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Sixth sense

Sixth sense

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jeffz2018 #1 Posted 05 February 2018 - 11:31 PM

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Question about sixth sense.

 

Examples are always best.

 

Say, I have a 100% on Hetzer.

Commander has 6th sense.

If I move commander to Stug IIIG, will moved Hetzer commander retain 6th sense (possibly dormant 'till retrained to 100%)?

If I move him back to Hetzer, will he still have 6th sense and training 100% as before?

 



HugSeal #2 Posted 05 February 2018 - 11:37 PM

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Yes

Aikl #3 Posted 05 February 2018 - 11:41 PM

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Sixth sense still works if you 'loan' the crew to another tank. I'm grinding Chinese TDs that way. Puts me more even with most T4-5 players too. :P

Strappster #4 Posted 05 February 2018 - 11:49 PM

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View Postjeffz2018, on 05 February 2018 - 10:31 PM, said:

Say, I have a 100% on Hetzer.

Commander has 6th sense.

If I move commander to Stug IIIG, will moved Hetzer commander retain 6th sense (possibly dormant 'till retrained to 100%)?

 

Skills and perks will work at the level they were trained to before you moved him to the StuG but you won't gain any additional skills/perks xp until the main qualification is back to 100%.

 

View Postjeffz2018, on 05 February 2018 - 10:31 PM, said:

If I move him back to Hetzer, will he still have 6th sense and training 100% as before?

 

His sixth sense will still be there but if you've retrained him for the StuG, putting him back in the Hetzer will be treated as untrained crew, i.e. the main qualification will drop to 80%, assuming it's at 100% for the StuG.



VsUK #5 Posted 06 February 2018 - 02:55 PM

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Sixth sense. Something people, mainly meds & lights depend on. The main advantage of being a med or light over a TD & heavy, is a science fictional skill to know when the enemy can see you. But also defend aggressively proximity detection. By claiming, not having it would be unrealistic! 

Edited by VsUK, 06 February 2018 - 02:56 PM.


vasilinhorulezz #6 Posted 06 February 2018 - 03:01 PM

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every crew member has a crew qualification, and skills, perks.

Main crew qualification percentage doesn't affect skill, perk level.

If you retrain a commander to an other tank with credits and has a 100% Sixth Sense, he will still use the skill,

despite losing main qualification to 80% from 100%, but he can't get new skills or train skills more unless he gets it back to 100%.


Edited by vasilinhorulezz, 06 February 2018 - 03:01 PM.


250swb #7 Posted 06 February 2018 - 05:18 PM

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View PostVsUK, on 06 February 2018 - 01:55 PM, said:

 is a science fictional skill to know when the enemy can see you. But also defend aggressively proximity detection. By claiming, not having it would be unrealistic! 

 

In real life it is called intuition, born of experience, of knowing things like ambush points in the landscape or by studying a map. It has as little to do with science fiction as telling an angler they can't possibly know where the fish are because they can't be seen under the water.


Edited by 250swb, 06 February 2018 - 05:20 PM.


Martijn_mk2 #8 Posted 06 February 2018 - 05:23 PM

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View PostVsUK, on 06 February 2018 - 02:55 PM, said:

Sixth sense. Something people, mainly meds & lights depend on. The main advantage of being a med or light over a TD & heavy, is a science fictional skill to know when the enemy can see you. But also defend aggressively proximity detection. By claiming, not having it would be unrealistic! 

What are you trying to say here?

I dont understand.







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