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4th mark mod?


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TheOddRogue #1 Posted 27 March 2018 - 02:53 PM

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Is there any such thing? you get 4th stripe after 100%?

 

Lets say that the mod also somehow remember that you got 100% while using the mod despite new patches and reinstallment of the mod, I guess this'd require a database of some sorts for every mod user, maybe it requires to much resources, to expensive? I'd happily donate 5 euros to such a mod just saying. 

 

Honestly if done right it could be the most significant mod in a long while.

 

Anything on the horizon?


Edited by TheOddRogue, 27 March 2018 - 02:55 PM.


Balc0ra #2 Posted 27 March 2018 - 02:55 PM

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It would have to work in the same way XVM does. If you don't want to lose it after every patch. If you want to keep it. You need server data to keep that around for all it's users. And the more that use it, the less cheap it will be to keep it going.

TheOddRogue #3 Posted 27 March 2018 - 02:56 PM

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View PostBalc0ra, on 27 March 2018 - 01:55 PM, said:

It would have to work in the same way XVM does. If you don't want to lose it after every patch. If you want to keep it. You need server data to keep that around for all it's users. And the more that use it, the less cheap it will be to keep it going.

 

Is XVM solely run by donations?

dimethylcadmium #4 Posted 27 March 2018 - 03:06 PM

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I really don't get what you're saying.

 

Block Quote

 Lets say that the mod also somehow remember that you got 100% while using the mod despite new patches and reinstallment of the mod, I guess this'd require a database of some sorts for every mod user, maybe it requires to much resources, to expensive? I'd happily donate 5 euros to such a mod just saying. 

 

how is this relevant to WG implementing a 4th gunmark for 100%?

 

Also it's pretty pointless, no one can consistently maintain a 100%,and I don't see why should you get a 4th mark because you managed to keep a 100% gunmark rating for 2 battles.

 

Most people who 3mark a tank usually stay around the 95% after they do it, I don't see anyone keeping a 100% in the long run


Edited by dimethylcadmium, 27 March 2018 - 03:08 PM.


L4NDe #5 Posted 27 March 2018 - 03:37 PM

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Whats the point of this mod? It seems to be pretty useless.

Dr_ownape #6 Posted 27 March 2018 - 03:48 PM

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I can't see it being "significant" TBH as not many people are that anal about getting to 100%

 I've got near (99.?%) on both the AMX 50 100 and Skoda T50 but the outcome is usually a toxic session that leads to you losing lots of silver for no noticeable outcome; hence I gave up as I suspect most folk do.



TheOddRogue #7 Posted 27 March 2018 - 03:50 PM

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View Postdimethylcadmium, on 27 March 2018 - 02:06 PM, said:

I really don't get what you're saying.

 

 

how is this relevant to WG implementing a 4th gunmark for 100%?

 

Never mentioned anything about WG implementing, I'm talking about a standalone mod with a standalone database. 

 

View Postdimethylcadmium, on 27 March 2018 - 02:06 PM, said:

 

 

Also it's pretty pointless, no one can consistently maintain a 100%,and I don't see why should you get a 4th mark because you managed to keep a 100% gunmark rating for 2 battles.

 

 

Speak for yourself, I've seen plenty people accomplish this, skill4ltu for example consistently does this on the RU server. 

 

View Postdimethylcadmium, on 27 March 2018 - 02:06 PM, said:

 

Most people who 3mark a tank usually stay around the 95% after they do it

 

That's not really true, it varies alot, some people hover around 95%, some hover between 95-100%, most fall back to around 85-90% because they aren't tryharding anymore since they already got the 3marks. 

 

View PostL4NDe, on 27 March 2018 - 02:37 PM, said:

Whats the point of this mod? It seems to be pretty useless.

 

I don't think everyone shares that opinion. 

TheOddRogue #8 Posted 27 March 2018 - 03:51 PM

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View PostDr_ownape, on 27 March 2018 - 02:48 PM, said:

I can't see it being "significant" TBH as not many people are that anal about getting to 100%

 I've got near (99.?%) on both the AMX 50 100 and Skoda T50 but the outcome is usually a toxic session that leads to you losing lots of silver for no noticeable outcome; hence I gave up as I suspect most folk do.

 

yeah you're right, I guess it'd be mainly used by the top of the top, no widespread use amongst pubbies. True. 

 

Or maybe the pubbies want to 4mark their t67's? Who knows?

 

I mean it doesn't really matter if it ets widespread use anyway since a big part of 3marking a tank is seeing those stripes on your own barrell, it's not only about showing off to others during games.


Edited by TheOddRogue, 27 March 2018 - 03:53 PM.


Sirebellus #9 Posted 27 March 2018 - 03:55 PM

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Hi Oddrogue

You were the top pupil in class today - well done!
Have this gold star to stick on your wallchart

Teacher

Dr_ownape #10 Posted 27 March 2018 - 03:56 PM

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View PostTheOddRogue, on 27 March 2018 - 02:51 PM, said:

 

yeah you're right, I guess it'd be mainly used by the top of the top, no widespread use amongst pubbies. True.

 

Or maybe the pubbies want to 4mark their t67's? Who knows?

 

I mean it doesn't really matter if it ets widespread use anyway since a big part of 3marking a tank is seeing those stripes on your own barrell, it's not only about showing off to others during games.

 

 

well Clan battles in IDEAD are toxic from the start if you don't have that 3rd mark on your tank. You are chosen as the ritual "lamb to the slaughter" as clearly you are not worthy to sit at the back and snipe



Browarszky #11 Posted 27 March 2018 - 04:07 PM

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View PostSirebellus, on 27 March 2018 - 02:55 PM, said:

Hi Oddrogue

You were the top pupil in class today - well done!
Have this gold star to stick on your wallchart

Teacher

 

Gold star? Wow things have improved. We only had red and.. uhm.. black stars. :hiding:

dimethylcadmium #12 Posted 27 March 2018 - 04:12 PM

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View PostTheOddRogue, on 27 March 2018 - 03:50 PM, said:

Never mentioned anything about WG implementing, I'm talking about a standalone mod with a standalone database. 

- Don't see why would anyone waste time on this, if you run the mod and others don't, they won't see your 4th mark. Instead of wasting modders time, ask some modeler to make you a remodel of a tank with 8 gunmarks, that should be enough

 

Speak for yourself, I've seen plenty people accomplish this, skill4ltu for example consistently does this on the RU server.

- and how many skill4ltu's are there? 100 mega unicums per 25k players. don't see how this mod concerns you though, you have no 3-marked tanks.

 

That's not really true, it varies alot, some people hover around 95%, some hover between 95-100%, most fall back to around 85-90% because they aren't tryharding anymore since they already got the 3marks. 

- it averages out in the end to 95%. that's why the 3rd gunmark is 95 and not 100. if it were 100, 3rd gunmarks would be very rare.

 

edit: this mod would also bring even more toxic gameplay, as people who can't reach 100% would desperately do everything in their power to reach 100%, enhancing camping, kill stealing, focusing on lower tiers bc easy damage, xvm focusing and any other malicious behavior.


Edited by dimethylcadmium, 27 March 2018 - 04:15 PM.


TheOddRogue #13 Posted 27 March 2018 - 04:25 PM

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View Postdimethylcadmium, on 27 March 2018 - 03:12 PM, said:

 

edit: this mod would also bring even more toxic gameplay, as people who can't reach 100% would desperately do everything in their power to reach 100%, enhancing camping, kill stealing, focusing on lower tiers bc easy damage, xvm focusing and any other malicious behavior.

 

Camping to 3mark? LOL. gl with that at highers tiers. You need to be aggressive so you can get assisted dmg. If this tactic fails for 3marking, how the hell would it be valid for a 4th mark. 

 

Killstealing? You realize a kill is usually a shot with less damage than a non lethal damaging penetration, people who 3mark will usually let the teammates have their kills so they can focus on dealing damage to the still living tanks. 

 

Focusing on lower tiers for easy damage? Yeah this happens occasionally, but by chewing up the lower tiers you will leave the top tiers isolated and easier to kill. But true this can be a bad thing. 

 

I highly doubt someone who is skilled enough to 3mark higher tier tanks would use XVM, because they realize what a disease it is and they are usually focused by arty. But then again there are outliers, *cough* QB *cough*.

 

But yeah there will be some toxicity. But not much more than there already is.


Edited by TheOddRogue, 27 March 2018 - 04:26 PM.


Edweird #14 Posted 27 March 2018 - 04:27 PM

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View PostTheOddRogue, on 27 March 2018 - 01:53 PM, said:

Is there any such thing? you get 4th stripe after 100%?

 

Lets say that the mod also somehow remember that you got 100% while using the mod despite new patches and reinstallment of the mod, I guess this'd require a database of some sorts for every mod user, maybe it requires to much resources, to expensive? I'd happily donate 5 euros to such a mod just saying. 

 

Honestly if done right it could be the most significant mod in a long while.

 

Anything on the horizon?

 

I think they should have as many marks as can fit on the barrel and why oh, why can we not have MOE on tier 1-5?

 

I want my seal clubs to show how much blood I spilled 



dimethylcadmium #15 Posted 27 March 2018 - 04:29 PM

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View PostTheOddRogue, on 27 March 2018 - 04:25 PM, said:

 

Camping to 3mark? LOL. gl with that at highers tiers. You need to be aggressive so you can get assisted dmg. If this tactic fails for 3marking, how the hell would it be valid for a 4th mark. 

 

Killstealing? You realize a kill is usually a shot with less damage than a non lethal damaging penetration, people who 3mark will usually let the teammates have their kills so they can focus on dealing damage to the still living tanks. 

 

Focusing on lower tiers for easy damage? Yeah this happens occasionally, but by chewing up the lower tiers you will leave the top tiers isolated and easier to kill. But true this can be a bad thing. 

 

I highly doubt someone who is skilled enough to 3mark higher tier tanks would use XVM, because they realize what a disease it is and they are usually focused by arty. But then again there are outliers, *cough* QB *cough*.

 

But yeah there will be some toxicity. But not much more than there already is.

 

all in all, the cons outweigh the pros. like I said, it's easier and less harmful to remodel tanks with added gunmarks (others won't see them)

fwhaatpiraat #16 Posted 27 March 2018 - 04:29 PM

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Got the Indien panzer to 100% yesterday with a 1000dmg game or so. I think the current system is fine. 3 is more aesthetic than 4 imo.

TheOddRogue #17 Posted 27 March 2018 - 04:34 PM

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View Postfwhaatpiraat, on 27 March 2018 - 03:29 PM, said:

Got the Indien panzer to 100% yesterday with a 1000dmg game or so. I think the current system is fine. 3 is more aesthetic than 4 imo.

 

Yeah i think many people share that sentiment. But an optional mod for people who want to see the 4th one can't hurt. 

fwhaatpiraat #18 Posted 27 March 2018 - 04:41 PM

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View PostTheOddRogue, on 27 March 2018 - 04:34 PM, said:

 

Yeah i think many people share that sentiment. But an optional mod for people who want to see the 4th one can't hurt. 

Mod makers can probably make that quite easily as a skin. It will be client side, so only you can see it though.

 



TheOddRogue #19 Posted 27 March 2018 - 04:56 PM

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View Postfwhaatpiraat, on 27 March 2018 - 03:41 PM, said:

Mod makers can probably make that quite easily as a skin. It will be client side, so only you can see it though.

 

 

That'd be perfect, exactly what I'm looking for. 

Pandabird #20 Posted 27 March 2018 - 05:21 PM

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Paint a stripe and a star on your monitor

Problem solved




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