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Enough with the tier X while on tier VIII!

tier matchmaking viii

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markangr #1 Posted 30 January 2018 - 08:08 PM

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Why are you letting the mm pick tier x with tier viii all the time, i understand why you do it, but all the time??? it is getting crazy, and it drives me out of the game slowly!!!

Snatch_The_AmmoRacks #2 Posted 30 January 2018 - 08:53 PM

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Because people will buy more credit packs realising tier 8 prem tanks are a waste of money and time.

kdaag #3 Posted 31 January 2018 - 11:09 AM

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You have to understand the whole point of grinding towards tier X is to be on top sometimes! Most of the time tier X games are already tier X only with ultimate gold spam. I'd say that at the most I get tier 8s in a third of my tier X games.


 

For you as a tier VIII having 3 tier X is not that much of a problem. The real problem is that WG continues to flood the mm with tier VIII. If they wanted to fix the mm they should instead sell premium tanks at more tiers...

 

 

 

 



unhappy_bunny #4 Posted 31 January 2018 - 11:30 AM

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View Postkdaag, on 31 January 2018 - 11:09 AM, said:

You have to understand the whole point of grinding towards tier X is to be on top sometimes! Most of the time tier X games are already tier X only with ultimate gold spam. I'd say that at the most I get tier 8s in a third of my tier X games.


 

For you as a tier VIII having 3 tier X is not that much of a problem. The real problem is that PLAYERS continue to flood the mm with tier VIII. If they wanted to fix the mm they should instead sell premium tanks at more tiers...

 

 

 

 

 

WG do not choose the tanks, it is the players that pick which tank they want to play. If more players pick T8's it is the players that flood the MM. 

It is a problem as it does seem to result in T8's having a greater chance of being bottom tier than any other tier of tank. How exactly WG can fix that I dont know, but if more players choose other tiers rather than T8, it might alieviate the situation. 

Maybe WG need to make T7&T9 tanks more appealing to players so the spread of tanks chosen is more even.


Edited by unhappy_bunny, 31 January 2018 - 11:33 AM.


dimethylcadmium #5 Posted 31 January 2018 - 11:38 AM

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View Postkdaag, on 31 January 2018 - 11:09 AM, said:

 

For you as a tier VIII having 3 tier X is not that much of a problem.

 

 

Yes no problem, only YOU can dig out two hulldown tier 10 mediums with tier 8 :)



T_H_F #6 Posted 31 January 2018 - 11:42 AM

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I took Ferdinand and T8 Chinese TD out for about 35 T8 games last night(grind),, i think i had 7 in T8(not bad), rest was T9 and mostly T10... so it tuff to play T8,,, but i think i still had a WR 48,65% last night, consider it T8 versus T10, it's not so bad...so T8 can have a effect even in T10 games..

Rati_Festa #7 Posted 31 January 2018 - 11:48 AM

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View Postkdaag, on 31 January 2018 - 11:09 AM, said:

You have to understand the whole point of grinding towards tier X is to be on top sometimes! Most of the time tier X games are already tier X only with ultimate gold spam. I'd say that at the most I get tier 8s in a third of my tier X games.

 

 

I played a lot of t10 games last night and noticed I am seeing far less t8's and t9's than I use to. WG seem to have worked an answer out for the T8 problem and thats to make more t10 only games. That isn't a great answer for me if that the reward for the "grind" to T10.

 

If they want to increase the number of T10 games they need to expand Grand Battles with 3-4 maps, not squash us into the maps we are currently having to use.



Carantanien #8 Posted 31 January 2018 - 12:03 PM

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View Postmarkangr, on 30 January 2018 - 07:08 PM, said:

and it drives me out of the game slowly!!!

 

Good, as we have way to many players with biased views "all the time".

 

 

 



Enforcer1975 #9 Posted 31 January 2018 - 12:05 PM

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View PostRati_Festa, on 31 January 2018 - 11:48 AM, said:

 

I played a lot of t10 games last night and noticed I am seeing far less t8's and t9's than I use to. WG seem to have worked an answer out for the T8 problem and thats to make more t10 only games. That isn't a great answer for me if that the reward for the "grind" to T10.

 

If they want to increase the number of T10 games they need to expand Grand Battles with 3-4 maps, not squash us into the maps we are currently having to use.

Tbh it's about time they addressed that issue. Tier 10 ist way too strong and shouldn't meet tier 8 too often. They should prioritize 5-10 and 15 mm for tier 10 tanks to make like better for tier 8 players. Similar should be done for tier 9 too, more 5-10 mm. Even if you "only meet" 3 top tiers with a tier 7 or 8 tank those can be too much when your top tiers suck. 



hedi2222 #10 Posted 31 January 2018 - 12:07 PM

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get an OHO and all your problems will be fixed.

But remember , a lonely oho is a sad oho

Aikl #11 Posted 31 January 2018 - 12:09 PM

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T10 not seeing T8s is just bullcrap. Even with Grand Battles turned on, I'm pretty ~70% of my T10 games for the last week have been 3-5-7. Practically all of them in a two-man platoon, usually not at peak times. It's not very challenging or fun in the long run, though it helps to not take a superheavy. Bit more of a challenge when you're not practically immune to seven out of fifteen enemy tanks.

 

 



xPraetoriaNx #12 Posted 31 January 2018 - 01:11 PM

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While I too hate to "constantly" go against enemies 2 tiers above me, with the current base MM system it's pure math.

Game picks 7 players from tier n, 5 players from tier n+1, and 3 from tier n+2 (yeah I didn't use "x" to avoid confusion).

That means, that the chance of you being one of the top tanks is 3/15, of being "middle tier" is 5/15, and of being bottom tier is 7/15. In percentages, that's 20% for top, 33,33(333)% for middle, and 46,66(666)% for bottom tier. But these are just "on paper" numbers, so it might wary depending on your luck. I started writing stuff down to make some stats, after 189 battles I was bottom tier in 49% of my matches (93 times).

 

So yeah, while it's frustrating as hell, it's easy to see why does it feel like that you're constantly the weakest in a battle.



SaintMaddenus #13 Posted 31 January 2018 - 01:23 PM

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I have recently been enjoying minecraft.     There is a flaw for T8 MM.   in T 10 I get more all T10 matches with a few T8s occasionally.     T9 battles appears to be a few T8's with me with the 3 T10s but for T8 its about 4/5 T10 battles with one battle I'll be top teir but very occasionally there will be T9 as top teir rather than T10.   So rare I didn't include it in my made up subjective "stats".



Rati_Festa #14 Posted 31 January 2018 - 01:23 PM

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View PostEnforcer1975, on 31 January 2018 - 12:05 PM, said:

Tbh it's about time they addressed that issue. Tier 10 ist way too strong and shouldn't meet tier 8 too often. They should prioritize 5-10 and 15 mm for tier 10 tanks to make like better for tier 8 players. Similar should be done for tier 9 too, more 5-10 mm. Even if you "only meet" 3 top tiers with a tier 7 or 8 tank those can be too much when your top tiers suck. 

 

Is that the long term solution though more pure T10 games? ( I do agree T8 is broken, I've stopped playing it almost unless pref mm tanks ) We can already see from some of the other posts that a lot of the experienced players are starting to revert to playing T9. I'm not sure why WG picked 3-5-7 did they reveal what was good about that setup, wouldn't 5-5-5 be better to spread the mix. Why does there have to be less higher tier tanks? in the +2 - 2 games?

 

For me pure T10 on some of the smaller maps is worse than 3-5-7 when I play a T8. Neither are a good experience imo.

 

 



Enforcer1975 #15 Posted 31 January 2018 - 01:39 PM

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View PostRati_Festa, on 31 January 2018 - 01:23 PM, said:

 

Is that the long term solution though more pure T10 games? ( I do agree T8 is broken, I've stopped playing it almost unless pref mm tanks ) We can already see from some of the other posts that a lot of the experienced players are starting to revert to playing T9. I'm not sure why WG picked 3-5-7 did they reveal what was good about that setup, wouldn't 5-5-5 be better to spread the mix. Why does there have to be less higher tier tanks? in the +2 - 2 games?

 

For me pure T10 on some of the smaller maps is worse than 3-5-7 when I play a T8. Neither are a good experience imo.

 

 

3-5-7 is so that a toon has the chance of being top tier. I played a few tier 10 games with a buddy yesterday and we had about half where we were top tier. We even had our toon and another tier 10 toon with 3 guys in a 5-10 mm. 

I agree that small maps are a problem and they need to introduce maps that are large enough for tier 9-10 gameplay then my suggestion of making two and one tier games a priority for tier 10 wouldn't be so bad. 


Edited by Enforcer1975, 31 January 2018 - 01:40 PM.


Rati_Festa #16 Posted 31 January 2018 - 02:03 PM

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View PostEnforcer1975, on 31 January 2018 - 01:39 PM, said:

3-5-7 is so that a toon has the chance of being top tier. I played a few tier 10 games with a buddy yesterday and we had about half where we were top tier. We even had our toon and another tier 10 toon with 3 guys in a 5-10 mm. 

I agree that small maps are a problem and they need to introduce maps that are large enough for tier 9-10 gameplay then my suggestion of making two and one tier games a priority for tier 10 wouldn't be so bad. 

 

Ok, that doesn't really answer the 5-5-5 question as you could still be top tier in a platoon. The even split of players across the tiers would mathematically improve the chances of T8's not being bottom tier as much as it would only have to provide 5 instead of 7 tanks.

 

The 3-5-7 is so reliant on the top 3 being half decent it demoralises half the team using XVM when they see 3 reds as top tier, at least if it was 5 top tier there would be more chance of a better mix of ability in the battle. Some of the matches are near forgone conclusions because of the mix of ability or the map/tank balance jap super heavies vs normal heavies on a city map for instance.



Enforcer1975 #17 Posted 31 January 2018 - 02:31 PM

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View PostRati_Festa, on 31 January 2018 - 02:03 PM, said:

 

Ok, that doesn't really answer the 5-5-5 question as you could still be top tier in a platoon. The even split of players across the tiers would mathematically improve the chances of T8's not being bottom tier as much as it would only have to provide 5 instead of 7 tanks.

 

The 3-5-7 is so reliant on the top 3 being half decent it demoralises half the team using XVM when they see 3 reds as top tier, at least if it was 5 top tier there would be more chance of a better mix of ability in the battle. Some of the matches are near forgone conclusions because of the mix of ability or the map/tank balance jap super heavies vs normal heavies on a city map for instance.

I don't think 5-5-5 will improve the game. You might as well have 5 bots in the tops tiers then you have 1/3 of your team being useless. There are more low tiers in a match to ensure that many good "David" can have a chance against few bad "Goliath" in case one team has useless top tiers but a good bottom tier, increase the number of top tiers then you basically eff the bottom tiers even more. I mean you must remember how useless you felt or maybe were in the old mm when you could be the only bottom tier in a 3 tier match match. At least i feel like i have a chance nowadays because i have more same level tanks i can fight. Now we have more broken tanks which even add more imbalance. 



OneSock #18 Posted 31 January 2018 - 03:08 PM

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To adjust for the number of tier X I see in my Ferdi, I now carry more HE rounds. pretty much everything will take some damage even if it's only 100-200dmg and knocking out modules/crew.

 

The trick is not getting spotted as everything will pen you.



Sfinski #19 Posted 31 January 2018 - 04:57 PM

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View PostOneSock, on 31 January 2018 - 04:08 PM, said:

The trick is not getting spotted as everything will pen you.

This. So dont play heavies and heavy tds below t9. Meds and lights work more or less against  +t2 mm. 







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