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New mechanic: hybrid autoloaders.


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brumbarr #1 Posted 26 January 2018 - 04:13 PM

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https://www.youtube....h?v=6aaDkDNeRSA

 

New mechanic for the italian branch.

The guns are basicly autoloaders but they can shoot during the reload. 

 

For example you have a 3 shot  ' ready rack' , you can fire them each like an autoloader. Or you can fire 1 shell and the next one will be loaded automaticly. So you still have 3 shells ready and dont need to reload the whole clip.


Edited by brumbarr, 26 January 2018 - 04:14 PM.


SirTogII #2 Posted 26 January 2018 - 04:16 PM

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Cool, at least they’re trying something new

undutchable80 #3 Posted 26 January 2018 - 04:31 PM

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Looks interesting...

 

Thought they were going to have an option where a White flag comes out of your barrel... :P



brumbarr #4 Posted 26 January 2018 - 04:31 PM

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 Discription of the new mechanic on the tier8 prem:

 

https://thearmoredpa...l-1/#more-62500

 



matwe #5 Posted 26 January 2018 - 04:34 PM

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interesting...a little bit of hype

MrXxMartinoxXilPro #6 Posted 26 January 2018 - 04:36 PM

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finally we are getting italian tanks! (are they gonna be able to switch sides tho? to get that sweet 100% wr)?

ares354 #7 Posted 26 January 2018 - 04:36 PM

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So ofc no double guns or secondary gun for old tanks. ONE mechanic yearly WG, just pointless. 

TankkiPoju #8 Posted 26 January 2018 - 04:37 PM

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Looks pretty interesting to me.

UrQuan #9 Posted 26 January 2018 - 04:40 PM

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I like the concept of this autoloader. Looks like a fun mechanic. I do think it can be a very powerful tool in the right hands, as you'll never be able to guess his reload time like most other tanks.

Aikl #10 Posted 26 January 2018 - 04:41 PM

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I like it. Not sure if it's interesting enough to warrant grinding a whole new line, but I like that they are thinking new ways - and that it wasn't the combined SPG/TDs like some suggested. Maybe someone were right about their predictions back when the first trailer came out?

 

Would make sense for the Chi-Ri to get this; if you pretend it uses the 'ready tray' for the gun. E.g. three-four second reload/shell, one second between shots. Tasty. :playing:


Edited by Aikl, 26 January 2018 - 04:42 PM.


ROMMEL_DESSERTFOX_KAISER #11 Posted 26 January 2018 - 04:44 PM

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One of the few balancing factors of autoloaders has always been that they have to time their clip reload(or decide whether to reload at all after firing 2 shells) and they have to decide whether taking that marginal shot is worth it or not because they only have 4 shells in the clip. Autoloaders have also traditionally been defenseless during their reload and it has added depth to the autoloader gameplay(not to mention counterplay). Now this is all thrown out of the window and we'll have yet another tier 10 tank that can clip a tier 8 tank, and even if he misses a shot or two he can just reload a shell and finish it anyway. But hey, it'll probably get lowered DPM as a "balancing" factor so any bot can now succeed with an autoloader and the good players have zero reason to play it. Unless of course WG makes it OP.

 

This is basically going to be an "easymode of autoloaders" branch which will add nothing positive to the game. The game already has too many autoloaders and every other new branch seems to add yet another tier 10 autoloader to the game to break it even further. There's way too much burst damage at higher tiers already.

 

I'm very much against the idea. It won't single-handedly break the game but it will add another spice to the mix of tons of broken things in tier 10. Tier 10 only battles are already campy games with 3-6 hyper alpha TDs camping, arties splashing for 500-600 and stunning tanks for 20sec while heavy tanks are slinging 100% gold at each other because it's the only viable play. The viable mediums(which are becoming increasingly few with each new patch) either have impenetrable turrets or autoloaders so they can somewhat compete with the heavies(with gold spam of course). Now let's remove the decisionmaking from autoloader gameplay as well, and next we can add Japanese TDs with Type 5 gun and an autoloader to add some more interesting tanks into the game.


Edited by xXxROMMEL666TANKILLERxXx, 26 January 2018 - 04:49 PM.


jugilismaani #12 Posted 26 January 2018 - 04:47 PM

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View PostxXxROMMEL666TANKILLERxXx, on 26 January 2018 - 05:44 PM, said:

One of the few balancing factors of autoloaders has always been that they have to time their clip reload(or decide whether to reload at all after firing 2 shells) and they have to decide whether taking that marginal shot is worth it or not because they only have 4 shells in the clip. Autoloaders have also traditionally been defenseless during their reload and it has added depth to the autoloader gameplay(not to mention counterplay). Now this is all thrown out of the window and we'll have yet another tier 10 tank that can clip a tier 8 tank, and even if he misses a shot or two he can just reload a shell and finish it anyway. But hey, it'll probably get lowered DPM as a "balancing" factor so any bot can now succeed with an autoloader and the good players have zero reason to play it. Unless of course WG makes it OP.

 

This is basically going to be an "easymode of autoloaders" branch which will add nothing positive to the game. The game already has too many autoloaders and every other new branch seems to add yet another tier 10 autoloader to the game to break it even further. There's way too much burst damage at higher tiers already.

 

This is the first thing that came to my mind too. If the potential dpm is not much lower than other autoloaders these things are going to be ridiculous. There would be no downsides of being an autoloader. 

ares354 #13 Posted 26 January 2018 - 04:47 PM

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View PostxXxROMMEL666TANKILLERxXx, on 26 January 2018 - 04:44 PM, said:

One of the few balancing factors of autoloaders has always been that they have to time their clip reload(or decide whether to reload at all after firing 2 shells) and they have to decide whether taking that marginal shot is worth it or not because they only have 4 shells in the clip. Autoloaders have also traditionally been defenseless during their reload and it has added depth to the autoloader gameplay(not to mention counterplay). Now this is all thrown out of the window and we'll have yet another tier 10 tank that can clip a tier 8 tank, and even if he misses a shot or two he can just reload a shell and finish it anyway. But hey, it'll probably get lowered DPM as a "balancing" factor so any bot can now succeed with an autoloader and the good players have zero reason to play it. Unless of course WG makes it OP.

 

This is basically going to be an "easymode of autoloaders" branch which will add nothing positive to the game. The game already has too many autoloaders and every other new branch seems to add yet another tier 10 autoloader to the game to break it even further. There's way too much burst damage at higher tiers already.

 

Yep. WG will [edited]this up as they did with WT e100. 

Mimos_A #14 Posted 26 January 2018 - 04:49 PM

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Sounds interesting, but isn't this basically an autoloader without the drawbacks of an autoloader?...

Simeon85 #15 Posted 26 January 2018 - 04:49 PM

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Doesn't say what the intra-clip is? 

 

Also does this not somewhat remove the main drawback of an autoloader, vulnerability whilst reloading? 

 

Looks like a solid premium on initial stats, fast, decent enough pen, good enough view range, gun depression, decent mobility.

 

RIP T69 though, 181 pen, 0.36 accuracy. 2.7s aim time and 25s reload for 4 x 240, this thing is 212 pen, 0.32 accuracy, 2s aim time and the max reload is 16s, again for 4 x 240. 


Edited by Simeon85, 26 January 2018 - 04:50 PM.


imperiumgraecum #16 Posted 26 January 2018 - 04:50 PM

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So basically, Wargaming copying Armored Warfare? Hm..........

Not bad WG; you might as well remove arties from the game, like AW devs did :unsure:

Edited by imperiumgraecum, 26 January 2018 - 04:51 PM.


ROMMEL_DESSERTFOX_KAISER #17 Posted 26 January 2018 - 04:53 PM

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View PostSimeon85, on 26 January 2018 - 04:49 PM, said:

Doesn't say what the intra-clip is? 

 

It doesn't even matter. Either it'll be the new overpowered autoloader of choice if they make the intraclip and DPM competitive, or if the intraclip/DPM is meh it will be the "bot autoloader" designed for players who want to play autoloaders without learning a damn thing while the good players steer away from them because they take a more powerful tank that requires a little bit of planning and decision-making.

Edited by xXxROMMEL666TANKILLERxXx, 26 January 2018 - 04:53 PM.


Archaean #18 Posted 26 January 2018 - 04:54 PM

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I'm buying this tank.

Simeon85 #19 Posted 26 January 2018 - 04:56 PM

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View PostxXxROMMEL666TANKILLERxXx, on 26 January 2018 - 04:53 PM, said:

 

It doesn't even matter. Either it'll be the new overpowered autoloader of choice if they make the intraclip and DPM competitive, or if the intraclip/DPM is meh it will be the "bot autoloader" designed for players who want to play autoloaders without learning a damn thing while the good players steer away from them because they take a more powerful tank that requires a little bit of planning and decision-making.

 

It does matter because a long intra-clip makes autoloaders ineffective. 

 

A-la Emil 2 or 50120, who are two of the least scary auto-loaders in the game because even the most unaware targets can often get into cover before they can do their full clip. 

 

 



undutchable80 #20 Posted 26 January 2018 - 04:59 PM

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View PostSimeon85, on 26 January 2018 - 04:56 PM, said:

 

It does matter because a long intra-clip makes autoloaders ineffective. 

 

A-la Emil 2 or 50120, who are two of the least scary auto-loaders in the game because even the most unaware targets can often get into cover before they can do their full clip. 

 

 

 

Looked like 2,5 sec (ish) in the video...




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