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French super heavy tanks pt. 1


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LIL_Veky #1 Posted 28 January 2018 - 07:20 PM

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French superheavies. In the game files since 2013 (or earlier), never released. They are very interesting tanks; huge, slow, with good firepower and mediocre armour. And in most cases, come with with multiple turrets. Since we've seen a new game mechanic with Swedish and the upcoming Italian tanks, in this thread I will consider multi-turret mechanic implemented in the game as these tanks would be relesed alongisde it.

 

Before I start taking about the looks of the possible tech tree, let me provide my vision on how the multi-turret system would work (which is needed in order to balance these tanks).

 

The system would be actually quite simple, and not like the one we've seen on the Halloween special event. It would work something like this: you press a certain button, T, for an example, and you immediately switch to that turret, which would allow you to deal with multiple opponents at the same time, but you could also focus both turrets on the same target. Now, with this being explained, let's start the tech tree rundown.

 

I would propose either a mini branch, or a full tech tree. Taking the public data in consideration, we could make a full superheavy tech tree, but if WG starts digging, they could make a branch and a half, or even more.

Mini-branch:

Tier 2: FCM 1A

Stats:

Weight: 41 tons

Hull: 35/21/21

Turret: 35/35/35

Armament: 105 mm

Speed: 10 km/h

Balancing: huge, bad armour, horribly slow, gun only fires HE

 

Tier 3: Char 2C

 

char 2 c.jpg

 

Stats:

Weight: 69 tons

Hull: 45/22/22

Turret: 45/?/?

Armament: 75 mm

Speed: 15 km/h

Balancing: weak armor, horrible gun velocity, slow, turret can't turn 360 degrees

 

Tier 4: FCM 2C Bis Char FCM 2Cbis big.JPG

Stats:

Weight: 74 tons

Hull: 35/22/22

Turret: unkown, but was made of cast steel so definitely thicker than on Char 2C

Armament: 155 mm

Speed: unknown, something like 11-12 km/h considering it's 5 tons heavier than Char 2C

Balancing: give the gun bad stats and a long reload time, slow and big

 

Tier 5: FCM F1

FCMF1-1.jpg

Stats:

Weight: 139 tons

Hull: 100/100/100

Turret: 120/?/?

Armament: 90 mm main gun, 47 mm secondary gun

Speed: 20 km/h

Balancing: speed could be nerfed, extremely flat side armor, big weakspot on the main turret

 

So this is my mini-branch, which would be  really unique and interesting in my opinion. It's completely historical and thus doesn't require any buffs, but could be nerfed a little bit if needed. The second turret on the FCM F1 would be used for tracking enemies and then killing them with the main gun, or shooting at thinly armoured tanks. The 155 mm derp on FCM 2C Bis wouldn't be any scarier than Hetzer's 105 mm at tier 4, and would actually be useful against tier 5 and 6 opponents, and the FCM 1A at tier 2 would still be harassed by autoloaders just like the other paper tanks.

 

That's it for today, thanks for reading, and let me know your thoughts.


Edited by LIL_Veky, 28 January 2018 - 07:30 PM.


Pandabird #2 Posted 28 January 2018 - 07:25 PM

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I would enjoy multi gun vehicles, there's a higher skill ceiling in managing multiple weapons. Afaik last years halloween event was a big test for multi turret mechanics so who knows. My guess is skill floor is too high as well and wg doesn't want to scare away the idiots. Idiots pay good money.

 

 

Ps: the Saint-Chamond looks like a barrel of laughs, try fitting it into your mini branch dude :p


Edited by Pandabird, 28 January 2018 - 07:30 PM.


Derethim #3 Posted 28 January 2018 - 07:56 PM

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A 155mm on tier IV.. how in the fokkity fukink fuk?

 

Anyways, legasiini has already composed a more thorough branch of French SHTs, altough I'd give you +1 for effort, if I had any likes left :(

Google/search for it on these forums, you may like it.

View PostPandabird, on 28 January 2018 - 07:25 PM, said:

I would enjoy multi gun vehicles, there's a higher skill ceiling in managing multiple weapons. Afaik last years halloween event was a big test for multi turret mechanics so who knows. My guess is skill floor is too high as well and wg doesn't want to scare away the idiots. Idiots pay good money.

They're probably more focused on the italian branch now, but the Heloween event was a successfull test imo. Altough the SHTs should have a bit more HP, than your regular tanks on the same tier, as they're not very well armoured and you want to use both of the guns = you have to broadside like a battleship, which is cool as hell anyways.



Pandabird #4 Posted 28 January 2018 - 08:08 PM

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View PostDerethim, on 28 January 2018 - 08:56 PM, said:

A 155mm on tier IV.. how in the fokkity fukink fuk?

 

Anyways, legasiini has already composed a more thorough branch of French SHTs, altough I'd give you +1 for effort, if I had any likes left :(

Google/search for it on these forums, you may like it.

They're probably more focused on the italian branch now, but the Heloween event was a successfull test imo. Altough the SHTs should have a bit more HP, than your regular tanks on the same tier, as they're not very well armoured and you want to use both of the guns = you have to broadside like a battleship, which is cool as hell anyways.

 

I'd feel like captain blackbeard for sure :D

 

"Capn', we spotted a ship!" "yarr we go broadside. bring me red trousers!"

"Capn', it's the royal navy flag ship and i see an escort" "yarr bring me red coat!"

"Capn' they also have a TOG!" "yarr, correction, brown trousers i need"



MarcoStrapone #5 Posted 28 January 2018 - 08:40 PM

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we have enough useless supertrash, no need more.

Derethim #6 Posted 28 January 2018 - 08:41 PM

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View PostMarcoStrapone, on 28 January 2018 - 08:40 PM, said:

we have enough useless supertrash, no need more.

 

I NEED TRASH



leggasiini #7 Posted 28 January 2018 - 09:19 PM

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FCM F1 is too powerful for a tier 5, especially with secondary gun mounted. O-I Exp with more side armor and gun of BDR would be very broken at tier 5. 155 mm derp at tier 4 is also a big nope. FCM 2C bis is not really balanceable in-game and I wouldn't implement it at all. Its like even more minmaxed Jap heavy but with no armor so that would end up being broken in many ways...

 

A french super-heavy line is possible to tier 6, tier 7 with some unhistorical gun options, maybe even tier 8 with some unhistorical buffs. This just leaves tier 9/10 which could be very well just done by taking existing, very poorly known tank designs (like SEAM 220t) and then just making up stats to fit tier 9/10. 



LIL_Veky #8 Posted 28 January 2018 - 10:51 PM

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I think we have more than enough low tier sealclubbers in the game, so why not add sum supa heavies to counter that pest :)

 

155 mm at tier 4 would mean... yeah, you would one shot absolutely everything you hit (at tier 4), but then you would reload for ages, while also having trash gun stats; you would essentially be an arty, not really broken at all. 

As for the FCM F1, it could be a bit too strong in its tier, but that is not a novelty, is it? 



Derethim #9 Posted 28 January 2018 - 11:07 PM

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View Postleggasiini, on 28 January 2018 - 09:19 PM, said:

FCM F1 is too powerful for a tier 5, especially with secondary gun mounted. O-I Exp with more side armor and gun of BDR would be very broken at tier 5. 155 mm derp at tier 4 is also a big nope. FCM 2C bis is not really balanceable in-game and I wouldn't implement it at all. Its like even more minmaxed Jap heavy but with no armor so that would end up being broken in many ways...

 

A french super-heavy line is possible to tier 6, tier 7 with some unhistorical gun options, maybe even tier 8 with some unhistorical buffs. This just leaves tier 9/10 which could be very well just done by taking existing, very poorly known tank designs (like SEAM 220t) and then just making up stats to fit tier 9/10. 

What does the SEAM220t look like anyways?

Does it have seams?

I think they should just put the FCM 2c on tier VI and the F1 on tier VII and join them into the Amx 65t.



leggasiini #10 Posted 28 January 2018 - 11:21 PM

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View PostLIL_Veky, on 28 January 2018 - 11:51 PM, said:

I think we have more than enough low tier sealclubbers in the game, so why not add sum supa heavies to counter that pest :)

 

155 mm at tier 4 would mean... yeah, you would one shot absolutely everything you hit (at tier 4), but then you would reload for ages, while also having trash gun stats; you would essentially be an arty, not really broken at all. 

As for the FCM F1, it could be a bit too strong in its tier, but that is not a novelty, is it? 

 

1) The gun stats would be so trash that the FCM 2C bis be godawful to play with. Its like TOG with half of the armor that is tall as an O-Ni. You oneshot something, assuming you hit (unlikely), then you die instantly unless you have cover. FCM 2C bis is the most minmaxed tank you could ever possibly have on this game, way worse than FV4005 or even WT E100 (ultra-overkill alpha on platform that is slow, huge and poorly armored (even for a tier 4)). Trust me, its virtually impossible to balance it so that its both fun to play and not utterly broken. It will almost certainly end up being unfun AND broken anyway. Only way to balance that thing is to give the 155 derp same or slightly higher alpha than the 105mm derps, I.E 450-500. Bison has 150 mil and same alpha as 105 mils, I think, so its nor a problem. 

 

It wouldnt be OP, but it would be extremely broken because that damage but also being extremely unreliable. If anything, the tank would most likely be trash, even at tier 4, but just a very broken gameplay mechanic, and again, likely not fun to play. There also are billions of other options for tier 4 with French superheavies, so its not like there is an issue with lack of candidates.

 

2) Making a tank purposely too strong is just stupid and not in anyhow a good kind of novelty. FCM F1 is way too overarmored for a tier 5 with something that has a 90 mm gun. I mean, the armor would be balanceable, and 90 mm is also balanceable (BDR), but not both of them, especially not with multigun mechanic on top of that. Not to mention that it would make the BDR useless more or less.

 

 



leggasiini #11 Posted 28 January 2018 - 11:27 PM

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View PostDerethim, on 29 January 2018 - 12:07 AM, said:

What does the SEAM220t look like anyways?

Does it have seams?

I think they should just put the FCM 2c on tier VI and the F1 on tier VII and join them into the Amx 65t.

 

Practically nothing is known about the SEAM 220t (even more obscure design than the Type 4 O-Ro and Type 5 O-Ro Kai (known as Type 4 and Type 5 Heavies in-game, tier 9-10 Jap HTs), other than the fact it was utterly massive, some info about engines and so on. It most likely wasnt really any stronger than other French super-heavies, but given the lack of info, WG could do anything with it. Split that thing into tier 9/10 and you could make a full superHT line to tier 10. At least theoretically.

 

Minibranch would be okay, but would WG really bother to make 6 new tanks (tier 2-7) that leads to a line that already exists? I dont think so. Your best bet is to have a full line with that type of gameplay. Agreed with that or not, but basically you want a tier 10 or WG probably wint add French super-heavies ever to this game.


Edited by leggasiini, 28 January 2018 - 11:28 PM.


DracheimFlug #12 Posted 29 January 2018 - 08:37 AM

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I would think they would need actual functional armour to count as true superheavies, regardless of their total actual weight. As others have said, a 155mm gun at tier 4 would be ridiculous. 

Gardar7 #13 Posted 29 January 2018 - 09:14 AM

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Please, do not give any ideas for WG to work on more tanks. They should think about new maps finally.




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