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Reticle not following the aim?


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Sabroan #1 Posted 03 March 2018 - 10:02 PM

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Hi,

I've noticed this "bug?" before where the reticle doesn't align with my aim, EG: 
https://imgur.com/r836vHw
https://imgur.com/6qqDSFk

Why is this happening? Where is real aim? Anyone else had this "bug"?

K_A #2 Posted 03 March 2018 - 10:08 PM

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Your aim autocorrects for range, so when you aim at something, the shell actually fires above the target and then drops down while in the air so that it hits the target. In those screenshots you're aiming at air, there's nothing in your crosshairs your aim can lock onto to adjust for the shell drop, so the shell will start flying in a straight line and then drop somewhere behind the hill/rock/sandcastle above which you're aiming.

Edited by K_A, 03 March 2018 - 10:08 PM.


DracheimFlug #3 Posted 03 March 2018 - 10:16 PM

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View PostSabroan, on 03 March 2018 - 10:02 PM, said:

Hi,

I've noticed this "bug?" before where the reticle doesn't align with my aim, EG: 
https://imgur.com/r836vHw
https://imgur.com/6qqDSFk

Why is this happening? Where is real aim? Anyone else had this "bug"?

 

What K_A said. It is a 'feature.' Personally it drives me crazy... and not in the good way. :izmena:

Balc0ra #4 Posted 03 March 2018 - 10:28 PM

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You are aiming at the sky. One sight is where you are aiming, the other is where the gun us aiming. And when you aim at a sky like that above a ridge line. Gun won't have the same fire line vs the sky if you will.

Sabroan #5 Posted 04 March 2018 - 12:57 PM

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Ah that explains it. That's kind of annoying. I figured it's just some bug and it would fire where my mouse is aiming and not where game reticle is. Thanks everyone, this has been driving me for a loooong time. 

Balc0ra #6 Posted 04 March 2018 - 12:59 PM

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View PostSabroan, on 04 March 2018 - 12:57 PM, said:

Ah that explains it. That's kind of annoying. I figured it's just some bug and it would fire where my mouse is aiming and not where game reticle is. Thanks everyone, this has been driving me for a loooong time. 

 

It is. Same thing can happen when you aim at a tank behind a bush that's spotted from a lower position then him. As in aiming up. But he gets de-spotted just before you fire. Thus the aim is now on the skybox and not the location the tank was in. As you can't aim on air if you will. So the aim jumps up and shot goes over. Annoying. But at the same time it makes sense in a way. Thus why blind fire shots aimed a skybox should always be a bit lower then you expect.

Edited by Balc0ra, 04 March 2018 - 01:01 PM.


DracheimFlug #7 Posted 04 March 2018 - 06:06 PM

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View PostBalc0ra, on 04 March 2018 - 12:59 PM, said:

 

It is. Same thing can happen when you aim at a tank behind a bush that's spotted from a lower position then him. As in aiming up. But he gets de-spotted just before you fire. Thus the aim is now on the skybox and not the location the tank was in. As you can't aim on air if you will. So the aim jumps up and shot goes over. Annoying. But at the same time it makes sense in a way. Thus why blind fire shots aimed a skybox should always be a bit lower then you expect.

 

No. It makes NO sense. No gunner would suddenly decide to target the far horizon rather than where they expect the enemy to be adjusting for shell flight time, merely because the target moved or is no longer in direct line of sight. This garbage even happens for arty in overhead view. 

Homer_J #8 Posted 04 March 2018 - 06:15 PM

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View PostDracheimFlug, on 04 March 2018 - 05:06 PM, said:

 

No. It makes NO sense. No gunner would suddenly decide to target the far horizon rather than where they expect the enemy to be adjusting for shell flight time,

Hint: There is no gunner.






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