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Can somebody explain?


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Condono #1 Posted 17 February 2018 - 02:23 PM

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*Touches his manly 1mm beard* May some gentlemen explain what is happening here?

 



Axelfoley666 #2 Posted 17 February 2018 - 02:27 PM

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1st mistake, you were not in a Russian tank.

2nd mistake, you were trying to shoot a Russian tank.



passi_96 #3 Posted 17 February 2018 - 02:29 PM

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About a quarter of your aim circle was blocked by that wall. That means there was a roughly 25% chance that you would hit that wall, and so you did. It's just how numbers work in this game.

ThebaldEagle #4 Posted 17 February 2018 - 02:32 PM

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Easy expleration is you did miss.

Difficult explenation you probely had packet loss so sight seems to sit straight on on your screen but not on the server



Condono #5 Posted 17 February 2018 - 02:36 PM

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View Postpassi_96, on 17 February 2018 - 03:29 PM, said:

About a quarter of your aim circle was blocked by that wall. That means there was a roughly 25% chance that you would hit that wall, and so you did. It's just how numbers work in this game.

 

I know what you mean. I just realized that I could turn this into a meme since the barrel itself was straight but somehow it ended up missing a target 30 meters away and hitting a wall somehow. I had WTF when it hit a wall and I had to watch that replay again for like 2 times :teethhappy: It is just a game so I don't mind even though this rubbed me a wrong way a little bit.

Edited by Condono, 17 February 2018 - 02:37 PM.


AvengerOrion #6 Posted 17 February 2018 - 02:43 PM

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The KV-85 clearly deployed a gravity well decoy behind him.

 

:rolleyes:



hasnainrakha57 #7 Posted 17 February 2018 - 02:51 PM

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View PostAxelfoley666, on 17 February 2018 - 01:27 PM, said:

1st mistake, you were not in a Russian tank.

2nd mistake, you were trying to shoot a Russian tank.

Sooo true well said!



Element6_TheSprout #8 Posted 17 February 2018 - 02:52 PM

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In the real world it would of course be impossible for the shell to hit the wall given the direction of the barrel, unless the barrel was so soft that it wobbled when you pulled the trigger. But you were unlucky, even if as someone mentioned the wall covers some of the bloom, there is less chance that the shell will hit the outermost part of it compared to the area close to the center. The problem is that the shell will always hit something within the circle, but the distance to it is irrelevant, so you can even hit a wall by way of the shell taking a 45 degree turn when you shoot, if you are even closer to the corner than you were here. The trajectory of the shell is also calculated from the base of the gun and not the end of the barrel. 

 

Nice meme though :)



RamRaid90 #9 Posted 17 February 2018 - 02:59 PM

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Shell had to land somewhere....unfortunately for you  the wall was in that somewhere.

NUKLEAR_SLUG #10 Posted 17 February 2018 - 03:14 PM

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It works exactly the same way when you hit that 2 pixel high scout tank at 500m. So long as it's inside your reticle when you pull the trigger there's a miniscule chance the shell will go exactly where it need to go. Unless KV2 in which case 50/50.

Solstad1069 #11 Posted 17 February 2018 - 03:53 PM

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Kind of reminds me of playing battlefield 3, when i was using that antitank missile and just as it was about  to hit the tank, they deployed smoke and the missile turned 90 degress and missed.

A real wtf moment :)



JuicyProduction #12 Posted 17 February 2018 - 04:30 PM

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This reminds me how nice it is having a fully aimed  circle cover the ENTIRE side of an enemy tank. That means according to WG it should be 100% chance to at least hit the tank. But nah I have shells fly over and under tanks in several consecutive shots. Then I noticed more and more that the circle actually expands before the shell leaves the barrel. makes me wonder tbh. Oh well, accuracy is more and more irrelevant in this game. Just snapshot/take half aimed shots. if rng says yes you will hit and if it say no you won't regardless of your accuracy. Then enjoy people calling you an aimbotter because they are delusional to how much of this game is actually based on luck, not skill.

antyss08best #13 Posted 17 February 2018 - 04:32 PM

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View Postpassi_96, on 17 February 2018 - 01:29 PM, said:

About a quarter of your aim circle was blocked by that wall. That means there was a roughly 25% chance that you would hit that wall, and so you did. It's just how numbers work in this game.

 

No, its impossible on that distange the chance to miss is 0.1%

Edited by antyss08best, 17 February 2018 - 04:43 PM.


vasilinhorulezz #14 Posted 17 February 2018 - 04:51 PM

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View Postantyss08best, on 17 February 2018 - 04:32 PM, said:

 

No, its impossible on that distange the chance to miss is 0.1%

 

Based on what math?

Edited by vasilinhorulezz, 17 February 2018 - 04:52 PM.


Dzikusek94 #15 Posted 17 February 2018 - 04:54 PM

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View Postvasilinhorulezz, on 17 February 2018 - 03:51 PM, said:

 

Based on what math?

 

Based on Prem acc, prem tank and gold ammo, ofc.

vasilinhorulezz #16 Posted 17 February 2018 - 05:00 PM

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View PostDzikusek94, on 17 February 2018 - 04:54 PM, said:

 

Based on Prem acc, prem tank and gold ammo, ofc.

 

Fort Knox for the win :izmena:.

Dzikusek94 #17 Posted 17 February 2018 - 05:04 PM

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View Postvasilinhorulezz, on 17 February 2018 - 04:00 PM, said:

 

Fort Knox for the win :izmena:.

What, do you have any other answer?



VsUK #18 Posted 17 February 2018 - 06:13 PM

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It was a shot up close. If the shot hit the wall, at distance it would be miles out. Shots don't deviate that much away from the centre point. If they did, it would be useless using SPG's. Also, the end of his gun almost comes is beyond that bit of wall. So there's no physical way his shot could have hit the wall. Accuracy is at its best up close. At distance, any shell movement in the air accounts for a bigger hit zone. Up close, he shouldn't have missed. Only reason he did, was because the RNG decided he shouldn't kill that tank & live. So made the shot do something impossible! 

Edited by VsUK, 17 February 2018 - 06:21 PM.


NUKLEAR_SLUG #19 Posted 17 February 2018 - 06:15 PM

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View Postantyss08best, on 17 February 2018 - 04:32 PM, said:

 

No, its impossible on that distange the chance to miss is 0.1%

 

0.1% isn't 0.0%

 

View PostVsUK, on 17 February 2018 - 06:13 PM, said:

It was a shot up close. If the shot hit the wall, at distance it would be miles out. Shots don't deviate that much away from the centre point. If they did, it would be useless using SPG's. 

 

Shots can land anywhere within the reticle, that's the point. Their distribution is clustered towards centre mass but that doesn't preclude extreme values at either edge. As I'm sure you're intimately aware this is why aimbots aren't that useful.


Edited by NUKLEAR_SLUG, 17 February 2018 - 06:20 PM.


Element6_TheSprout #20 Posted 17 February 2018 - 06:19 PM

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View PostVsUK, on 17 February 2018 - 06:13 PM, said:

It was a shot up close. If the shot hit the wall, at distance it would be miles out. Shots don't deviate that much away from the centre point. If they did, it would be useless using SPG's. 

What?

 

If you play SPGs you will notice that when you shoot at long distances the fully aimed bloom can be so big that it can cover many tanks, you can miss by a country mile. At any rate, SPGs shoot at probably max 1000m distance on the largest maps, which isn't really that far. And shots can and will sometimes land exactly at the border of the bloom. Play an SPG and sit in TD mode and notice how big the bloom is if you imagine your target at the other end of the map.






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