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Changes to British TDs

9.21 Public Test

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Ph3lan #1 Posted 13 November 2017 - 06:17 PM

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Hey all!

 

Please leave any feedback regarding the changes to the British TDs here. 



hasicro #2 Posted 17 November 2017 - 03:36 PM

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Why are u adding an radio operator to the badger...don't get me wrong its an good change since you can learn more skills easier, but still it's gonna be a pain in the (you know what) to grind up that member up, not to mention you lose brothers in arms...

FatigueGalaxy #3 Posted 17 November 2017 - 05:00 PM

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View Posthasicro, on 17 November 2017 - 03:36 PM, said:

Why are u adding an radio operator to the badger...don't get me wrong its an good change since you can learn more skills easier, but still it's gonna be a pain in the (you know what) to grind up that member up, not to mention you lose brothers in arms...

 

No, since the crew layout is exactly the same since AT 8.

13685 #4 Posted 17 November 2017 - 06:09 PM

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Hmm... AT 2 armour reduction? :(

 

The great armour is the main (only?) unique/fun thing about the AT 2 at the moment, so that's a bit worrying to read...

 

Increases to the AT 15 and Tortoise frontal armour are probably a good thing though. The armour on those is pretty ineffectual at the moment against a lot of the vehicles they regularly come up against.



etody77 #5 Posted 17 November 2017 - 06:39 PM

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View PostFatigueGalaxy, on 17 November 2017 - 05:00 PM, said:

 

No, since the crew layout is exactly the same since AT 8.

 

and tortoise too

loliboli24 #6 Posted 17 November 2017 - 07:53 PM

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Hello,

 

I think the tortoise has now to good frontal armour because you really need to be precise to hit the cupola and still some parts of it are 250 mm and the rest is 273+ . Also the badger has no weakpoints, the lower plate is 250+ effective which means even tier X s need to fire gold at it and the side armour on the super structure is also to good I think it should be 101 mm and not 152 and still the dpm is to high because if it uses its 10 degrees of gun depression nothing can pen it and it has 4200+ dpm. The rest of the british TDs have balanced armour and other stats.

 

Thanks for reading.



Foregone #7 Posted 17 November 2017 - 08:23 PM

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Yeah, let's test armor on the test server. What would go wrong there...

leggasiini #8 Posted 17 November 2017 - 08:36 PM

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View PostForegone, on 17 November 2017 - 09:23 PM, said:

Yeah, let's test armor on the test server. What would go wrong there...

 

except the badger bounces even gold reliably when hulldown :^)

papageo_cy #9 Posted 17 November 2017 - 10:50 PM

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I had the FV215b-183  and now I saw that the 5 crew members were trained for the Badger to 100% but the skills  were dropped and now I can choose new ones, also another radioman was added, also trained to 100% but without skills.

 

Is it something that will happen to the live server as well?



Bala79 #10 Posted 18 November 2017 - 01:04 AM

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View Posthasicro, on 17 November 2017 - 02:36 PM, said:

Why are u adding an radio operator to the badger...don't get me wrong its an good change since you can learn more skills easier, but still it's gonna be a pain in the (you know what) to grind up that member up, not to mention you lose brothers in arms...

 

Why would you train a RadioMen? Dont you have one from TD already? Just stick it there without even retraining. All the slkills and perks are activated, you only loose some radio distance...from 800 to...700m.



Bucifel #11 Posted 18 November 2017 - 01:45 AM

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on AT2....buff back hull armor and nerf a bit that cupola

just make it like Tortoise !

 

thats all what tier 5 need !

 

:facepalm:

 

and nerf that stupid At8 armor. You just made another tank without weakpoints to increase gold spam.

such a retard p2w balance


Edited by Bucifel, 18 November 2017 - 01:46 AM.


djidji_zemun #12 Posted 18 November 2017 - 02:56 AM

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well new X .... cant be penned with 1/2 guns even with spamming gold E3 Jg Pz E100 and Strv can pen it with gold if in hull down... whaat are you even thinking + 4200-4800 dpm????? lol aand you decided to nerf Grille 15???? FOR WHAT  in this meta Grille is crapnow.... tank is so low thaat can face hug Maus,Type 5, Pz Kpf VII and kill it without gold and super heavies caant do a thing ... it can even face hug E3 if E3 doesnt shot gold.... 1/2 gold ammo from IS-3 cant pen it in lower plate... gj on making OP tanks... balance 0... weakness of tank kinda slow and low armor FROM BACK LOL

TheChoosenOne13 #13 Posted 18 November 2017 - 11:19 AM

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Badger is amazing, nerf incoming in two patches :sceptic:

My second battle, almost 9k dmg:



Hardass #14 Posted 18 November 2017 - 12:18 PM

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I have an all female crew in my FV215B-183 from the Stugg mission i did ages ago now i see i am going to need a new radio op for the Badger i did notice the free male radio op at 100% in my barracks on the test server.

So am i right in thinking that when the patch go's live ill get a 100% crew for the badger and my female crew will stay with the 183 or will as i thought the 183 crew go to the badger and ill have  to train and earn another female member to add the the old/new 183/badger female crew ?


Edited by Hardass, 18 November 2017 - 12:21 PM.


StrikeFIN #15 Posted 18 November 2017 - 02:44 PM

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Instead of AT2 front armor reduced from 203mm -> 152mm, you should go for cupola weakspot that everyone knows. Now just more gold ammo spam to front.

Edited by StrikeFIN, 18 November 2017 - 02:44 PM.


Lorindes #16 Posted 18 November 2017 - 03:22 PM

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View PostPh3lan, on 13 November 2017 - 05:17 PM, said:

Hey all!

 

Please leave any feedback regarding the changes to the British TDs here. 

 

Hello,

I have one question please:

Any possibility to leave all inscriptions on the FV (183) and instead automatic retrain crew to to Badger, retrain it for Stage II so i can use it immediately in FV (183)?

I can save lot of money or save up months spended to train them. Otherwise, i have to retrain them for money 5€ for crew, or throw out houndred of battles.

Thank you!



hasicro #17 Posted 18 November 2017 - 03:29 PM

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View PostBala79, on 18 November 2017 - 12:04 AM, said:

 

Why would you train a RadioMen? Dont you have one from TD already? Just stick it there without even retraining. All the slkills and perks are activated, you only loose some radio distance...from 800 to...700m.

 

​well since i got the FV183 like years ago ofc that radio operator is long gone...so this is quite an big problem for me, like 45k free exp big...

Sharp1903 #18 Posted 18 November 2017 - 04:12 PM

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View PostTheChoosenOne13, on 18 November 2017 - 01:19 PM, said:

Badger is amazing, nerf incoming in two patches :sceptic:

My second battle, almost 9k dmg:

 

480 alpha is too much, around 400-420 would be ok I guess. 

Private_Pearts #19 Posted 18 November 2017 - 04:38 PM

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S'okay. Found it.

 

Thanks.


Edited by Private_Pearts, 18 November 2017 - 04:42 PM.


13685 #20 Posted 18 November 2017 - 04:46 PM

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View PostHardass, on 18 November 2017 - 12:18 PM, said:

I have an all female crew in my FV215B-183 from the Stugg mission i did ages ago now i see i am going to need a new radio op for the Badger i did notice the free male radio op at 100% in my barracks on the test server.

So am i right in thinking that when the patch go's live ill get a 100% crew for the badger and my female crew will stay with the 183 or will as i thought the 183 crew go to the badger and ill have  to train and earn another female member to add the the old/new 183/badger female crew ?

 

You know you can mix male and female crewmembers without losing BIA now, right? Changed a few patches ago. :)





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