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Should the Grand Battle mode be available outside of tier 10?

grand battle lower tiers

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Poll: Should the Grand Battle mode be available outside of tier 10? (68 members have cast votes)

You have to complete 250 battles in order to participate this poll.

Do you think Grand Battles should be available to none tier 10 tanks

  1. Yes (57 votes [83.82%])

    Percentage of vote: 83.82%

  2. No (11 votes [16.18%])

    Percentage of vote: 16.18%

What should the the lowest tier that can play Grand Battles (apart from tier 10)?

  1. 9 (5 votes [7.35%])

    Percentage of vote: 7.35%

  2. 8 (22 votes [32.35%])

    Percentage of vote: 32.35%

  3. 7 (5 votes [7.35%])

    Percentage of vote: 7.35%

  4. 6 (15 votes [22.06%])

    Percentage of vote: 22.06%

  5. 5 (7 votes [10.29%])

    Percentage of vote: 10.29%

  6. 4 (2 votes [2.94%])

    Percentage of vote: 2.94%

  7. 3 (1 vote [1.47%])

    Percentage of vote: 1.47%

  8. 2 (0 votes [0.00%])

    Percentage of vote: 0.00%

  9. 1 (3 votes [4.41%])

    Percentage of vote: 4.41%

  10. none tier 10 only (8 votes [11.76%])

    Percentage of vote: 11.76%

What should the MM be for Grand Battles?

  1. Single tier (same as current tier 10 Grand Battles) (43 votes [60.56%])

    Percentage of vote: 60.56%

  2. Two tiers (+1/-1 MM) (20 votes [28.17%])

    Percentage of vote: 28.17%

  3. Three tiers (+2/-2 MM same as current randoms) (8 votes [11.27%])

    Percentage of vote: 11.27%

Should the Grand Battle Maps be available for normal battles (15 v 15)

  1. Yes (40 votes [57.97%])

    Percentage of vote: 57.97%

  2. No (29 votes [42.03%])

    Percentage of vote: 42.03%

Vote Hide poll

Hero_of_Tython #1 Posted 22 November 2017 - 01:52 PM

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So the next patch will include a new map for Grand Battles, and early indications are that it at least looks cool. Problem is for a lot of people Grand Battles is just not something they do. Perhaps they don't have a tier 10, perhaps they (like me) are focused more on grinding lower tiers or perhaps (also like me) they tend to lose money playing tier 10s so they stay out of that tier and as a result don't experience Grand Battles.

 

This therefore raises the question, should Grand Battles be limited to tier 10, should it just be end of game content or would the game benefit from allowing lower tier vehicles to participate. Personally I'd welcome it, yes I can and do go and play the odd Grand Battle at tier 10 for a change but I'd prefer that extra variety to be part of the rest of the game especially when grinding tanks.

Then there is the issue of where you start Grand battles from (assuming you open it up to other tiers), personally I'd say start at tier 6 the lowest of the CW tiers.

Also what MM  should you have in Grand Battles. The current tier 10 matches us single tier (all tier 10) MM, so if you opened this up to lower tiers should those tiers have the same MM, i.e. all tier 6, all tier 7 all tier 8 and all tier 9 matches only. Or should they use the same MM as a random battle (+2/-2) or a variation of preferential MM (+1/-1). I;d go with the single tier MM as it might help mean you get stuck being bottom tier so often thanks to the lousy current MM in Randoms.

Last but not least, regardless of whether tiers other than 10 get into 30 vs 30 Grand Battles, would it be an idea to add the Grand Battle Maps to the 15 vs 15 rotation, a lower tank density on a a map might result in more dynamic gameplay,a though TOG drivers might complain a bit:P



Rati_Festa #2 Posted 22 November 2017 - 02:02 PM

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Can you drop in a link so we can see what the new map looks like please?

cragarion #3 Posted 22 November 2017 - 02:09 PM

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View PostRati_Festa, on 22 November 2017 - 02:02 PM, said:

Can you drop in a link so we can see what the new map looks like please?

 


Edited by cragarion, 22 November 2017 - 02:11 PM.


250swb #4 Posted 22 November 2017 - 02:37 PM

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Given the view range and shell range of lower tiers would automatically limit them to fighting in an area no bigger than a normal map what would the point be? And you'd just have players wandering off and getting lost, sitting on flanks when they can't see that all the fighting is in the middle (and visa versa), and the fifteen minute battle being over before they can even find the enemy. The proposal just hasn't been thought out, rejected.

Igor_BL #5 Posted 22 November 2017 - 02:43 PM

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no, they shouldnt.
Why? because random MM is crap.

Having some tier10s out of equation is helpful
Having tier8 or 9's in grand battles would mean that random MM would get even worse.


Dont play GB. they are crap. dont really care.

but love the fact some tierX get out of random games.


Edited by Igor_BL, 22 November 2017 - 02:43 PM.


Rati_Festa #6 Posted 22 November 2017 - 02:55 PM

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View PostIgor_BL, on 22 November 2017 - 02:43 PM, said:

no, they shouldnt.
Why? because random MM is crap.

Having some tier10s out of equation is helpful
Having tier8 or 9's in grand battles would mean that random MM would get even worse.


Dont play GB. they are crap. dont really care.

but love the fact some tierX get out of random games.

 

Your thinking that players play the same tiers all the time. I used to play t8 a lot I don't anymore due to it being broken, I'm unfortunately adding to the problem as I up tiered. With that in mind wouldn't more people potentially drop back in to t8 if grand battles were introduced to that tier?

 

Grand Battles is the best thing WG has introduced recently.

 

Cragion thanks for the link.

 

Hero - great post by way :)



Igor_BL #7 Posted 22 November 2017 - 03:23 PM

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tier 6/7/8/9 GB wouldnt help tier8MM at all. only full tier10 GB can help tier8MM. because they take some of the tanks out of the equation.
ok, tier9 might, but tier9s are not problem for tier8. and that would do harm for tier6/7MM... that is another story.

 

I am not against it. I will not play it.

but would vote for NO, until something is done about MM, esp. tier8 MM.

 

non tierX GB would make tier8MM even worse then it is now.



Hero_of_Tython #8 Posted 22 November 2017 - 04:55 PM

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View Post250swb, on 22 November 2017 - 01:37 PM, said:

Given the view range and shell range of lower tiers would automatically limit them to fighting in an area no bigger than a normal map what would the point be? And you'd just have players wandering off and getting lost, sitting on flanks when they can't see that all the fighting is in the middle (and visa versa), and the fifteen minute battle being over before they can even find the enemy. The proposal just hasn't been thought out, rejected.

 

Which is why I put a question about which tiers and why I think tier 6 is the absolute lowest it should go. Admittedly having 60 Lol-Traktors running around Klondyke with their sub 300m view range would be funny........the first time, but I get where you are coming from.

 

Personally I would welcome WG trying anything that increases the variety of battle in the random queue, I mean why not have them try it out with the Sandbox server, try GB at tier 8 if it works on the SB try it again with tier 6, then tier 4 as soon as you find a tier that GB sucks with stop because you have found your cut off point.



Aikl #9 Posted 22 November 2017 - 05:13 PM

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 Less view range means the 'view range gap' gets larger. That's not a good thing on an open map with open areas. The main problem with Nebelburg (and many standard maps) is the huge swatches of dead man's land where tanks can shoot you and you have no chance of spotting them  (there's more to that, but I cba to write right now).

SlyMeerkat #10 Posted 22 November 2017 - 05:21 PM

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Voted and id like to see it on other tiers as well :)

Makotti #11 Posted 22 November 2017 - 06:05 PM

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I like the idea of getting GB's for smaller tiers, maybe as low as T6 but T8 atleast. And on the contrary I'd see it as positive thing that there is room to maneuver, flank and do other things that current world of corridors won't allow. Steve the IS7 driver might disagree with idea that someone could flank 'em but nowadays with these maps playing light tanks is quite frustrating sometime.

 

#makelightsgreatagain

#makeE25greatagain



Gixxer66 #12 Posted 22 November 2017 - 06:30 PM

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View Post250swb, on 22 November 2017 - 01:37 PM, said:

Given the view range and shell range of lower tiers would automatically limit them to fighting in an area no bigger than a normal map what would the point be? And you'd just have players wandering off and getting lost, sitting on flanks when they can't see that all the fighting is in the middle (and visa versa), and the fifteen minute battle being over before they can even find the enemy. The proposal just hasn't been thought out, rejected.

 

I agree the 433M Base VR of my Pz38na just isn't enough, the 492m VR with Bino's is just about acceptable, the Luchs is awful though with ~10M less. My VK 16.01 Leo has a VR of 443M, and it only has 1 vision skill @ 65%. my Vk28.01 has max VR too and that's with a sh1te crew. type 64 easily hit's max VR too .... so unless you are talking about Tiers 1 -3 then your argument isn't exactly strong.

 



suvicze #13 Posted 22 November 2017 - 07:41 PM

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Instead of making it a special mod only it would be better if WG just released these maps for normal 15v15 battles for T6+ and just scraped the whole grand battle BS.

People asked for bigger maps so they would have more space to move around, flank etc and instead we got a slightly bigger map than what we had before but with twice the number of tanks making the map more crowded than usual big maps and on top of that for T10 only...

If they really cant help themselves and really need this grand 30v30 battle for T10 only then make maps which are twice as big as current GB maps so there is an actual space and make it for T10 only for all I care but regular battles could really use these slightly bigger maps for 15v15.



speedphlux #14 Posted 22 November 2017 - 07:45 PM

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I personally think that Grand Battles should follow suit and go where Historical Battles and Nation-vs-Nation Battles went.

csubakkaaaa #15 Posted 22 November 2017 - 08:49 PM

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Well the problem is with bigger maps, that you do not understand or know, that a lot of people are playing on potato pc-s, and barely able to play the game as is. Since WG is not a non-profit organization (their tank and game design makes that really clear) I do not think, that in the near future they will develop substantially bigger maps, which could discourage these players from playing the game. As you can see, even now, they are designing HD maps of the same size. I would be all for GB size 15 v 15, since the current maps often feel crowded.



CoDiGGo #16 Posted 22 November 2017 - 08:57 PM

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Grand battle = arty and food... who cares?

Rati_Festa #17 Posted 22 November 2017 - 09:49 PM

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View Postcsubakkaaaa, on 22 November 2017 - 08:49 PM, said:

Well the problem is with bigger maps, that you do not understand or know, that a lot of people are playing on potato pc-s, and barely able to play the game as is. Since WG is not a non-profit organization (their tank and game design makes that really clear) I do not think, that in the near future they will develop substantially bigger maps, which could discourage these players from playing the game. As you can see, even now, they are designing HD maps of the same size. I would be all for GB size 15 v 15, since the current maps often feel crowded.

The players with potato pc can switch it off though. 



Derethim #18 Posted 22 November 2017 - 09:57 PM

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I think it's not a bad idea to have them for tier VIII plus, so that you can use at least some premium tanks in there. Tier VIII plus also have just enough view range and radio reach.

The maps for 30v30 ale horrible though. They should be revised, as now they are just open fields with no cover.






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