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Update 1.0: Beta 4


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Community #1 Posted 01 March 2018 - 05:43 PM

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Check out the changes and join the next round of the Beta!

The full text of the news item

Kandly #2 Posted 01 March 2018 - 05:52 PM

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Guys, don't forget about the feedback topics as well! ;)

 

(Also adding the patch notes here for visibility)

 

Fixed Issues

  • Fixed the issue related to inappropriate behavior of the Close button in the vehicle preview window. Now, when clicking the Close button, the player goes back to the Garage.
  • Fixed the issue, when the Valentine II was displayed as the Valentine I tank in the Garage.
  • Fixed the issue, when the aiming circle elements did not respond to changing transparency.
  • At square C2 on the Glacier map, vehicles no longer can drive inside the ship that keeps them from driving out.
  • On the Nebelburg map, the collision model of a particular building now matches the real model.
  • Edited some names of the graphics settings in the game client.
  • Edited the penetration decals of HE shells.
  • Fixed the client crashes upon minimizing and maximazing it in WinXP.
  • Fixed the issue related to improperly displayed vehicle track textures.
  • Fixed the issue related to improperly displayed styles on enemy vehicles.
  • Now, Emblems are displayed properly.

 

Known Issues

  • The penetration marker is always red on some vehicles. 
  • The fullscreen mode is not saved.
  • Issues related to texture details are observed on the Glacier map.
  • On the Ensk map, a chimney remains hovering after the structure is destroyed.
  • When the track effects are disabled, tesselation is displayed partially on the rollers.
  • Freezes in some cases when the player's vehicle is destroyed.
  • FPS drop in the sniper mode when aiming through semi-transparent bushes.
  • Low performance at the Ultra settings during the first seconds after loading a map.
  • Performance drops in some cases when switching to the sniper mode.
  • Performance drops when objects are destroyed by the HAVOK technology.
  • When in the full-screen mode, the signal (game) frequency does not correspond to the screen refresh rate.
  • Sound gets muted in one of the channels.
  • Sometimes, the actual default state of the map border does not correspond to the map border default option.

 

Other Changes

  • Fixed a number of issues related to various map objects.
  • Only one server (WoT CT P1) will be available, when this test stage is launched. The launch of the WoT CT P2 server will be announced separately.


KLguns #3 Posted 01 March 2018 - 06:06 PM

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When are you gonna make an EU test server?? How can you even get any viable test results from the current server, its only full of russian KIDS doing nothing but teamdamage...

MajorTom75 #4 Posted 01 March 2018 - 06:17 PM

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Still updating... but reading the notes I fail to see that Obj 268 4 or Obj 430U have been rebalanced?! Is it then even worth it to test?!

sir_alex_ice #5 Posted 01 March 2018 - 06:52 PM

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Are you insane? Why in God's name are you still supporting Windows Xp? Microsoft is not supporting Xp!!

Ironbyron #6 Posted 01 March 2018 - 07:01 PM

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glad to see that no one will waste real life time on this company's updates

 

WG worked so hard to piss off players...

now i bet in the next "tests" they will free giveaway bonds and just pray that some new player will even bother....

 



RostigerNageI #7 Posted 01 March 2018 - 07:24 PM

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  • Fixed the client crashes upon minimizing and maximizing it in WinXP.

so there are really human beings using potatos instead of PCs? wtf? Sure XP was good, but like I said: "WAS"...


Edited by RostigerNageI, 01 March 2018 - 07:25 PM.


Smegger213 #8 Posted 01 March 2018 - 07:46 PM

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I see that most of the unfixed issues are still there.

 

How hard is it to make sure the client saves fullscreen mode setting.



PaveBo2 #9 Posted 01 March 2018 - 10:10 PM

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The firs problem that i see in this patch is that the gras no longer move when the track get over and some bushes dont move to. I am on ultra setting so it shood move.

Edited by PaveBo2, 01 March 2018 - 10:10 PM.


Apocalypse111 #10 Posted 01 March 2018 - 10:48 PM

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Hello. I saw this : "Low performance at the Ultra settings during the first seconds after loading a map.". My recommended settings are at "Maximum" and I have the same problem. Specs: GTX 970, 8 GB RAM, i7-930, OS: Windows 10. When I disable some options like the grass, lower the antialiasing etc. my fps should increase but instead it drops by 10-15.

Krmpa_1 #11 Posted 01 March 2018 - 11:54 PM

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will wg finally realize that there are people playing game in 4k and would like to be able to read text..., and maybe someday add interface scaling aka 4k support??

Revengeful_OAP #12 Posted 02 March 2018 - 12:02 AM

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Tried CT1 today FPS was awful terrible lag after 3 games it was un playable.

will try again tomorrow .



SlyMeerkat #13 Posted 02 March 2018 - 12:37 AM

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Nice stuff, really looking forward to the new update :)

Szatanshow #14 Posted 02 March 2018 - 07:46 AM

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In Garage screen saver - you should make Ui disappears 

Consider adding a color change possibility for team colors (not colorblind mode)


Edited by Szatanshow, 02 March 2018 - 09:14 AM.


magnus417 #15 Posted 02 March 2018 - 09:52 AM

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Getting the same experience as a few others have mentioned.  FPS is good on max settings @ 3440 x 1440 ~98 fps gsync.  Ping is higher than normal server @ around 40 - 80.  However, the lag and in particular the input lag was terrible.  Pressing a button would take a very visible amount of time for the action to occur on screen.  Had to give up after 2 games it was completely unplayable.

SIR_DIMITRIOS #16 Posted 02 March 2018 - 10:12 AM

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View PostRostigerNageI, on 01 March 2018 - 06:24 PM, said:

  • Fixed the client crashes upon minimizing and maximizing it in WinXP.

so there are really human beings using potatos instead of PCs? wtf? Sure XP was good, but like I said: "WAS"...

 

moron the game run very good in xp better than the win 10 moron...................!!!!!!!!!!!!!!!!!!

teroguy #17 Posted 02 March 2018 - 10:32 AM

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Where are new russian t10 tanks???

890 #18 Posted 02 March 2018 - 01:30 PM

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View PostKrmpa_1, on 02 March 2018 - 12:54 AM, said:

will wg finally realize that there are people playing game in 4k and would like to be able to read text..., and maybe someday add interface scaling aka 4k support??

 

https://wgmods.net/535/

 

Try thisone. It will help.



sifis_21 #19 Posted 02 March 2018 - 01:30 PM

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great new graphics. game now is a shinny turd. unplayable but shinny.

Velutious #20 Posted 02 March 2018 - 03:09 PM

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I was way more excited about this patch until I found out that 5 maps are going out of rotation; Swamp, Windstorm, Mittengard, Stalingrad & Sacred Valley. Most players I'm currently playing with agree with me that there's already a lack of playable maps, and yet they're removing 5 extra (even though some of them weren't great, they kept a certain level of variety in the game). Hope the new/reworked maps (Klondike, Widepark, Kharkov, Highway, Province, Pilsen, Minsk, Poland, Asian Map?) will be released soon.




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