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Tank Destroyer/Self-Propelled Gun hybrid

Italian new mechanic

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WindSplitter1 #1 Posted 05 January 2018 - 01:00 AM

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This vehicle was used in both direct and indirect firing modes. Judging from what has been in NA forums, this may well be the new mechanic.

Essentially, a vehicle that in TD mode:

  • Has average reload
  • Good to acceptable mobility

 

And in SPG mode...:

  • High shell arc
  • Poor mobility or even none
  • Slow reload
  • Poor accuracy

 

This is pure conjecture but there doesn't seem to be anything new online... and I'm kinda spoiling for a sneek peek.

 

Apart from "it will let you switch sides" or "raise a white flag" does anyone have info on this or their own impressions of what it might be?

 

There was also some hype about wheeled vehicles but I hardly can see that as a "new mechanic" and hydraulics are already present in IKEA cheese slice TDs.

 

Has been posted before, I know. But they kinda lost objectivity in the thread.



Grand_Moff_Tano #2 Posted 05 January 2018 - 01:03 AM

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There are quite a few Artillery vehicles in game that could use both direct and indirect fire modes, such as the 105 mm (4.13 in) leFH 18/3 auf Gw B-1/B-2 740(f)

Phobos4321 #3 Posted 05 January 2018 - 01:05 AM

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well even some tanks in the game would fit that hybrid role

 

thought i have my doubts how this gonna work as 

td--> high pen

arty --> next to no pen.  + HE only

 

what about the arty limit ? do they count as such ? or do we have 3+ x arties in future ?

 

not complaining just stating my doubts ...



Pansenmann #4 Posted 05 January 2018 - 01:06 AM

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View PostChipmunk_of_Vengeance, on 05 January 2018 - 01:03 AM, said:

There are quite a few Artillery vehicles in game that could use both direct and indirect fire modes, such as the 105 mm (4.13 in) leFH 18/3 auf Gw B-1/B-2 740(f)

 

The AMX 13 F3 AM used to be good for derping stuff too.

 

*sigh*



VsUK #5 Posted 05 January 2018 - 01:08 AM

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So did the Auf E-100 until people complained they couldn't beat it with money!

WindSplitter1 #6 Posted 05 January 2018 - 01:09 AM

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View PostPhobos4321, on 05 January 2018 - 12:05 AM, said:

what about the arty limit ? do they count as such ? or do we have 3+ x arties in future ?

 

Hmm... that's a very solid point. Might be a turn off for the "hybrid" thingy after all. Because how do you even balance a hybrid?

Hadn't thought about it.

 

Then... what else could it be, though? I don't wanna wait lol :D



rush0620 #7 Posted 05 January 2018 - 07:24 AM

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Me old dream SU 203!

 



Junglist_ #8 Posted 05 January 2018 - 07:51 AM

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To me this seems improbable since it would basically reintroduce SPGs ability to shoot AP rounds again. Unless of course it would only shoot HE rounds which I hope not since there is already enough derp tanks as it is.

Enforcer1975 #9 Posted 05 January 2018 - 12:14 PM

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View PostPansenmann, on 05 January 2018 - 01:06 AM, said:

 

The AMX 13 F3 AM used to be good for derping stuff too.

 

*sigh*

It still is...



Strappster #10 Posted 05 January 2018 - 12:23 PM

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I would be delighted to see this introduced to the game for one simple reason - the Pz. Sfl. IVb. IMO it's one of the best-looking tanks/SPGs in the game, a classic WWII German design that only needs an officer with binos standing in the turret directing fire. The 105mm howitzer is effective at the same tier on the Hetzer and the IVb already has 10º gun depression, making it versatile as far as positioning for a TD goes.

 

The only issue would be giving it AP/gold shells, as Junglist_ notes above, though it should be straightforward enough to prevent the gun firing indirectly unless HE is loaded.



K_A #11 Posted 05 January 2018 - 12:43 PM

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View PostJunglist_, on 05 January 2018 - 06:51 AM, said:

To me this seems improbable since it would basically reintroduce SPGs ability to shoot AP rounds again. Unless of course it would only shoot HE rounds which I hope not since there is already enough derp tanks as it is.

 

Easily circumvented by allowing you to load anything for direct fire mode, but you have to have HE loaded before switching to arty mode, and while in arty mode AP/APCR/HEAT will all be locked from selection.

SABAOTH #12 Posted 05 January 2018 - 12:50 PM

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View PostStrappster, on 05 January 2018 - 12:23 PM, said:

 

 

The only issue would be giving it AP/gold shells, as Junglist_ notes above, though it should be straightforward enough to prevent the gun firing indirectly unless HE is loaded.

 

Your faith in WG is unfair plane, they kemp bush.

DracheimFlug #13 Posted 05 January 2018 - 12:50 PM

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The SU line were all used both direct and indirect. The various howitzer variants likewise (Sherman/Pz IV, etc). And both mobile arty and towed guns were usable direct fire in time of need. It is only play balance based limitations that prohibit the dual use. 

Strappster #14 Posted 05 January 2018 - 12:55 PM

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View PostSABAOTH, on 05 January 2018 - 11:50 AM, said:

Your faith in WG is unfair plane, they kemp bush.

 

I'll never understand the readiness with which some people criticise WG. They've built more billion-dollar businesses than I have so there's a fair chance they have a better understanding of how to do it than I do.

 

That's not to say that all criticism is unwarranted, far from it, but speculating about a game mechanic and how it could be implemented in line with the current restrictions on certain types that are already in place is far from putting all trust in WG to do the right thing. For a given value of "right", obviously. ;)



Sirebellus #15 Posted 05 January 2018 - 01:26 PM

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The OP's image looks like a stretched T56 GMC... can we have this SPG/TD hybrid mechanic down at T3 ?
... and T4 where the T82HMC SPG was originally a T3 TD ?

 

And at T5 can my leFH have better TD capabilities ? ? ? :playing:



Dava_117 #16 Posted 05 January 2018 - 01:33 PM

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View PostSirebellus, on 05 January 2018 - 01:26 PM, said:

The OP's image looks like a stretched T56 GMC... can we have this SPG/TD hybrid mechanic down at T3 ?
... and T4 where the T82HMC SPG was originally a T3 TD ?

 

And at T5 can my leFH have better TD capabilities ? ? ? :playing:

 

I miss when T82 was a tier 3 TD. That 105mm howizer on such a mobile platform was fantastic! I really miss it. :(

leggasiini #17 Posted 05 January 2018 - 01:36 PM

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Honestly I think that it is more likely that "new mechanic" will be introduction of wheeled vehicle branch for Italy. Italy did have plenty of them, after all.

Junglist_ #18 Posted 05 January 2018 - 01:56 PM

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View PostK_A, on 05 January 2018 - 11:43 AM, said:

 

Easily circumvented by allowing you to load anything for direct fire mode, but you have to have HE loaded before switching to arty mode, and while in arty mode AP/APCR/HEAT will all be locked from selection.

 

Indeed a logical and easy solution until you realise its WG were talking about. #Type5HardToPlay

WindSplitter1 #19 Posted 05 January 2018 - 10:15 PM

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View PostStrappster, on 05 January 2018 - 11:23 AM, said:

I would be delighted to see this introduced to the game for one simple reason - the Pz. Sfl. IVb. IMO it's one of the best-looking tanks/SPGs in the game, a classic WWII German design that only needs an officer with binos standing in the turret directing fire. The 105mm howitzer is effective at the same tier on the Hetzer and the IVb already has 10º gun depression, making it versatile as far as positioning for a TD goes.

 

The only issue would be giving it AP/gold shells, as Junglist_ notes above, though it should be straightforward enough to prevent the gun firing indirectly unless HE is loaded.

 

View PostK_A, on 05 January 2018 - 11:43 AM, said:

 

Easily circumvented by allowing you to load anything for direct fire mode, but you have to have HE loaded before switching to arty mode, and while in arty mode AP/APCR/HEAT will all be locked from selection.

 

That... could work. Hybrids need a bottleneck and this could be it.

To whoever asked, that's a 90/53, so I'm sure it would be at least on Tier VI or VII and not below that.

 

View PostJunglist_, on 05 January 2018 - 12:56 PM, said:

Indeed a logical and easy solution until you realise its WG were talking about. #Type5HardToPlay

 

In NA forums someone said that WG said that "Heavy Tanks need tunnels to guard their flanks". Topkek, right? :D

They say a lot of things, though. Guess we'll just have to wait.

 

Hoping it won't take the whole year...



Homer_J #20 Posted 05 January 2018 - 10:24 PM

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I though it was pretty much accepted that the new mechanic was multi gun / multi turret as tested in the Halloween mode.

 

What you are suggesting for arty is far too complicated for your average WoT player.







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