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Equipment suggestion on VK 100.01 P


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Poll: Equipment suggestion on VK 100.01 P (35 members have cast votes)

You have to complete 250 battles in order to participate this poll.

What 3rd equipment would you advice me to use?

  1. Optics (7 votes [17.95%] - View)

    Percentage of vote: 17.95%

  2. Vents (17 votes [43.59%] - View)

    Percentage of vote: 43.59%

  3. Super heavy spall liner (12 votes [30.77%] - View)

    Percentage of vote: 30.77%

  4. Camo net (3 votes [7.69%] - View)

    Percentage of vote: 7.69%

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Bennie182 #1 Posted 24 November 2017 - 12:16 PM

    Second Lieutenant

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Hey guys,

I just bought the VK and I'm thinking what equipment to use. I already go for rammer and vstab, but the 3rd one I'm not sure about.

 

-The view range is great for it's tier, but 400m is not enough and usually I use optics on almost every high tier tank. With recon and situational awareness + vents I would get 432m max. and later on with BIA (which I don't expect to get on this tank yet) it would be 442m. With optics I get easily above that max 445, which I prefer to have on the tanks I play aggressive in to increase assist damage --> more xp. Since it's a superheavy I should be on the front line somewhere.

-Should I go for vents, making it all round better on mobility and gun handling? (the extra dpm is negligible)

-Not sure if spall liner is good to go for these days, since I never used a spall liner on any tank so far, so I don't have experience on the effectiveness of these things nowadays.

 

Thanks in advance!


Edited by Bennie182, 24 November 2017 - 05:13 PM.


tajj7 #2 Posted 24 November 2017 - 12:32 PM

    Field Marshal

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How about nothing and then don't play one of the most OP tanks in the game. 

qpranger #3 Posted 24 November 2017 - 12:32 PM

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Vstab, really? I found both guns to be alright without it, but I did have a good skilled crew. Also optics seems redundant as the view range of this tank can be maxxed out without optics. I suggest rammer, vents and spall liner (or toolbox)  - with a good crew.

Edited by qpranger, 24 November 2017 - 12:33 PM.


HassenderZerhacker #4 Posted 24 November 2017 - 12:39 PM

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As I am a free player I go with optics, vents and Vstab.

 

spall liners are ineffective in their current state. they only reduce stun by 10% and reduce damage taken from HE by 82.5 max (1.65 times the thickness of the weakest armor splashed, the VK having 50mm on the hull top).

so the damage reduction is almost insignificant, if you get targeted by 2 arties you are dead anyway unless you find cover very quickly (at 20 Kph), and if there is a FV183b retard or a JPz E100 monkey there spamming HE at you, reducing damage by 82.5 points won't do much.

 

I found that a rammer doesn't do much for my average damage in battle, and as the shells are quite expensive, my opinion is that a Vstab is more useful than a rammer, because the premmo lamers never give you much time for aiming before gang-raping your turret with gold ammo and hitting my shots is more important than shooting often.

 

view range on the other hand is very handy because as the VK100.01P is often at the front line, it can spot TDs hidden in the back as well as bush campers that helps to win the battle as well as yields some credits and XP.


Edited by HassenderZerhacker, 24 November 2017 - 12:48 PM.


Aikl #5 Posted 24 November 2017 - 12:52 PM

    Brigadier

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View Posttajj7, on 24 November 2017 - 11:32 AM, said:

How about nothing and then don't play one of the most OP tanks in the game. 

 

Hard to disagree, the VK shits on just about everything else. Load APCR and it's essentially a mid-turreted Mäuschen. Not a joke; the weakspots remain weakspots even with a bit more armor.

Ideally we should provide OP with honest advice; the goal being to shorten the grind and amount of battles he'll play - at least Mäushit and Maus are not as blatantly overpowered.

 

I'd say optics. Due to horrible camo it's rather practical, especially because you can spot just about anything that spots and shoots at you.



Uebergewicht #6 Posted 24 November 2017 - 01:15 PM

    Second Lieutenant

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Rammer, Vstab, Optics. Though Vstabs can arguably be traded for vents.

 

Having this kind of a view range on a tier 8 heavy is amazing. You pick up assist damage left and right by just playing like you normally would, and it makes you a whole lot more useful on open maps like Prokorovkha, bottom tier included. Given that a tank like this attracts a lot of fire which diminishes enemy camo, it´s quite surprising what you can spot. Works well on the Löwe, works well on the VK as well.

 

Don´t think spall liner is really worth it at tier 8.



k0rm0ran #7 Posted 24 November 2017 - 01:23 PM

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View Posttajj7, on 24 November 2017 - 11:32 AM, said:

How about nothing and then don't play one of the most OP tanks in the game. 

 

... says the owner of 252u, patriot, e-25 and skorpion G.

qpranger #8 Posted 24 November 2017 - 01:27 PM

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View Postk0rm0ran, on 24 November 2017 - 02:23 PM, said:

 

... says the owner of 252u, patriot, e-25 and skorpion G.

 

Premium tanks in WOT cannot be OP, remember? :)

dennez #9 Posted 24 November 2017 - 01:31 PM

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I'd advise running an Enhanced Tear Collector.

HassenderZerhacker #10 Posted 24 November 2017 - 01:35 PM

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View Postk0rm0ran, on 24 November 2017 - 01:23 PM, said:

... says the owner of 252u, patriot, e-25 and skorpion G.

 

hypocrites galore

Bennie182 #11 Posted 24 November 2017 - 01:44 PM

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View Postqpranger, on 24 November 2017 - 12:32 PM, said:

Vstab, really? I found both guns to be alright without it, but I did have a good skilled crew. Also optics seems redundant as the view range of this tank can be maxxed out without optics. I suggest rammer, vents and spall liner (or toolbox)  - with a good crew.

I read that you can do good snapshots with the stock gun, but the gun handling on the top gun is bad.

 

Crew isn't that great, as I didn't want to keep training them on the Tiger P. That one used to be great, but had too much gold spammers against me and my win rate on it dropped dramatically, while it was close to the wins I had on my Tiger (the name it had back then). I also did not notice (my mistake) that I had to recruit a new loader. 2 members are close to finish 2nd skill, 2 need to finish first (sadly gunner and driver, so no smooth ride and snap shot on it yet) and commander just started on 2nd skill, so not so good.

View range can not be maxed without optics, as mentioned in first post, except for when I would use food (I checked using the ingame comparison thing). Germans heavies are famous for fires, so I doubt that it's smart to take away the auto extinguisher.

 

I see some very useful feedback as well. Thanks a lot!

 

I was checking equipment use and crew skills at vBAddict by the way. Look at the crew skills: camo being 7th on the list XD even 6.8% by unicums lol http://www.vbaddict.net/tankstats/germany/heavy/vk_100_01__p_-77


Edited by Bennie182, 24 November 2017 - 01:47 PM.


qpranger #12 Posted 24 November 2017 - 01:51 PM

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Oh but I have maximum view range with vents only + crew have BIA and situational awareness and recon. No food.

Edited by qpranger, 24 November 2017 - 01:51 PM.


Gremlin182 #13 Posted 24 November 2017 - 01:53 PM

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On a slow tank that often gets battered by SPG fire go with a superheavy spal liner.

 

Thats' a 50% reduction in crew casualties from none penetrating hits as well as I think its a 10% reduction in stun duration.

 

If you can usually avoid SPG fire then go with something else.

 

edit

The 50mm top armour 40mm on the turret is a consideration I admit.

While many SPGs have 39 pen once you get to tier 9 and 10 SPGs have 60 pen so a direct hit will go through and the spal liner will gain you nothing.

Against tier 8 and below arty I think it will benefit


Edited by Gremlin182, 24 November 2017 - 01:59 PM.


HassenderZerhacker #14 Posted 24 November 2017 - 01:54 PM

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View Postqpranger, on 24 November 2017 - 01:51 PM, said:

Oh but I have maximum view range with vents only + crew have BIA and situational awareness and recon. No food.

 

you can never ever have "enough" view range

 



HassenderZerhacker #15 Posted 24 November 2017 - 01:55 PM

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View PostGremlin182, on 24 November 2017 - 01:53 PM, said:

On a slow tank that often gets battered by SPG fire go with a superheavy spal liner.

 

Thats' a 50% reduction in crew casualties from none penetrating hits as well as I think its a 10% reduction in stun duration.

 

If you can usually avoid SPG fire then go with something else.

 

spall liners are mostly useless, see my post above

Spurtung #16 Posted 24 November 2017 - 01:56 PM

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Personally, rammer, vstabs and vents.

Bennie182 #17 Posted 24 November 2017 - 01:58 PM

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View Postqpranger, on 24 November 2017 - 01:51 PM, said:

Oh but I have maximum view range with vents only + crew have BIA and situational awareness and recon. No food.

This is really weird, because when I use the ingame comparison, as says max 442 with the options you named. On tanks.gg it says only 437 with the same options.... :facepalm:



Bennie182 #18 Posted 24 November 2017 - 02:02 PM

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View PostGremlin182, on 24 November 2017 - 01:53 PM, said:

On a slow tank that often gets battered by SPG fire go with a superheavy spal liner.

Thats' a 50% reduction in crew casualties from none penetrating hits as well as I think its a 10% reduction in stun duration.

If you can usually avoid SPG fire then go with something else.

 

edit

The 50mm top armour 40mm on the turret is a consideration I admit.

While many SPGs have 39 pen once you get to tier 9 and 10 SPGs have 60 pen so a direct hit will go through and the spal liner will gain you nothing.

Against tier 8 and below arty I think it will benefit

With that last info, I probably should not take the spall liner, as I will meet a lot of high tier arties, more then lower tiers. (well.. meeting them would be great, so I can at least punish them at the end of the battle:P)

View PostHassenderZerhacker, on 24 November 2017 - 01:54 PM, said:

you can never ever have "enough" view range

Well, if I have to give up on other important skills on a tank, I just go for being just above 445 view range.


Edited by Bennie182, 24 November 2017 - 02:04 PM.


Gremlin182 #19 Posted 24 November 2017 - 02:03 PM

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View PostHassenderZerhacker, on 24 November 2017 - 01:55 PM, said:

 

spall liners are mostly useless, see my post above

 

I did and then edited my post ;)

You are correct as to that tank if you have decent top armour they are really good my type 4 heavy ignores spg fire but then it has 80mm of armour where it counts.

Best result so far was 15 spg shells 6 of them hits 9 splashes and still rolling along with no crew casualties and no internal moduls loss just optics and suspension only.

I was down about 650 health



japtank #20 Posted 24 November 2017 - 02:21 PM

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Spall liner, Enhanced Belleville washers (too easy to track the tank) and Fill tanks with CO² (set on fire too often).

 

Since this is a disgusting tank, better make it as resilient as possible, it serves no other purpose than to annoy everybody else anyway.






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