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Unofficial EU Server Statistics

banemtheduke's Photo banemtheduke 10 Apr 2012

View PostKillatomate, on 10 April 2012 - 07:47 PM, said:

M103 has 46% global winratio since 7.2 update (as bad as the old T34)
T34 (Premium) has 49% global winratio

Do you have stat for T110 as well?
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Killatomate's Photo Killatomate 11 Apr 2012

View Postbanemtheduke, on 10 April 2012 - 08:03 PM, said:

Do you have stat for T110 as well?
stats since 7.2 update:
T110: 51.3% global winratio
T30 (TD): 52.0% global winratio
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Hagbardur's Photo Hagbardur 11 Apr 2012

Surprised to see M103 perform so badly as the little I've played it since update has shown it to be very competitive, I know that IS-4 drivers are in deep doo doo if they meet a M103 head on!
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Jamezdin's Photo Jamezdin 11 Apr 2012

Not surprised to see the T110 being average, the tank is really only good in the hands of an excellent driver.

As for the T34, Im loving the tank. Its making me shitloads of credits and a few kills every single match but I cant seem to get a win with it to save my life! Ive got like 25% win rate with it last time I looked :)
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Rollup's Photo Rollup 11 Apr 2012

View PostJamezdin, on 11 April 2012 - 12:48 PM, said:

As for the T34, Im loving the tank. Its making me shitloads of credits and a few kills every single match but I cant seem to get a win with it to save my life! Ive got like 25% win rate with it last time I looked :)
Slightly off-topic,  but my results are very flakey too. The (over-simplified) issue with T34 is that it's too slow loading to defend itself. If the opposition is going forward you're screwed. They'll just overrun you aa you have no defense and they can kill you before you reload. However, if your team is going forward you'll reinforce a win because you have decent dpm due to the alpha. It just very rarely changes a result. We get the win ratio we're given in my experience so far. However, it works well as a premium because good games are very good and bad games are very short.

(Loads of generalisations there, but I hope you understand what I'm getting at).
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Snib's Photo Snib 11 Apr 2012

Can't complain myself there - while my performance in the T34 has dropped slightly after now 146 battles in it, with still well over 66% win ratio it is my best performing tank with > 100 battles (starting out with 100% crew and an elite tank rather than my usual 75% crew + stock tank does have its advantages and the stats show it rather clearly).
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Rollup's Photo Rollup 11 Apr 2012

View PostSnib, on 11 April 2012 - 04:01 PM, said:

Can't complain myself there - while my performance in the T34 has dropped slightly after now 146 battles in it, with still well over 66% win ratio it is my best performing tank with > 100 battles (starting out with 100% crew and an elite tank rather than my usual 75% crew + stock tank does have its advantages and the stats show it rather clearly).
You certainly have some fantastic results with some fairly fragile tanks (eg VK A !). I'm guessing you just have better judgement of when you can expose yourself (so to speak). It'll be interesting to see how the stats turn out. At least you can rely on a few of us to keep the stats down a bit so it doesn't get nerfed  :Smile_great:
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Snib's Photo Snib 11 Apr 2012

I had to check some of my stats the other day and noticed I've got something over 2k damage per battle in the VK A, that thing is a beast. I tend to do best in highly mobile tanks, so T34 is a bit of a surprise to myself. Just like T34, VK A stats are slightly skewed however because that one I started playing on the day we got the free premium, so progression was much faster than my usual. Progression does have a rather huge impact, even that 150+ battles limit in some of my stats isn't enough of an equalizer by far. That's another reason why new tanks usually start with inflated stats, because the early adopters will free XP the tanks and drop gold on the crews.

As to new stats, I'll update this week-end.
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Nixouf's Photo Nixouf 12 Apr 2012

View PostSnib, on 11 April 2012 - 05:37 PM, said:

As to new stats, I'll update this week-end.

Good news, couldn't wait. Out of +1  :Smile_honoring:
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Szalona's Photo Szalona 12 Apr 2012

Have you seen this? http://greedygoblin....d-of-tanks.html
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Snib's Photo Snib 12 Apr 2012

View PostSzalona, on 12 April 2012 - 09:47 AM, said:

Yes, a rather long thread evolves around that nonsense. People like to pass the blame instead of improving, that's what the conspiracy theories are all about. And as I mentioned in the other thread, 150+ battle players have high win ratios in lowbie tanks because they're farming genuine newbies. Nothing surprising there.
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Jamezdin's Photo Jamezdin 12 Apr 2012

View PostSnib, on 12 April 2012 - 10:04 AM, said:

Yes, a rather long thread evolves around that nonsense. People like to pass the blame instead of improving, that's what the conspiracy theories are all about. And as I mentioned in the other thread, 150+ battle players have high win ratios in lowbie tanks because they're farming genuine newbies. Nothing surprising there.

QFT. People like to 'see' connections where there are none. Its just the way our brain is hardwired.

Randomness is just something that our brains have a hard time grasping.

Its like when you throw a coin. It has a 50% chance of landing heads and a 50% chance of landing tails.

Say you throw it 10 times and it lands heads every single time. What is the chance it will land heads again on the 11th try??  :Smile_honoring:
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Snib's Photo Snib 12 Apr 2012

View PostJamezdin, on 12 April 2012 - 11:25 AM, said:

Its like when you throw a coin. It has a 50% chance of landing heads and a 50% chance of landing tails.

Say you throw it 10 times and it lands heads every single time. What is the chance it will land heads again on the 11th try??  :Smile_honoring:
Is it a Russian coin? SCNR ;)
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Paaranoja's Photo Paaranoja 12 Apr 2012

View PostJamezdin, on 12 April 2012 - 11:25 AM, said:

QFT. People like to 'see' connections where there are none. Its just the way our brain is hardwired.

Randomness is just something that our brains have a hard time grasping.

Its like when you throw a coin. It has a 50% chance of landing heads and a 50% chance of landing tails.

Say you throw it 10 times and it lands heads every single time. What is the chance it will land heads again on the 11th try??  :Smile_honoring:

Coin has 3 sides, so falling on heads or tails in the 11th throw is <50% for ether side  :Smile_honoring:
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Jamezdin's Photo Jamezdin 12 Apr 2012

...Its a mathematical two dimensional coin.....:)
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pendulic_BIA's Photo pendulic_BIA 12 Apr 2012

these stats show just how most of the players in WOT suck as hell.average statistics are disastrous.
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Snib's Photo Snib 12 Apr 2012

View Postpendulic_BIA, on 12 April 2012 - 06:08 PM, said:

these stats show just how most of the players in WOT suck as hell.average statistics are disastrous.
Average statistics are average, they can be nothing else. Every battle has a winning and a losing team (plus draws). ;)
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pendulic_BIA's Photo pendulic_BIA 12 Apr 2012

every battle has 70 to 90% retarded players and than,if you play alone than pray to God that the normal player is on your side.
never before game sucked so much like in this patch.you have morons to play with and patch full of bugs.
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Rollup's Photo Rollup 13 Apr 2012

View PostJamezdin, on 12 April 2012 - 03:38 PM, said:

...Its a mathematical two dimensional coin.....:)
You rigged the coin ?  :o

Seriously, the conclusions of the conspiracy theory are far too complex for WG to implement. They struggle with implementation of relatively simple game mechanics.


Or maybe their apparent ineptitude is just cover for their evil machinations ?  :blink:  :Smile-izmena:                      
  :D
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Snib's Photo Snib 13 Apr 2012

View Postpendulic_BIA, on 12 April 2012 - 10:33 PM, said:

every battle has 70 to 90% retarded players and than,if you play alone than pray to God that the normal player is on your side.
never before game sucked so much like in this patch.you have morons to play with and patch full of bugs.
You have enough battles to know that only zombies play weekends and specials, so don't pretend to be surprised. ;)

And never forget:

View PostOverlord, on 16 February 2012 - 06:18 PM, said:

45-48% players are the target audience.
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