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Is arty and type 5s the only way to counter badger?

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phantom_mitsaras #1 Posted 21 December 2017 - 04:02 PM


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I find badgers in many games diggin in a position and beeing impossible to root out, the classic way to root out someting dug in realy well was arty and I thank serb every day that it is not s good as it was to that end. It is true that badger will devastate a type 5 if it cannot find cover between shots, but if it can then can it be considered a counter? What about e3/e4 firing gold ? In any case how do I deal with hulldown badgers in heaviums or mediums that I mostly play? Heatspam rarely is the answer and relocationg is not always an option.. Waiting until it gets bored is also  not an option for very obvious reasons.



Edited by phantom_mitsaras, 21 December 2017 - 04:02 PM.

__H3H3__ #2 Posted 21 December 2017 - 04:12 PM

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You need to avoid them. Or if you have high alpha guns just shoot HE. You will probably still do 300 dmg per shot. 

tajj7 #3 Posted 21 December 2017 - 04:26 PM

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Basically like Kravagns etc. just go somewhere else, they either sit there doing nothing or they have to push out and they are then much weaker.


Problem is some of the base camping spots are BS. 

Blubba #4 Posted 21 December 2017 - 04:28 PM


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Force their hand or if possible, flank them.

jack_timber #5 Posted 21 December 2017 - 04:58 PM


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Bounced 8.5k+ poking over ridge line on Lakeville valley other night, even Deathstar firing AP bounced, dunno why he didn't use HE.

Anyways over powered no, LFP is weak, speed is slow, can easily be flanked and can be an arty magnet.

But saying that it is still better than deathstar:)

lafeel #6 Posted 21 December 2017 - 05:10 PM


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Flanking it also works, whenever possible.

Balc0ra #7 Posted 21 December 2017 - 05:15 PM

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You just gotta force him out. Most just avoid pushing that side. Fall back and either force him to come to them, or move around it. As like most armored beasts, he is rather fragile in the open. As most can pen his lower plate in the center. If not, then the 120 pen HE shells the high tier Brits gets can get good damage rolls right above view port armor on each side can do some damage to annoy him.

_Bundesheer_ #8 Posted 21 December 2017 - 05:44 PM


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View Postlafeel, on 21 December 2017 - 05:10 PM, said:

Flanking it also works, whenever possible.





Especially on Mines or other flank-able maps.


Yes, "flank" him is the terminus for "you are skr+wed, retreat, and hopefully others will die earlier".

mortalsatsuma #9 Posted 21 December 2017 - 06:26 PM


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Seems like a highly situational TD to me. Basically don't play to its strengths so don't sit in front of one when it's hull-down as it will just fill you with holes even if you can pen the lower plate, the DPM is just gonna rip you apart. I would say try to flank but we all know that's just not possible on half the maps. 


It seems like it's very strong but only in one aspect, if it can stay hull-down and keep shooting. It comes with all the issues other non-turreted TDs have; if you can de-track and flank it, it's completely helpless.


As has been suggested, if you have no arty to counter it and it's dug in just try to go somewhere else. If a Badger player wants to set up camp watching a corridor but you don't go down the corridor because you know it's there, then let them sit there until the cows come home.   

Palora #10 Posted 21 December 2017 - 06:29 PM

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View Postlafeel, on 21 December 2017 - 05:10 PM, said:

Flanking it also works, whenever possible.


so never before the match is already decided on these crap maps 

Edited by Palora, 21 December 2017 - 06:29 PM.

kaneloon #11 Posted 21 December 2017 - 06:56 PM


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I saw a streamer chaining aces with the badger, spamming gold ammo while hunting hp pinatas ... he didnt seem to bother much about enemy shots.

Btw changing side is not always possible, another tds like the 103 or deathstar in ambush.

cragarion #12 Posted 21 December 2017 - 07:06 PM


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I have no problems killing them in my FV215B (183) :)

ihateclowns #13 Posted 21 December 2017 - 07:07 PM


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Maybe a obj 268 firing gold could pen it I think

commer #14 Posted 21 December 2017 - 07:14 PM


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1. Arty

2. Type4/5

3. FV4005/183

4. Jpze100 HEAT

5. E3/E4/Obj268 prem amo (though less reliably)

6. Slight elevation and any prem round since the angle becomes lower


But as others say it's like with the Kranvagn. The tank is stupid but not OP like some people like to cry. It sucks as an offensive platform. I expected it to be OP so I could stomp a bit and have a relaxing t10 tank but it isn't. It only works when enemies go to you and feed you. Basically it's a slower, better armored STRV with less speed and penetration that can push a bit better.

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