__Short Answer__ = a well equipped scout will spot a td at about 150-160 metres.

this website lets you work it out by punching in variables = http://www.wotinfo.n...camo-calculator

__Long complicated answer with detail below__ =

For a light tank the higher your spotting ability, the more chance to have to penetrate the camo value of a td behind a bush.

Lets say the td camo is Y

the bush camo is X

Therefore to spot you the light must have more spotting value than X+Y

The light will have a high view range number anyway as a base to start 100 Lt = 390 (alone this would not probably get over X+Y)

The light has no spotting perks (rubbish crew) = no chance

Uses Optics =10% probably another 60 metres or so

Uses food = adds 10% again in a different way so 20 metres or so

Has ventilation = adds 5%

Has situational awareness on loader/radioman = adds 3%

Has recon on commander = adds 2%

Has BIA adds a few extra metres.

Commander at 100% also gives a tiny bonus to each crew members perks.

Using an example worked out by a player nicknamed Dread;

**"WZ-132 View Range =**

400m

+ .10 X 400m (Coated Optics) = 440m

+ .02 X 440m (Recon) = 448.8m

+ *.03.663 X 448.8m (Situational Awareness) = 465.239544m

*Note: 10% of the Commander's skill applied to all crew. So Situational Awareness +3% becomes +3.3% from Ventilation and BIA. Commander is at 110% also from Ventilation and BIA.

So 10% of 110% is 11%. 11% of 3.3% is .363%. Add .363% to 3.3% = +3.663%

(D / 0.875)*(0.00375*P+0.5)

D = 465.239544 meters

P = 110 (100% Commander +5% BIA + 5% Vents)

(465.239544m / .875) X [(.00375 X 110) + .5] = 485.1783816 meters

WZ-132 View Range = 485.18 meters

**Borsig Camo Rating =**

[baseCamo * (0.00375 * camoSkill + 0.5)] + (camoAtShot + camoPattern + camoNet + environmentCamo)

22.51% base camo

+ 100% Camo Crew *(115.5 + 115.5 + 115.5 +105 / 4 = 112.875 average camo skill of all crew)

*Note: Camo crew skill is calculated as follows - 10% of Commander skill is applied to crew. Commander is at 105% from Brothers in Arms. Crew is at 105% from Brothers in Arms. 10% of Commander's 105% is 10.5%, +10.5% to every crew

member = 105% + 10.5% = 115.5%

.2251% X [(.00375 X 112.875) + 0.5] + (.2251% + .05% + *.15% + .50%)

.2251% X [(.00375 X 112.875) + 0.5] + .9251

.2251% X .92328125 + .9251

.207830609375 + .9251 = 113.3% or 1.133 CamoRating (Per in game mechanics, camo rating cannot exceed a value of 1. So 1.133 becomes 1.)

**WZ-132 View Range = 485.18 meters**

Borsig CamoRating = 1

**Spotting range formula = View range - [(view range - 50m) X CamoRating % ] **

485.18 meters - [1 X (485.18 - 50)]

485.18 - (1 X 435.18)

485.18 - 435.18 = 50 meters

**The answer to this hypothetical situation is then that the WZ-132 would not spot the Rhm.-B.WT until he was within 50 meters of him.** You will notice that this is proximity range detection. Meaning that the Borsig's CamoRating is so high, that if it has all the above skills and crew perks, is in a dense bush, does not move, and does not fire - It will not get spotted until the WZ-132 comes within proximity detection range (50m).

Most situations on the battlefield you encounter will not be this extreme. And rarely will an enemy tank's CamoRating be 100%, it will usually be in the 25-50% range. The principles of the formula still apply. It may seem like a lot of work, but really when you know all the variables and have practiced, the equation becomes quite easy. A more simple example would be as follows:

500m view range

.75 camo rating

500m - [(500 - 50 ) X .75)

500m - (450 X .75)

500m - 337.5

= 162.5m

The enemy tank will be spotted with the given values at 162.5 meters."

Kudos to Dread at here http://forum.worldof...and-camo-guide/

**Edited by arthurwellsley, 02 February 2018 - 12:24 PM.**