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Gold Shells - HT no need more


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WereWolfA2 #1 Posted 11 January 2018 - 05:59 PM

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Last week, few times I tried to play with Tier iX and Tier X Heavy.

I faced with situation that usually 80-90% of all bullets shooter to me is Gold.

 

If before I like to play with heavy, because its allow you to think how to use armor and etc.. Now we have situation, when win team who use more gold...is it stupid Belarus roulette?

 

Is it only me looks stupid?

 

What about me, 90% games I switched to light tank...at least no difference : gold shooter to you or standard shell



ZlatanArKung #2 Posted 11 January 2018 - 06:01 PM

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Premium shells doesn't make armour bad.

And if you want to win, heavy tanks are best for it.

Armour usage should take skill, like skill about how to angle, how to hide weaker parts etc.
Sad WG is currently removing any skill needed for driving armoured tank.

Dava_117 #3 Posted 11 January 2018 - 06:01 PM

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View PostWereWolfA2, on 11 January 2018 - 05:59 PM, said:

Last week, few times I tried to play with Tier iX and Tier X Heavy.

I faced with situation that usually 80-90% of all bullets shooter to me is Gold.

 

If before I like to play with heavy, because its allow you to think how to use armor and etc.. Now we have situation, when win team who use more gold...is it stupid Belarus roulette?

 

Is it only me looks stupid?

 

What about me, 90% games I switched to light tank...at least no difference : gold shooter to you or standard shell

 

You can l2p and angle your tank to block gold.

Spoiler

 



AliceUnchained #4 Posted 11 January 2018 - 06:05 PM

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View PostWereWolfA2, on 11 January 2018 - 05:59 PM, said:

Is it only me looks stupid?

 

Absolutely (at least in this thread so far). I'd even argue it's not just the look.

 

Also, made up and exaggerated numbers really do not help get a point across; they tend to have the opposite effect. As is the case with your nonsense post.


Edited by AliceUnchained, 11 January 2018 - 06:05 PM.


Balc0ra #5 Posted 11 January 2018 - 06:05 PM

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View PostWereWolfA2, on 11 January 2018 - 05:59 PM, said:

What about me, 90% games I switched to light tank...at least no difference : gold shooter to you or standard shell

 

If they would pen you either way. Why complain? Most use gold ammo on lights, as the shell speed vs AP is better. Thus easier to hit a moving fast target. Not because they need the pen. 

And yes I've done that a few times vs yolo scouts before he spots half my camping team so we lose for sure.


Edited by Balc0ra, 11 January 2018 - 06:06 PM.


WereWolfA2 #6 Posted 11 January 2018 - 06:06 PM

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View PostZlatanArKung, on 11 January 2018 - 05:01 PM, said:

Premium shells doesn't make armour bad.

And if you want to win, heavy tanks are best for it.

Armour usage should take skill, like skill about how to angle, how to hide weaker parts etc.
Sad WG is currently removing any skill needed for driving armoured tank.

 

I play with E100. I have 3 shots from Obj 140, which uses gold and have damage around 1K.  All shots make a damage for E100. Seldom case armor have some sense. E100 that time one time reload only for 750 damage shot.

Laur_Balaur_XD #7 Posted 11 January 2018 - 06:07 PM

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View PostWereWolfA2, on 11 January 2018 - 04:59 PM, said:

 

 

Is it only me looks stupid?

 

 

 

Yep.



Obsessive_Compulsive #8 Posted 11 January 2018 - 06:10 PM

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View PostBalc0ra, on 11 January 2018 - 06:05 PM, said:

 

If they would pen you either way. Why complain? Most use gold ammo on lights, as the shell speed vs AP is better. Thus easier to hit a moving fast target. Not because they need the pen. 

And yes I've done that a few times vs yolo scouts before he spots half my camping team so we lose for sure.

My wrist no longer allows for fast panning ( insert wunking meme here) and I use APCR whenever available for that reason. Even on tanks that have a HEAT option I will use AP/APCR whatever is faster.



ZlatanArKung #9 Posted 11 January 2018 - 06:11 PM

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View PostWereWolfA2, on 11 January 2018 - 06:06 PM, said:

 

I play with E100. I have 3 shots from Obj 140, which uses gold and have damage around 1K.  All shots make a damage for E100. Seldom case armor have some sense. E100 that time one time reload only for 750 damage shot.

Then angle your tank so you bounce his shells.

 

E100 is one of the few remaining heavy tanks that takes skill. 

 

If you want a skill less heavy tank that bounce shells no matter how bad you drive. Get a Type 5 or a Maus. In next patch, an Obj 705A.


Edited by ZlatanArKung, 11 January 2018 - 06:13 PM.


VsUK #10 Posted 11 January 2018 - 06:12 PM

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View PostDava_117, on 11 January 2018 - 05:01 PM, said:

 

You can l2p and angle your tank to block gold.

Spoiler

 

 

That's a child's response, learn to play. You do realise that this game isn't about angles or skill. Its how the game decides if you will win or lose. I've seen shots that have no clean contact with my side, law of physics state a shot that skims down the side of your tank should just bounce off & do no damage. But time & time again I'm being proven wrong. 

Also, just for arguments sake. If a Light tank has its tip of its turret exposed to spot. How is that any less visible than a heavy tank with the tip of its turret exposed? The same % of tank is exposed, yet 1 will remain invisible where as the other might as will be hanging xmas lights on it at night.  Also I've seen light tanks flank heavy tanks in wooded area's & only become detected due to proximity. 

Another thing. If your commander is your spotter, when injured. Sixth sense doesn't work. But he's fit enough to still be able to spot. Cant say other crew members take over, because they have their own jobs to do.

Finally, if you fire HE at a tank, say Type 5 Heavy & most of your shots fail to pen. If a direct HE shot can do no damage. How on earth can HE shots into the ground next to you always cause damage?

Edited by VsUK, 11 January 2018 - 06:14 PM.


Dava_117 #11 Posted 11 January 2018 - 06:12 PM

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View PostWereWolfA2, on 11 January 2018 - 06:06 PM, said:

 

I play with E100. I have 3 shots from Obj 140, which uses gold and have damage around 1K.  All shots make a damage for E100. Seldom case armor have some sense. E100 that time one time reload only for 750 damage shot.

 

Why did you aim your turret at him while reloading?! Angle it so 340 pen is not enought to damage you.

Go to tanks.gg and compare E100 with 140 so you can find the right angle to bounc his shots.



Dava_117 #12 Posted 11 January 2018 - 06:22 PM

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View PostVsUK, on 11 January 2018 - 06:12 PM, said:

 

That's a child's response, learn to play. You do realise that this game isn't about angles or skill. Its how the game decides if you will win or lose. I've seen shots that have no clean contact with my side, law of physics state a shot that skims down the side of your tank should just bounce off & do no damage. But time & time again I'm being proven wrong. 

Also, just for arguments sake. If a Light tank has its tip of its turret exposed to spot. How is that any less visible than a heavy tank with the tip of its turret exposed? The same % of tank is exposed, yet 1 will remain invisible where as the other might as will be hanging xmas lights on it at night.  Also I've seen light tanks flank heavy tanks in wooded area's & only become detected due to proximity. 

Another thing. If your commander is your spotter, when injured. Sixth sense doesn't work. But he's fit enough to still be able to spot. Cant say other crew members take over, because they have their own jobs to do!

 

No. This game IS based on skill. You influence the battle outcome. The shot you saw were due to mismatch between server and client: the actual trajectory calculated by the server is approximatively shown by your client (you know, packet loss, lag and other issue reducing the accuracy of the reproduction) and this approximation generate sometime this effects.

 

For the spotting part, the injured commander can't spot. You have just 50m VR (the proximity) plus, IIRC, the Situational Awarness perk bonus if the commander is not the radioman.


Edited by Dava_117, 11 January 2018 - 06:22 PM.


AliceUnchained #13 Posted 11 January 2018 - 06:27 PM

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View PostVsUK, on 11 January 2018 - 06:12 PM, said:

That's a child's response, learn to play. You do realise that this game isn't about angles or skill. Its how the game decides if you will win or lose. I've seen shots that have no clean contact with my side, law of physics state a shot that skims down the side of your tank should just bounce off & do no damage. But time & time again I'm being proven wrong. 

 

And which law(s) of physics would that (those) be, exactly?



Obsessive_Compulsive #14 Posted 11 January 2018 - 06:45 PM

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View PostAliceUnchained, on 11 January 2018 - 06:27 PM, said:

 

And which law(s) of physics would that (those) be, exactly?

 

My advice to you is to cease attempting communication with it.

AliceUnchained #15 Posted 11 January 2018 - 07:33 PM

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View PostObsessive_Compulsive, on 11 January 2018 - 06:45 PM, said:

My advice to you is to cease attempting communication with it.

 

I guess I just can't help it.



Derethim #16 Posted 11 January 2018 - 07:43 PM

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View PostZlatanArKung, on 11 January 2018 - 06:01 PM, said:

Premium shells doesn't make armour bad.

They do, actually.



gazzer21 #17 Posted 11 January 2018 - 08:02 PM

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OP Wow 50k battles and nearly 5 years playing and you have suddenly realised there is a Premium ammo spamming problem in this game.

Yes it is a skill based game and yes the team that loads most skill wins.


 

Haven't played much in 18 months as got bored with game due to OP premium tanks and premium ammo has always bugged me as a game breaking mechanic

But nice to see people are still complaining about it and WG are still not bothered,



AliceUnchained #18 Posted 11 January 2018 - 09:21 PM

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View PostDerethim, on 11 January 2018 - 07:43 PM, said:

They do, actually.

 

They don't, really. Less effective, yes. But bad, useless, etc, no. It's simply much easier, convenient to look at a hit log and cry from there, than to take a closer look at one's own positioning/angling and put in some effort to get that right. The almost guaranteed introduction of the E-100 turret 'example' whenever these topics pop up is a dead give away.

UrQuan #19 Posted 11 January 2018 - 09:26 PM

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View PostDerethim, on 11 January 2018 - 07:43 PM, said:

They do, actually.

 

Don't worry, WG is solving the problem as we speak. Several recent tanks got good prem ammo resistance & the new upcoming tanks also look promising in this regard. WG will make armor great again.



Derethim #20 Posted 11 January 2018 - 11:59 PM

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View PostUrQuan, on 11 January 2018 - 09:26 PM, said:

 

Don't worry, WG is solving the problem as we speak. Several recent tanks got good prem ammo resistance & the new upcoming tanks also look promising in this regard. WG will make armor great again.

 

Just remove the ammo and balance the game around AP, jesus christ... 

 

 

 





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