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Badger Crew


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Codename_Jelly #1 Posted 13 December 2017 - 06:10 PM

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Just loaded up to have a quick look around whilst I wait for xvm to be updated for my garage customizations back and noticed that as well as retraining the 183 crew they have all been reset as well.

 

I was wondering what people chose for their crew skills with this vehicle ?



arjun69 #2 Posted 13 December 2017 - 07:23 PM

    Warrant Officer

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are you sure they are reset?

all i see in barracks is a 100% badger crew.


Edited by arjun69, 13 December 2017 - 07:23 PM.


Codename_Jelly #3 Posted 13 December 2017 - 07:34 PM

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View Postarjun69, on 13 December 2017 - 06:23 PM, said:

are you sure they are reset?

all i see in barracks is a 100% badger crew.

 

183 crew had 2 crew skills and 75% through their third and now the badger crew is "2+" symbol, I swapped the Radio Operator out and retrained for badger so that still has the set skills and is currently at 90%.

 

Edit

Here is what I got.

 

Spoiler

 


Edited by Codename_Jelly, 13 December 2017 - 07:37 PM.


PaiNzzz #4 Posted 13 December 2017 - 07:48 PM

    Corporal

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I only trained the "must have" for now and waiting on this too :P

The "Must have" skills for me is pretty basic for now, BiA an 6th sense!



Codename_Jelly #5 Posted 13 December 2017 - 07:56 PM

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I was thinking of this

 

Commander - SS-BIA-Camo

Gunner - BIA-Camo-Repairs

Driver - BIA-Camo-Repairs

Radio Operator - BIA-Camo-Repairs

Loader - BIA-Camo-Repairs

Loader - BIA-Camo-Repairs

 

Considering the multi use consumables though I was thinking of doing repairs last and doing something like this because lets face it if you are getting shot that much to need that fast of a repair to your tracks its game over anyway in a TD.

 

Commander - SS-BIA-Camo

Gunner - Deadeye - BIA - Camo

Driver - BIA-Camo-Repairs

Radio Operator - BIA - Camo - Situational Awareness

Loader - BIA-Camo-Repairs

Loader - BIA-Camo-Repairs

 

 

 



Balc0ra #6 Posted 13 December 2017 - 08:00 PM

    Field Marshal

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I went full BIA/Repair on the two first skills on all but the commander and one loader. As I had 6th sense and safe stowage there. Then recon on the commander, off road driving, situational awareness and repair on those that did not have it. I doubt I will have use for camo, so I went for view range on what I could instead.

demon_tank #7 Posted 13 December 2017 - 08:03 PM

    Second Lieutenant

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Use a toolbox and Repair skills are not needed. >> Better go for BIA & camo skills , view range skills , mobility skills and gun handling skills.

 

Vents + Rammer + Toolbox.

 

You got amazing gun handling and decent armor. Other tanks will spot for you and you are golden. You still have 400m view range.


Edited by demon_tank, 13 December 2017 - 08:04 PM.


Codename_Jelly #8 Posted 14 December 2017 - 12:29 AM

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View Postdemon_tank, on 13 December 2017 - 07:03 PM, said:

Use a toolbox and Repair skills are not needed. >> Better go for BIA & camo skills , view range skills , mobility skills and gun handling skills.

 

Vents + Rammer + Toolbox.

 

You got amazing gun handling and decent armor. Other tanks will spot for you and you are golden. You still have 400m view range.

 

Another interesting setup, thank you.

Balc0ra #9 Posted 14 December 2017 - 12:50 AM

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View Postdemon_tank, on 13 December 2017 - 08:03 PM, said:

Use a toolbox and Repair skills are not needed. >> Better go for BIA & camo skills , view range skills , mobility skills and gun handling skills.

 

Well I'm gonna say I have to disagree. The tool box repair combo gets your tracks up before meds can flank and get around you after a de-track. As a toolbox is 25% of your total skill. And 25% faster out of... nothing hardly anything. It's like the T95... I would not even consider driving that thing without that combo. Large repair kit helps even more.

demon_tank #10 Posted 14 December 2017 - 04:12 PM

    Second Lieutenant

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View PostBalc0ra, on 13 December 2017 - 11:50 PM, said:

 

Well I'm gonna say I have to disagree. The tool box repair combo gets your tracks up before meds can flank and get around you after a de-track. As a toolbox is 25% of your total skill. And 25% faster out of... nothing hardly anything. It's like the T95... I would not even consider driving that thing without that combo. Large repair kit helps even more.

 

Id rather have the Jack of all trades combo i proposed to improve my overall gameplay than having the toolbox + repair skills specialization you re proposing that will benefit me in a few special situations.

 

Thats just me.


Edited by demon_tank, 14 December 2017 - 04:12 PM.





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