

T57 heavy ammunation storage needs to be resolved!
Started by hasnainrakha57, Jan 15 2018 11:33 AM
29 replies to this topic
#1 Posted 15 January 2018 - 11:33 AM
With the introduction of 30vs30 t57heavy needs more ammo and it never had enough ammo!
#2 Posted 15 January 2018 - 11:36 AM
When do you actually need more than 36x400=14,4k potential damage, again?
#8 Posted 15 January 2018 - 12:34 PM
#13 Posted 15 January 2018 - 12:44 PM
in the end i dont understand why ammo cant be reloaded in grand battles
imo a design failure
what was that mode called where you could do that? frontlines?
Edited by Ehern, 15 January 2018 - 12:45 PM.
#18 Posted 15 January 2018 - 01:17 PM
Balc0ra, on 15 January 2018 - 12:46 PM, said:
Yeah, the French have bigger issues with their clip guns then the 57 in terms of running low faster.
But the BC is a medium not a heavy so don't you think a bigger tank with more contact during the battle needs more than 36 shells considering that the gun is not very accurate?
Note: just testing the logic as i don't have a T57
#19 Posted 15 January 2018 - 02:01 PM
They could add a repair/resupply zone in your spawn points so people could pull back to recover. Might be fun.
#20 Posted 15 January 2018 - 03:01 PM
I don't know about you. But when you compare the T57 with other auto loaders. The aim is shocking. You can't pop, pop, pop, pop like other auto loaders than can empty their clip as fast as it lets them without losing accuracy. But the T57 is shocking. Also, I don't think it should be classed as a Heavy tank. It's not even close to being a heavy auto loader. It's armour is a joke, even the 228 frontal armour is pointless because it's penned by tier 8 lights at distance. It's slow & turns poorly. It used to be superior in every way to other auto loaders. But since this rewarking of tanks. It is shockingly poor. It should be classed as a med with how its able to withstand hits, as in it cant. On top of that. Every hit seems to damage the ammo wrack!
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