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Battle Balance.


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Axelfoley666 #1 Posted 25 January 2018 - 02:50 PM

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OK, so when you click the "Battle" button and MM does its magic, does it take into account player stats? Does it just look at vehicles and balances them so each team has similar vehicle types, tiers and so on. I know ALOT of people hate XVM, but does MM look at the balance of players also (WG in game ratings) i.e. 5 top rated players + 6 average rated player + 4 low rated players OR does player rating, level skill and so on have nothing to do with the choices MM makes when assembling the teams?

_EXODUZ_ #2 Posted 25 January 2018 - 02:51 PM

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Shouldn't you know this after 20k battles? No, it doesn't, and it shouldn't.

Tinbawx #3 Posted 25 January 2018 - 02:52 PM

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No, MM doesn´t take player skill into account.

Aikl #4 Posted 25 January 2018 - 02:55 PM

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MM does not care about player stats at all. It's supposed to balance vehicle classes and types, but those are likely not highly prioritized (or ignored because it won't be able to create a match if it has to match e.g. two superheavies). Subclass balancing is ignored for platoons, though major classes are not; if you're top-tier in a platoon, the enemy platoon will almost always have the same composition.

 

Before you ask: No, skill-based matchmaking is not the answer, despite the problem often being mismatch of skill between the top-tiers on each team. The answer is making sure the sample size is bigger. Completely solving the 'roflstomp issue' is unlikely, but all the small patches and fixes to the matchmaker to 'balance out' teams are doing little to compensate for the chance of variance between top-tier tanks on each team.



DurtiArry #5 Posted 25 January 2018 - 02:59 PM

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MM looks at your previous battle and if that battle was won by your team, you get the team from hell in your next battle - resulting in a loss.

There, MM simplified for you.

;)

 

 

 



Axelfoley666 #6 Posted 25 January 2018 - 02:59 PM

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Thank for, cleared that up.

kdaag #7 Posted 25 January 2018 - 02:59 PM

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Not officially but as most people are very aware of the mm is not balanced in the short term. You either win or lose in streaks and the teams are almost never balanced in terms of WN( etc.

 

I for one am on a massive losing streak having lost 50 more matches than I have won in the last month. My Wn8 has not gone down and I am not padding my stats by camping the red line.


 

Ofcourse you can affect your winrate by beating the intentional win/lose MM but as a sub 50% player playing mostly top tier games this is very hard!



arthurwellsley #8 Posted 25 January 2018 - 03:01 PM

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WoT wiki is badly out of date, but down at the very bottom of a long page of history it says;

MatchMaker after version 0.9.18Edit

  • After the patch 0.9.18, the matchmaker has been modified due to the introduction of the new tier IX and X light vehicles.
  • It uses a better and easier template. There are three types of matchmaker:
1.Three levels battles: This template manages to create teams with :3 Tanks at the top(top tiers), 5 at the middle and the rest are vehicles equal in tier.
2.Two levels battles: This template manages to create teams with :5 Tanks at the top(top tiers), and the rest at the bottom, featuring vehicles equal in tier.
3.One level battle: Well, you understand what it means :)
  • The matchmaker will try to randomize your position on the team. As if you were at the bottom several times, the MM will put you at the top or at the middle.
  • Same for the maps. Now the maps won't be repeated two times, three times, or even more.
  • Let's take as an example. Panzer VIB Tiger II. Tier VIII, before 0.9.18 and after 0.9.18 .

++Before 0.9.18++

This time, I am at the bottom, random battle, Mines. Next time, I'll be at the bottom too, encounter battle, Mines. Next time, I'll be at the top, random battle, Ensk.

++After 0.9.18++

This time, I am at the bottom, random battle, three levels battle, Mines. Next time, I'll be at the bottom too, encounter battle, two levels battle, Cliff. Next time, I'll be at the top, random battle, one level battle, Ensk.

 

Source = http://wiki.wargamin...Matchmaker_(WoT)



Draz_H #9 Posted 25 January 2018 - 03:04 PM

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View PostDurtiArry, on 25 January 2018 - 01:59 PM, said:

MM looks at your previous battle and if that battle was won by your team, you get the team from hell in your next battle - resulting in a loss.

There, MM simplified for you.

;)

 

 

 

 

LOL!

K_A #10 Posted 25 January 2018 - 03:06 PM

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View Postkdaag, on 25 January 2018 - 01:59 PM, said:

Not officially but as most people are very aware of the mm is not balanced in the short term. You either win or lose in streaks and the teams are almost never balanced in terms of WN( etc.

 

I for one am on a massive losing streak having lost 50 more matches than I have won in the last month. My Wn8 has not gone down and I am not padding my stats by camping the red line.


 

Ofcourse you can affect your winrate by beating the intentional win/lose MM but as a sub 50% player playing mostly top tier games this is very hard!

 

It's not supposed to be balanced in that sense, it's supposed to be random. They are two completely different things.

Edited by K_A, 25 January 2018 - 03:06 PM.


UserZer00 #11 Posted 25 January 2018 - 03:15 PM

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Judging from a small sample size of this weekend I have concluded the following (highly scientific theory):

- if I do well in a match the chances of my team winning decrease

- if I do poorly it increases the positive RNG for my team and they will carry the match more often for me

I don't really think this, but it's sure that I feel it often.

Homer_J #12 Posted 25 January 2018 - 03:23 PM

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View Postkdaag, on 25 January 2018 - 01:59 PM, said:

Not officially but as most people are very aware of the mm is not balanced in the short term. You either win or lose in streaks and the teams are almost never balanced in terms of WN( etc.

 

You mean it's random.



StinkyStonky #13 Posted 25 January 2018 - 03:31 PM

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As well as not looking at the stats of the players the MM also

 

   doesn't look at the training levels of the crew loaded,

it doesn't look at the modules researched,

it doesn't look at equipment loaded,

it doesn't look at consumables loaded,

it doesn't look at who has a premium account,

it doesn't look at whether Personal Reserves are running,

it doesn't look at recent battle performance,

it doesn't look at how many trees you've knocked over.

 

It DOES now recognise that an Object 140 and a Type 5 Heavy are NOT completely equivalent.



Axelfoley666 #14 Posted 25 January 2018 - 03:34 PM

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View PostStinkyStonky, on 25 January 2018 - 02:31 PM, said:

As well as not looking at the stats of the players the MM also

 

   doesn't look at the training levels of the crew loaded,

it doesn't look at the modules researched,

it doesn't look at equipment loaded,

it doesn't look at consumables loaded,

it doesn't look at who has a premium account,

it doesn't look at whether Personal Reserves are running,

it doesn't look at recent battle performance,

it doesn't look at how many trees you've knocked over.

 

It DOES now recognise that an Object 140 and a Type 5 Heavy are NOT completely equivalent.

 

You sure about the trees thing?

StinkyStonky #15 Posted 25 January 2018 - 03:36 PM

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View PostAxelfoley666, on 25 January 2018 - 02:34 PM, said:

 

You sure about the trees thing?

 

I'm not actually sure about any of them but I've found if you recite a long list in a deep voice, then people believe you :sceptic:

UserZer00 #16 Posted 25 January 2018 - 03:46 PM

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View PostStinkyStonky, on 25 January 2018 - 03:31 PM, said:

As well as not looking at the stats of the players the MM also

 

   doesn't look at the training levels of the crew loaded,

it doesn't look at the modules researched,

it doesn't look at equipment loaded,

it doesn't look at consumables loaded,

it doesn't look at who has a premium account,

it doesn't look at whether Personal Reserves are running,

it doesn't look at recent battle performance,

it doesn't look at how many trees you've knocked over.

 

It DOES now recognise that an Object 140 and a Type 5 Heavy are NOT completely equivalent.

I'm sure it looks if personal reserves are running and then is programmed to perform an evil laugh before it stacks the enemy team against you!

 

(No, not really)



UserZer00 #17 Posted 25 January 2018 - 03:48 PM

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View PostStinkyStonky, on 25 January 2018 - 03:36 PM, said:

 

I'm not actually sure about any of them but I've found if you recite a long list in a deep voice, then people believe you :sceptic:

I know that I really believe that it's CNN when Edward Earl Jones says it is.






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