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Are artillery platoons back, or is this a bug?

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psychobear #1 Posted 28 November 2017 - 10:41 PM

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Just seen this game live today on skill4ltu's stream, check platoon 3 on the enemy team:

 

 

So are 3-clicker platoons allowed again, or is this just a bug? In the last Q&A WG said the MM is working as intended, so normally it can't be a bug. On the other hand, i didn't see any news regarding such a change, so i'm really curious to see a plausible explanation to it.  

 

 



Joggaman #2 Posted 28 November 2017 - 10:42 PM

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Dynamic platoons...

Homer_J #3 Posted 28 November 2017 - 10:45 PM

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View PostJoggaman, on 28 November 2017 - 09:42 PM, said:

Dynamic platoons...

 

^This.

 

Been "noticed" about 39 times already.



psychobear #4 Posted 28 November 2017 - 10:47 PM

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View PostJoggaman, on 28 November 2017 - 11:42 PM, said:

Dynamic platoons...

 

If i remember correctly, the rule of maximum 1 artillery per platoon applied to dynamic platoons as well, but i might be wrong, will have to check on it. Though if it was allowed, there'd have been more of them around and i honestly didn't see such a platoon since the limit was enforced.

UrQuan #5 Posted 28 November 2017 - 10:50 PM

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View Postpsychobear, on 28 November 2017 - 10:47 PM, said:

 

If i remember correctly, the rule of maximum 1 artillery per platoon applied to dynamic platoons as well, but i might be wrong, will have to check on it. Though if it was allowed, there'd have been more of them around and i honestly didn't see such a platoon since the limit was enforced.

 

Doubt this, as I've seen arties toon up from time to time as dynamic toons. The limit counting for dynamic toons might have been a thing once, but could be that WG dropped that limit along the line somewhere.

psychobear #6 Posted 28 November 2017 - 11:05 PM

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View PostUrQuan, on 28 November 2017 - 11:50 PM, said:

 

Doubt this, as I've seen arties toon up from time to time as dynamic toons. The limit counting for dynamic toons might have been a thing once, but could be that WG dropped that limit along the line somewhere.

 

Well, if that's the case and they also have ingame voice chat available, then WG might as well just remove the limit alltogether, as this basically defeats the purpose of the whole thing.

ExclamationMark #7 Posted 28 November 2017 - 11:10 PM

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View PostUrQuan, on 28 November 2017 - 10:50 PM, said:

Doubt this, as I've seen arties toon up from time to time as dynamic toons. The limit counting for dynamic toons might have been a thing once, but could be that WG dropped that limit along the line somewhere.

 

Wrong.

Phobos4321 #8 Posted 28 November 2017 - 11:12 PM

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you cant elaborate this  can you ?

 

since meeting random ppl and joining a dynamic platoon is vastly differnt from playing with ppl you know sitting on the same ts3 server etc

 

also stuff like counting down to joint a game are rather unreliable

so do you want to claim such random stuff would be that same as a well planned platoon ?



Homer_J #9 Posted 28 November 2017 - 11:16 PM

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View Postpsychobear, on 28 November 2017 - 09:47 PM, said:

 

If i remember correctly, the rule of maximum 1 artillery per platoon applied to dynamic platoons as well, but i might be wrong, will have to check on it.

 

You can check on it but we've had sporadic threads like this since arty was banned from platoons.  When the replays are checked it's always a dynamic platoon.

 

And no, it's really not the same as pre formed platoons.

 

The reason for stopping all arty platoons wasn't the co-ordination thing, you can do that just by pressing T anyway.  It was to try and restrict the number of 3 arty battles.  In these cases the arty are all there already.


Edited by Homer_J, 28 November 2017 - 11:18 PM.


psychobear #10 Posted 28 November 2017 - 11:53 PM

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View PostHomer_J, on 29 November 2017 - 12:16 AM, said:

 

You can check on it but we've had sporadic threads like this since arty was banned from platoons.  When the replays are checked it's always a dynamic platoon.

 

And no, it's really not the same as pre formed platoons.

 

The reason for stopping all arty platoons wasn't the co-ordination thing, you can do that just by pressing T anyway.  It was to try and restrict the number of 3 arty battles.  In these cases the arty are all there already.

 

LOL, i can see this being totally true, since it fits WG "logic" at it's finest. There were two alternatives to consider for making things right:

 

1. Games with 3 artillery per side are ok. In this case, the number of 3 arty battles are not a problem and there's no need to limit anything.

Or

2. Games with 3 artillery per side are not ok. In this case, 3 arty battles should not exist and the limit should be set to 2, or even 1 per team, accordingly.

 

Of course they chose the third - keep the problem in the game and try to somehow marginally reduce it's occurance. Which doesn't work, since there's plenty of 3 arty battles anyway.

 

No wonder this game turns to crap more and more with each patch.



Homer_J #11 Posted 29 November 2017 - 12:02 AM

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View Postpsychobear, on 28 November 2017 - 10:53 PM, said:

 

 

No wonder this game turns to crap more and more with each patch.

 

Yet people are pressing battle pretty much as often as they did a year or two or three ago.

Phobos4321 #12 Posted 29 November 2017 - 12:09 AM

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and pre 8.6 there had been even more players   even if each arty was stronger and their numbers were far higher as now

psychobear #13 Posted 29 November 2017 - 12:44 AM

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View PostHomer_J, on 29 November 2017 - 01:02 AM, said:

 

Yet people are pressing battle pretty much as often as they did a year or two or three ago.

 

Do they really? I doubt it, but maybe that's just me.

 

View PostPhobos4321, on 29 November 2017 - 01:09 AM, said:

and pre 8.6 there had been even more players   even if each arty was stronger and their numbers were far higher as now

 

If you're right, it makes Homer above wrong. This is actually funny.



Balc0ra #14 Posted 29 November 2017 - 01:27 AM

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View Postpsychobear, on 28 November 2017 - 10:47 PM, said:

 

If i remember correctly, the rule of maximum 1 artillery per platoon applied to dynamic platoons as well, but i might be wrong, will have to check on it. Though if it was allowed, there'd have been more of them around and i honestly didn't see such a platoon since the limit was enforced.

 

When arty was not allowed to platoon a few patches back. Then yes iirc they could not even do dynamic. But then they increased the limit to 1 pr platoon formed in the garage. At the same time, they lifted the dynamic platoons. And 3 could form a platoon. Just like a low tier and high tier can form dynamic platoons. Even tho they can't in the garage.

Phobos4321 #15 Posted 29 November 2017 - 03:05 AM

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View Postpsychobear, on 29 November 2017 - 12:44 AM, said:

 

Do they really? I doubt it, but maybe that's just me.

 

 

If you're right, it makes Homer above wrong. This is actually funny.

wouldnt it be nice and easy if you could just point your finger at a single thing and say "i nailed it"  ?

what are the reasons behind leaving the game

- getting bored

- found something new

- not happy with it

- not happy with changes

- personal matters like family/less free time

 

and proably 20 other reasons that dont come to mind right now

can you tell whats of these would be the main reason(s) the game lost players ?

 

also at some point recruiting new players gets harder  might be outdated tech, competitors, or just a saturated market  for WoT i remember they claimed at some point they got 110M registered accounts

while wow was at its best time at ~26M subs ? how big can a game get ?

at some point getting players back might be easier than gaining new ones

 

so what allows you to take a look in the heads of the players thats left ?  the few whine threads here in the forum by players that would normaly play their next game 2h after they made the thread ?

most ppl leave silent and you wont know why 

so could we blame the mm or gold ammo or arties or autoloaders or ...    sure we could but at the same time it would be pointless

 

if it remember it right 8.6 was about 4 years ago so the time im talking about would be 2011-2013 why homer is talking about 2014/15



Spurtung #16 Posted 29 November 2017 - 04:51 AM

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View PostExclamationMark, on 29 November 2017 - 12:10 AM, said:

View PostUrQuan, on 28 November 2017 - 10:50 PM, said:

Doubt this, as I've seen arties toon up from time to time as dynamic toons. The limit counting for dynamic toons might have been a thing once, but could be that WG dropped that limit along the line somewhere.

Wrong.

About what, exactly?


Edited by Spurtung, 29 November 2017 - 04:51 AM.


RamRaid90 #17 Posted 29 November 2017 - 05:06 AM

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How does it defeat the point?

 

The dynamic platoons last for a single battle, when the platoon exits the game they can no longer platoon with more than 1 arty.

 

If you have enough arty in a game to create a three man dynamic platoon then that's just crappy MM, nothing to do with the dynamic platoon system.



Phobos4321 #18 Posted 29 November 2017 - 06:12 AM

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again dynamic platoons arent the same as normal platoons

Homer_J #19 Posted 29 November 2017 - 02:48 PM

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View Postpsychobear, on 28 November 2017 - 11:44 PM, said:

 

Do they really? I doubt it, but maybe that's just me.

 

 

vbaddict has a server health area, it's taken straight from the WoT server status not based on uploads to vbaddict and it shows WoT has seasonal fluctuations but the peaks on the EU server have not fallen as much as one might expect for a 7 year old game.  ofc that's just people online and they could just be sat in garage looking at their tanks.

 

Quote

If you're right, it makes Homer above wrong. This is actually funny.

 

Since he mentioned pre 0.8.6, and I only mentioned the last three years, we could both be right.  Wouldn't that be the kicker.



Cobra6 #20 Posted 29 November 2017 - 02:58 PM

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3 griefers in one platoon on the enemy team, time to report them for unsportsmanship conduct especially if they only XVM focus you.

 

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