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arty players shooting their won teammates "accidentally"


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RagingStrawberry #1 Posted 14 February 2018 - 03:15 PM

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i honeslty dont understand why wg havent already implement an instant "blue punishement" or temporary ban when friendly arty players pretty much only cause damage to a friendly vehicle or tk when they facehug an enemy vehicle, honeslty when arties take that shot they know they can do more harm than good but they can keep doing it without penalty while someones game gets ruined...and honeslty you can aim your shoot good enought so you dont affect your teamate...

uglycousin #2 Posted 14 February 2018 - 03:21 PM

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Because arty prevents camping, and sometimes you may want to prevent your own team from camping?

 

Me while posting this:


Edited by uglycousin, 14 February 2018 - 03:21 PM.


Cannes76 #3 Posted 14 February 2018 - 03:22 PM

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On top of that, suiciding should be considered harsh teamdamage as well.

Sfinski #4 Posted 14 February 2018 - 03:29 PM

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Own arty shoots me I shoot back. They'll learn eventually or at least I'll get even. 

Enforcer1975 #5 Posted 14 February 2018 - 03:50 PM

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Only if they punish players as well who still go facehug an enemy tank despite arty announcing that it's going to take a shot. 

baribal_80 #6 Posted 14 February 2018 - 03:54 PM

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View PostEnforcer1975, on 14 February 2018 - 02:50 PM, said:

Only if they punish players as well who still go facehug an enemy tank despite arty announcing that it's going to take a shot. 

 

Why would you punish that? The player who faceghugs is actually risking his "life" and is the one who prevents the enemy tank from going to the arty and killing him. Arty is not entitled to damage. It has to earn it without damaging allies. If you see an allied tank circling an enemy tank DONT SHOOT. So many times I've been tracked while circling heavies because "my damage"...

RagingStrawberry #7 Posted 14 February 2018 - 03:54 PM

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View PostCannes76, on 14 February 2018 - 04:22 PM, said:

On top of that, suiciding should be considered harsh teamdamage as well.

 

totally agree i report people suciding on purpose

RagingStrawberry #8 Posted 14 February 2018 - 03:58 PM

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View PostEnforcer1975, on 14 February 2018 - 04:50 PM, said:

Only if they punish players as well who still go facehug an enemy tank despite arty announcing that it's going to take a shot. 

 

 the thing is tho arty can hold his shot playing far back from safety...arty players have big fov hitting only your teammate its on ur own fault, you cant expect you team mate fighting an enemy tank fachugging to be safer from enemy tanks or circle him to play as per your demand, you play arty you are in the support role not in sabotage mode towards your teammates...plus as an arty player you are more than capable of taking a shot when people facehug in a way that you will not do more harm than good, their is a circle use it...

 

 

 

 

 


Edited by RagingStrawberry, 14 February 2018 - 04:00 PM.


Afdass #9 Posted 14 February 2018 - 04:08 PM

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"Must get the kill!" Everytime the situation is more than controlled and your own SPG decides to dump a shell anyways killing the teammate and letting the enemy alive and then, with all the inocence in the world says "sorry".

xx984 #10 Posted 14 February 2018 - 04:16 PM

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If friendly arty hits me when im face hugging some one i just go and TK them. They shoot me, i shoot them. its that simple, Its the only time i'd really TK  a friendly arty. If allied arty marks his shot then that's different and my own fault if i get hit. Even if they dont, if they apologise in chat i wont go and TK them, afterall shell could of been in the air before i face hugged. its these morons who damage you and then just go on like nothing happened that pisses me off.

Jumping_Turtle #11 Posted 14 February 2018 - 04:17 PM

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View Postbaribal_80, on 14 February 2018 - 03:54 PM, said:

 

If you see an allied tank circling an enemy tank DONT SHOOT.

 

If you see an arty targetting a tank dont sidehug it.

RagingStrawberry #12 Posted 14 February 2018 - 04:24 PM

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View PostJumping_Turtle, on 14 February 2018 - 05:17 PM, said:

 

If you see an arty targetting a tank dont sidehug it.

 

an active fighting tank is harder to play per an artys command than an arty holding or aiming better his shot....

Edited by RagingStrawberry, 14 February 2018 - 04:24 PM.


8126Jakobsson #13 Posted 14 February 2018 - 04:24 PM

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View PostJumping_Turtle, on 14 February 2018 - 04:17 PM, said:

 

If you see an arty targetting a tank dont sidehug it.

 

​But if you already are then arty can just click a few meters on the "safe" side and help with splash and stun. If his finger is that itchy.

baribal_80 #14 Posted 14 February 2018 - 04:25 PM

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View PostJumping_Turtle, on 14 February 2018 - 03:17 PM, said:

 

If you see an arty targetting a tank dont sidehug it.

 

The thing is sometimes sidehuging a tank is the only way to NOT GET SHOT. Arty not shooting that tank will not get shot for it. This is a BIG difference. Your opinion is silly because it assumes arty is somehow more entitled to damage than regular tanks. Especially since a side hugging tank can deal more damage than an arty. So someone should not decide to kill a full hp enemy tank because you want to deal 400dmg to a tier10? Sorry mate but learn not to shoot allies instead of being an entitled crybabie who needs the damage even if it hurts the team chances of wining. Typical arty player.

Jumping_Turtle #15 Posted 14 February 2018 - 04:28 PM

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View PostRagingStrawberry, on 14 February 2018 - 04:24 PM, said:

 

an active fighting tank is harder to play per an artys command than an arty holding or aiming better his shot....

 

I could be harder but when you see an arty targetting a tank with the T key it is not that hard to not drive into that circle. Or don't complain if you do and get hit/stunned.

Jumping_Turtle #16 Posted 14 February 2018 - 04:30 PM

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View Postbaribal_80, on 14 February 2018 - 04:25 PM, said:

 

Your opinion is silly because it assumes arty is somehow more entitled to damage than regular tanks.

 

It isnt. I find it silly if people complain for getting hit if the arty player makes lear where he is aming and firing. I never shoot if there is already an friendly player near the target. But when I am aiming on a solo tank and tyarget that I will be firing and a friendly tank drives close to him any wauy its not my fault if I hit him. It goes both ways.

RagingStrawberry #17 Posted 14 February 2018 - 04:33 PM

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View PostJumping_Turtle, on 14 February 2018 - 05:28 PM, said:

 

I could be harder but when you see an arty targetting a tank with the T key it is not that hard to not drive into that circle. Or don't complain if you do and get hit/stunned.

 

its not as simple as you want to make it....someimes facehugging circle the tank is your best chance of survival... and arty players will just take the shot, i mean if the dude is safe arty marks and then decided to facehug then yeah its the playesr fault but you missing the point...

RagingStrawberry #18 Posted 14 February 2018 - 04:35 PM

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View PostJumping_Turtle, on 14 February 2018 - 05:30 PM, said:

 

It isnt. I find it silly if people complain for getting hit if the arty player makes lear where he is aming and firing. I never shoot if there is already an friendly player near the target. But when I am aiming on a solo tank and tyarget that I will be firing and a friendly tank drives close to him any wauy its not my fault if I hit him. It goes both ways.

 

also dont forget arties playes in a more passive role away from the heat of the battle with a big fov, sometimes people drive in the target area cuz they never realized if you already took the shot ok not your fault but if you see them doing so and take the shot sorry but but its your fault

baribal_80 #19 Posted 14 February 2018 - 04:36 PM

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View PostJumping_Turtle, on 14 February 2018 - 03:30 PM, said:

 

It isnt. I find it silly if people complain for getting hit if the arty player makes lear where he is aming and firing. I never shoot if there is already an friendly player near the target. But when I am aiming on a solo tank and tyarget that I will be firing and a friendly tank drives close to him any wauy its not my fault if I hit him. It goes both ways.

 

So your shell flies 20s to a target? Because from what you say you point out you are targeting and that you are reloaded and suddenly right as you fire a tank appears next to him. A tank that was far away from the enemy tank and wasn't in no way forced to engage that tank so at least 50m away. Sorry but I call this BS. You tagged a target that you want to shoot and you still have some time to reload. Then you simply get angry the team didn't wait with dealing damage for you (because not doing damage to satisfy one arty is great for wining games) so you team damage and stun because you want to shoot anyway. You are just looking for an excuse so you invented a shell that flies for 15s or a tank that teleports. 

Jumping_Turtle #20 Posted 14 February 2018 - 04:40 PM

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View Postbaribal_80, on 14 February 2018 - 04:36 PM, said:

 

So your shell flies 20s to a target? Because from what you say you point out you are targeting and that you are reloaded and suddenly right as you fire a tank appears next to him. A tank that was far away from the enemy tank and wasn't in no way forced to engage that tank so at least 50m away. Sorry but I call this BS. You tagged a target that you want to shoot and you still have some time to reload. Then you simply get angry the team didn't wait with dealing damage for you (because not doing damage to satisfy one arty is great for wining games) so you team damage and stun because you want to shoot anyway. You are just looking for an excuse so you invented a shell that flies for 15s or a tank that teleports. 

 

No idea what game you play but my shells never take 15s or 20s.




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