps view range is pointless. 

 

I was waiting for your reply. Wasn't expecting that, you got me thinking again.

Damn you.

:P



Bora_BOOM #5 Posted 13 November 2017 - 12:55 PM

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View PostMav75, on 13 November 2017 - 11:52 AM, said:

Think you can fiddle around with different setups in tanks.gg

 

 

I obviously did that, hence the numbers... :)

 

But yeah..its "only" numbers which are not always telling the whole story.



K_A #6 Posted 13 November 2017 - 12:59 PM

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I run it with rammer vstab optics, but rammer vstab vents would be a close second option if I bought it now and didn't have optics in my depot ready. Vstabs just makes everything better, there are very few tanks for with I would ever even consider omitting them.

Bennie182 #7 Posted 13 November 2017 - 01:04 PM

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I would definitely go for vstab, rammer, optics. yes, vents work in every match, but optics, can be a game changer and helping you gain a lot of assist. it's a golden rule, that if you're not able to damage, you still have the option to spot for allies. optics, help a lot in the endgame as well.

qpranger #8 Posted 13 November 2017 - 01:05 PM

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Grousers from Halloween event.

Titan191 #9 Posted 13 November 2017 - 01:12 PM

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VStab/Rammer/Optics on any medium without autoloader (except Patton) every day of the week! Who cares about that 2% more dpm etc., when you get outspotted by a redline sniping heavy/TD?

Food is a waste of credits, which means you won't get to max viewrange without optics, which immediately puts you at a disadvatage.

And if you are anywhere near being a decent player you know how important viewrange is when you need to carry in the endgame on some open map.



Bora_BOOM #10 Posted 13 November 2017 - 01:29 PM

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View PostTitan191, on 13 November 2017 - 12:12 PM, said:

VStab/Rammer/Optics on any medium without autoloader (except Patton) every day of the week! Who cares about that 2% more dpm etc., when you get outspotted by a redline sniping heavy/TD?

Food is a waste of credits, which means you won't get to max viewrange without optics, which immediately puts you at a disadvatage.

And if you are anywhere near being a decent player you know how important viewrange is when you need to carry in the endgame on some open map.

 

Hmmm... Option with vents out...

 

DPM "drop" really makes no difference at all: 3328 to 3248 (-80 only). The gun dispersion goes from 0.29 to 0.30 which is not a big thing unless you snipe (which is not my style and we know there is only one accuracy in the game - the Russian one), but should be compensated by a having vstabs in majority of the situations. Aim time is still bellow 2s (1.93 --> 1.97). Viewrange stays at 480...

 

This looks promising, and since three of you (that actually know how to play this game) suggest vstabs as a must, I might give it a shot.



tajj7 #11 Posted 13 November 2017 - 01:30 PM

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View PostTitan191, on 13 November 2017 - 12:12 PM, said:

VStab/Rammer/Optics on any medium without autoloader (except Patton) every day of the week! Who cares about that 2% more dpm etc., when you get outspotted by a redline sniping heavy/TD?

Food is a waste of credits, which means you won't get to max viewrange without optics, which immediately puts you at a disadvatage.

And if you are anywhere near being a decent player you know how important viewrange is when you need to carry in the endgame on some open map.

 

See I disagree on this. 

 

I prefer the vents boosts to all factors of my tank, even though it's small, it's always there and is always being used rather than buffing one area on a tank that on majority of situations you face is useless.

 

You barely use view range on maps like Abbey, Stalingrad, Kharkov, Mountain Pass etc. those sort of maps are what you are facing 60-70% of the time and you have then an equipment slot that is providing little benefit to your tank. Plus you can get over 470m without optics on the Cent AX anyway which is more than enough for the maps where you need some view range.

 

The only time I switch this up is when marking tanks as the extra view range will boost your spotting damage. 

 



brumbarr #12 Posted 13 November 2017 - 01:31 PM

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Yeah, ditch the vents. Removing vstab makes no sense and vents have almost no improvement.

brumbarr #13 Posted 13 November 2017 - 01:33 PM

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View Posttajj7, on 13 November 2017 - 01:30 PM, said:

 

See I disagree on this. 

 

I prefer the vents boosts to all factors of my tank, even though it's small, it's always there and is always being used rather than buffing one area on a tank that on majority of situations you face is useless.

 

You barely use view range on maps like Abbey, Stalingrad, Kharkov, Mountain Pass etc. those sort of maps are what you are facing 60-70% of the time and you have then an equipment slot that is providing little benefit to your tank. Plus you can get over 470m without optics on the Cent AX anyway which is more than enough for the maps where you need some view range.

 

The only time I switch this up is when marking tanks as the extra view range will boost your spotting damage. 

 

Wether he want vents or optics is his to decide. But what is relevant here is that you NEVER drop rammer or vstabs. The choice is only between optics and vents.



leggasiini #14 Posted 13 November 2017 - 01:34 PM

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VStabs is must on absolutely everything that has access to it except for very few exceptions (mainly the T-100 LT, where using vents > vstabs, as accuracy, view range and DPM improvement are much more useful than boosting already overkill gun handling).

Mimos_A #15 Posted 13 November 2017 - 01:49 PM

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I went for Vents, Vstabs and rammer. I had a good female crew from my Comet, which I hardly played after 3 marking it anymore anyway, so my view range is more than good enough. Vert stabs are a must on most tanks to begin with, but especially on something with good gun depression and an okay-ish turret like the CAX it really helps you to keep yourself exposed as little as possible.

tajj7 #16 Posted 13 November 2017 - 03:23 PM

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View Postbrumbarr, on 13 November 2017 - 12:33 PM, said:

Wether he want vents or optics is his to decide. But what is relevant here is that you NEVER drop rammer or vstabs. The choice is only between optics and vents.

 

Yah I said that further up. 



ExclamationMark #17 Posted 13 November 2017 - 03:44 PM

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VStabs, rammer and optics.

Or if you have enough credits, VStabs, rammer, vents and food. 

 

(taking into account that you have a 6 skill crew, I'm assuming you have BIA, SR and Recon all @ 100%)

1st option: 487m vr

2nd option: 474m vr (which is more than sufficient for a tank like the CAX in all cases) + better overall tank performance (you have 200 more DPM with 2nd setup)



uglycousin #18 Posted 13 November 2017 - 03:48 PM

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I run mine with v-stabs, rammer and vents + food. With an "exceptionally trained crew" that is. ;)

 

But like many pointed out, the real choice here is between vents and optics. Either choice is good.



ZlatanArKung #19 Posted 13 November 2017 - 04:18 PM

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View PostBora_BOOM, on 13 November 2017 - 12:54 PM, said:

 

I was waiting for your reply. Wasn't expecting that, you got me thinking again.

Damn you.

:P

 

I agree with Tajj7.

 

V-stab and Rammer are no-brainers. Just to good to not have.

 

So you got Optics or Vents. Personally I prefer Vents. But other purple players prefer optics.



Dr_ownape #20 Posted 13 November 2017 - 04:44 PM

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i would say optics 9/10 meds but then i suck in my CAX so i rule my opinion out :confused:




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