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T67 needs a major nerf

T67

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Renesco #1 Posted 16 February 2018 - 03:47 AM

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A sizable portion of tier 4, 5 and 6 matches are dominated by T67s. Invisible T67s driven by some guy with 1,000 to 2,000 matches in the thing. The fact that they're so popular and can turn matches so easily means they're hugely OP. They've crazy camouflage and an insanely good gun. Nerf hard please.



Search_Warrant #2 Posted 16 February 2018 - 04:09 AM

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WG know its a stupid broken tank and havent bothered balancing that turd in years. they dont care about new players.

JocMeister #3 Posted 16 February 2018 - 06:19 AM

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View PostRenesco, on 16 February 2018 - 03:47 AM, said:

A sizable portion of tier 4, 5 and 6 matches are dominated by T67s. Invisible T67s driven by some guy with 1,000 to 2,000 matches in the thing. The fact that they're so popular and can turn matches so easily means they're hugely OP. They've crazy camouflage and an insanely good gun. Nerf hard please.

 

I have played a lot of T5-T7 lately and I havn´t seen that many?

gunslingerXXX #4 Posted 16 February 2018 - 07:25 AM

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One of the biggest problems in tier 5/6 is the gap in crew skills between veterans and new players in my opinion. This is especially noticable for the T67, put full camo crew with BIA and some view-range skills and it's a stupidly OP tank at tier 5.

 


Edited by gunslingerXXX, 16 February 2018 - 07:32 AM.


iztok #5 Posted 16 February 2018 - 07:30 AM

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> T67 needs a major nerf

Then there will TRULY remain no TD worth playing below tier-9. I'd say NO!



leggasiini #6 Posted 16 February 2018 - 08:26 AM

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It indeed deserves to be whacked with nerf hammer but WG dont care about the tier 5 so wont happen.

Kurat666 #7 Posted 16 February 2018 - 08:40 AM

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View PostRenesco, on 16 February 2018 - 04:47 AM, said:

A sizable portion of tier 4, 5 and 6 matches are dominated by T67s. Invisible T67s driven by some guy with 1,000 to 2,000 matches in the thing. The fact that they're so popular and can turn matches so easily means they're hugely OP. They've crazy camouflage and an insanely good gun. Nerf hard please.

I feel someone got his ar*e handed to him. Totally worth to start a whine thread. That T92 that deleted my AMX30 from 900hp should also have its own thread. Or can I just use this one? :girl:

 

EDIT: No, that tank is not op. Its the players who are playing it. Have u seen a bob in T67 to rule the game?


Edited by Kurat666, 16 February 2018 - 08:42 AM.


TurnedToDust #8 Posted 16 February 2018 - 08:52 AM

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View PostKurat666, on 16 February 2018 - 08:40 AM, said:

Have u seen a bob in T67 to rule the game?

 

Yes,



Aikl #9 Posted 16 February 2018 - 09:04 AM

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Why are you arguing when it can be more or less settled by posting the win rate curves and battles played compared to a few other T5s?

Baldrickk #10 Posted 16 February 2018 - 09:13 AM

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Yes it's OP. Though the curves likely look worse than they should because it's a sealclubbing tank of choice and people come back to play it with very good crews.

Should we care?
Not really, stick clear of open fields of death and carry some HE rounds.
Tier III light tanks can ram it to death and survive...

Thejagdpanther #11 Posted 16 February 2018 - 09:19 AM

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View PostTurnedToDust, on 16 February 2018 - 08:52 AM, said:

 

Yes,

 

And mutliple time. Sadly (the bob) don't even know that.

 

It need just a little touch, sick tired of huge nerfbats, just need only one of these nerfs:

top speed/agility

reload

camo



Simeon85 #12 Posted 16 February 2018 - 09:19 AM

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It should have been nerfed back when the Hellcat and KV-1S got their deserved nerfs.

 

IF WG is supposedly working through the tiers of balancing (though they claim to have finishes re-balacing tiers 8-10 LOL) then in theory it should be dealt with when they eventually get to tier 5, so sometimes in 2019 supposedly. 

 

T67 is usually the reason that 60% WR unicum on your team plays crap, you go look at his record after the game see 2-3k games in that tank and then his barely 50% WR in high tiers. 



JocMeister #13 Posted 16 February 2018 - 09:28 AM

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View PostTurnedToDust, on 16 February 2018 - 08:52 AM, said:

 

Yes,

 

Replay or it didnt happen...

 

Seriously though. The T67 is extremely good but it needs a very good player, a very good crew and the right map to carry games. It needs to be played actively to shine and bobs/plebs can´t do that.


Edited by JocMeister, 16 February 2018 - 09:30 AM.


undutchable80 #14 Posted 16 February 2018 - 09:35 AM

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View PostJocMeister, on 16 February 2018 - 09:28 AM, said:

 

Replay or it didnt happen...

 

Seriously though. The T67 is extremely good but it needs a very good player, a very good crew and the right map to carry games. It needs to be played actively to shine and bobs/plebs can´t do that.

 

Basically this. ^^

 

Played it for 100 games with 100% 0 skill crew when I was around 2k total and sucked balls in it (~550 WN8 & 43% WR). Took it out for a few games (4-5 I think) a week ago with 3+ skill crew and performed much better (~1800 WN8 average).



Simeon85 #15 Posted 16 February 2018 - 09:48 AM

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View PostJocMeister, on 16 February 2018 - 09:28 AM, said:

 

Seriously though. The T67 is extremely good but it needs a very good player, a very good crew and the right map to carry games. 

 

It really doesn't - 

 

Posted Image

 

A 48% WR player gets nearly a 2% boost playing the tank, sure the better the player the more the tank boosts them but as the curve shows it only really touches the reference line when it hits 45% players, 95% of the playerbase get a WR boost on average playing this tank.

 

Slightly above average players, 51-52% WR players start performing like blues in it, getting their WR boosted by about 3-4%. 

 

I'd say the main reason the tank does that is the gun, 115 alpha on tier 5 is actually pretty good, that will 3 shot other tier 5 TDs, 4-5 shot meds and the T67 gets insane DPM for it's tier, 2,248 base DPM on a tier where most tanks have around 400-500 hit points. That is more DPM than most tier 8 mediums. 

 

With slight high rolls a T67 can kill another T67 in about 5s, it can kill an M4 Sherman in under 8s.  I cannot think of another TD on any other tier that is able to kill a same tier medium so quickly, even the 183s generally need high rolls to kill fellow tier 10 mediums and they are then reloading for 23s, the T67 can kill another two meds in that time. 

 

DPM needs a heavy nerf, it should be like 1.5-1.6k tops

 



Baldrickk #16 Posted 16 February 2018 - 10:14 AM

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View PostSimeon85, on 16 February 2018 - 09:48 AM, said:

 

It really doesn't - 

 

Posted Image

 

A 48% WR player gets nearly a 2% boost playing the tank, sure the better the player the more the tank boosts them but as the curve shows it only really touches the reference line when it hits 45% players, 95% of the playerbase get a WR boost on average playing this tank.

 

Slightly above average players, 51-52% WR players start performing like blues in it, getting their WR boosted by about 3-4%. 

 

I'd say the main reason the tank does that is the gun, 115 alpha on tier 5 is actually pretty good, that will 3 shot other tier 5 TDs, 4-5 shot meds and the T67 gets insane DPM for it's tier, 2,248 base DPM on a tier where most tanks have around 400-500 hit points. That is more DPM than most tier 8 mediums. 

 

With slight high rolls a T67 can kill another T67 in about 5s, it can kill an M4 Sherman in under 8s.  I cannot think of another TD on any other tier that is able to kill a same tier medium so quickly, even the 183s generally need high rolls to kill fellow tier 10 mediums and they are then reloading for 23s, the T67 can kill another two meds in that time. 

 

DPM needs a heavy nerf, it should be like 1.5-1.6k tops

 

I can.  Any tier 4 TD with 105mm can one shot same tier medium.

I think the other tier 4 TDs are at least as fast as the T67 with their pew pew guns.

 



JocMeister #17 Posted 16 February 2018 - 10:33 AM

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View PostSimeon85, on 16 February 2018 - 09:48 AM, said:

 

It really doesn't - 

 

Posted Image

 

A 48% WR player gets nearly a 2% boost playing the tank, sure the better the player the more the tank boosts them but as the curve shows it only really touches the reference line when it hits 45% players, 95% of the playerbase get a WR boost on average playing this tank.

 

Slightly above average players, 51-52% WR players start performing like blues in it, getting their WR boosted by about 3-4%. 

 

I'd say the main reason the tank does that is the gun, 115 alpha on tier 5 is actually pretty good, that will 3 shot other tier 5 TDs, 4-5 shot meds and the T67 gets insane DPM for it's tier, 2,248 base DPM on a tier where most tanks have around 400-500 hit points. That is more DPM than most tier 8 mediums. 

 

With slight high rolls a T67 can kill another T67 in about 5s, it can kill an M4 Sherman in under 8s.  I cannot think of another TD on any other tier that is able to kill a same tier medium so quickly, even the 183s generally need high rolls to kill fellow tier 10 mediums and they are then reloading for 23s, the T67 can kill another two meds in that time. 

 

DPM needs a heavy nerf, it should be like 1.5-1.6k tops

 

 

You consider 2% higher WR as an indication it needs an immediate nerf?

 

When I look at VB addict it sits at 51.48% average WR. There are a tonne of other TDs higher than that. You think the SU-100M needs a nerf too or AT-8? They have higher WR than the the T67. S1 and Shitbarn as just below the T67 in WR curves. I´m not saying its a bad tank. Its a very good tank but its not so OPed it needs a massive nerf. Its just a tank that is easy to exploit by very good players. Nerfing it might make them move to another tank but it will hurt "normal" players.

 

I just cant believe people have such a big problem with this tank when we have abominations like Type 4&5, Maus, 907 and, 268 v4 in the game. Those are gamebreaking tanks that completely ruined 3 tiers....T67 is an insignificant problem compared to that.


Edited by JocMeister, 16 February 2018 - 10:33 AM.


m44t #18 Posted 16 February 2018 - 10:34 AM

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It is OP no doubts but is it so hard to counter? Whenever I see one in enemy team i play accordingly (no driving into open fields, few HE into most obvious bushes and a lot of patience, breaking cover fot t67 is almost instant death)I have one in my garage - started playing when i had no clue about anything in WOT and when u are tomato - tank like this one can pull u through. Nerfing it? fine with me I don't play it more than 2-3 times a week. But I wouldn't do that cause every game should have some fun part for newbs. I'd rather see nerfs coming to maus/type 5 and latest russian abominations (yes obj268-4).

 

my 2 cents :)



Azgabast #19 Posted 16 February 2018 - 10:43 AM

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This tank is pretty much a glass cannon just like the Skorp G at tier 8 for example. It's got speed and dpm, but no armor. Also, being a turreted td, its turret turns very slowly.

It's my most played tank, I fell in love with it the instant a platoon of 2 people raped me a long time ago in their (back then) t49s.

I use it to abuse camo and view range, which can get to 445 with a maxed out crew + binoculars, no premium consumables.

I agree the DPM is out of this world for that tier, but that it also gets 1 shot a lot by any 105mm HE gun found on many t5 meds and t4+ tds. 

As long as it is not overperforming by a long margin, I don't think it will get any attention.



Enforcer1975 #20 Posted 16 February 2018 - 10:46 AM

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View PostJocMeister, on 16 February 2018 - 09:28 AM, said:

 

Replay or it didnt happen...

 

Seriously though. The T67 is extremely good but it needs a very good player, a very good crew and the right map to carry games. It needs to be played actively to shine and bobs/plebs can´t do that.

They confuse a bot having a high damage game after his team is gone while camping base with actually playing the tank as it should be played. 







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