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Beta 4 de la actualización 1.0


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Community #1 Posted 01 March 2018 - 05:43 PM

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¡Descubrid los cambios y uníos a la próxima ronda de la beta!

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Delhroh #2 Posted 01 March 2018 - 06:06 PM

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¡Cuarte fase del testeo de la actualización 1.0!

 

Os recomiendo encarecidamente participar con vuestros comentarios y/o opiniones en este nuevo test, especialmente en los testeos de mapas... si hay algo que NO os gusta de un mapa, ¡comentarlo en la sección del foro de los comentarios de la prueba pública! Hay un hilo abierto para cada mapa y apenas tienen participación por vuestra parte. Cualquier comentario y/o opinión es muy importante para nosotros.

 

Un saludo.



manu20015 #3 Posted 01 March 2018 - 06:52 PM

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¿INTEL? Dios a saber qué es, ojalá nos deis una sorpresa muy grande el día de lanzamiento : )

Saitama_en_tanque #4 Posted 01 March 2018 - 09:22 PM

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Cuales son las novedades de la Beta 4?

 



Delhroh #5 Posted 05 March 2018 - 04:19 PM

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View PostSaitama_en_tanque, on 01 March 2018 - 09:22 PM, said:

Cuales son las novedades de la Beta 4?

 

 

Ahí van las notas del parche:

 

 

Main Changes

  • Added the Color Adjustment option (Graphics -> Color Adjustment section).
    The option allows adjusting saturation, brightness, and contrast OR using one of the preset filters. Color Adjustment can be performed both in the Garage and in battle. All changes will be applied immediately. For convenience, the Color Adjustment hint will be displayed to players in first several battles.

Fixed Issues

  • Fixed the issue of improperly displayed decals when hitting the terrain.
  • Fixed the issue of intensive flickering of ice.
  • Fixed the issue of reload time displayed improperly to a observer in Team Training.
  • Fixed the issue when a chimney remained hovering after the structure was destroyed on the Ensk map.
  • Fixed the issue of client hanging on the queue screen.
  • Fixed the issue of FPS drops in the sniper mode when aiming through semi-transparent bushes.
  • Fixed the issue of the refresh rate mismatch when switching to the full-screen mode.


Known Issues

  • The penetration marker is always red on some vehicles. 
  • The fullscreen mode is not saved.
  • Issues related to texture details are observed on the Glacier map.
  • When the track effects are disabled, tesselation is displayed partially on the rollers.
  • Freezes in some cases when the player's vehicle is destroyed.
  • Low performance at the Ultra settings during the first seconds after loading a map.
  • Performance drops in some cases when switching to the sniper mode.
  • Performance drops when objects are destroyed by the HAVOK technology.
  • Sound gets muted in one of the channels.
  • Sometimes, the actual default state of the map border does not correspond to the map border default option.

Other Changes

  • Fixed a number of map-related issues.

Edited by Delhroh, 05 March 2018 - 04:19 PM.





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