Jump to content


More full HP ammoracks after 1.0 release ?

ammorack damage often 1.0

  • Please log in to reply
10 replies to this topic

Hamsterkicker #1 Posted 29 March 2018 - 08:05 AM

    Warrant Officer

  • Player
  • 32981 battles
  • 532
  • [TRCD] TRCD
  • Member since:
    08-08-2011

Is it only me or is it really true that the chance of a full health ammorack is more common than before 1.0?

 

Or is the animation more clear so I tend to notice it better?  I for one had the experience to be ammowrecked from full HP by one shot of an Emil 1 in my Centurion 7/1,  and I myself did take out another object 268 vs 4 in one shot or a full HP T34 85 M in one shot when driving a T3485 myself? That is 3 ammowrecks in just 12 battles played. 

 

What I don't like is that you do a certain move as you know you can take a hit.. and then boom you are dead..

 



PUNISHER989_EU #2 Posted 29 March 2018 - 08:08 AM

    Corporal

  • Player
  • 3541 battles
  • 104
  • Member since:
    09-11-2013

View PostHamsterkicker, on 29 March 2018 - 09:05 AM, said:

Or is the animation more clear so I tend to notice it better? 

 

 

Its that hey, nothing else has changed to make ARs more frequent. 



Rage_Quit_Inc #3 Posted 29 March 2018 - 08:33 AM

    Corporal

  • Player
  • 5211 battles
  • 192
  • [RQI] RQI
  • Member since:
    06-26-2013
It may be as the graphical updates you notice them more in battle as they are more visually spectacular!

kejmo #4 Posted 29 March 2018 - 08:38 AM

    Warrant Officer

  • Player
  • 27905 battles
  • 648
  • Member since:
    11-07-2011

Me however found out that the physics is waaaay too much sensitive. 

 

Example, crossing a "1mm rock" causes your tank to make moves like it has 1 tonn, and not 50+ tonns, spinning around like insane for 180 degrees and turning over. 

 

 



SharpBlue #5 Posted 29 March 2018 - 09:18 AM

    Corporal

  • Player
  • 51869 battles
  • 173
  • Member since:
    09-03-2011
I have noticed in game more, but I agree it's the GFX not a "feature"

Homer_J #6 Posted 29 March 2018 - 09:58 AM

    Field Marshal

  • Beta Tester
  • 27652 battles
  • 29,000
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View PostHamsterkicker, on 29 March 2018 - 08:05 AM, said:

Is it only me 

Yes.

And we get this topic after every patch, so if only half of you were right then we would be blowing up in garage by now.



Chull #7 Posted 29 March 2018 - 10:06 AM

    Corporal

  • Player
  • 31674 battles
  • 119
  • Member since:
    04-21-2012
I have noticed, just once and without a replay that theres a slight delay on an ammo rack kill, I shot an IS3, fraction of a second later a team make also shot him, I got the kill with ammo rack symbol, thought it was burning->ammo rack damage, hence the delay, checked after game results, and I didnt set him on on fire, it was a straight ammo racking, but I didn't get the full HP due to the team mate getting some damage just after I shot. I assuming its all lag related etc, but was definitely a weird one.

mortalsatsuma #8 Posted 29 March 2018 - 10:38 AM

    Lieutenant

  • Player
  • 13106 battles
  • 1,600
  • Member since:
    06-13-2014
Oh look, it's this topic again......:facepalm:

VarzA #9 Posted 29 March 2018 - 11:07 AM

    Second Lieutenant

  • Player
  • 18081 battles
  • 1,120
  • [USAGI] USAGI
  • Member since:
    06-17-2011

View PostHamsterkicker, on 29 March 2018 - 08:05 AM, said:

Is it only me or is it really true that the chance of a full health ammorack is more common than before 1.0?

 

Or is the animation more clear so I tend to notice it better?  I for one had the experience to be ammowrecked from full HP by one shot of an Emil 1 in my Centurion 7/1,  and I myself did take out another object 268 vs 4 in one shot or a full HP T34 85 M in one shot when driving a T3485 myself? That is 3 ammowrecks in just 12 battles played. 

 

What I don't like is that you do a certain move as you know you can take a hit.. and then boom you are dead..

 

 

Too few games played to be 'scientific' but yeah, i noticed it.

I'm currently playing both LTTB and T-44 in parallel to finish grind for T-54 light/T-54 and i've been getting ammo racked from full hp in both from unusual guns (played these tanks/lines before the patch too).

 

I can understand getting ammo racked by 150mm+ guns, because of the very high caliber, but in my cases it happend from a Centurion 7/1 (105mm) and Conqueror (120mm). These are the 2 i remember atm quite well because they happened yesterday.

Since 1.0 i played over 200 games and i doubt it has happend more than 4-6 times, but it's noticeable because previously i do not remember getting ammo racked from full health .... i did get ammo racked through double tap though (1st shot ammo racks you and in a fraction of a second later another shot hits the ammo rack again killing you).

This is while i played a lot of german tanks and french tanks, including the CDC.


Edited by VarzA, 29 March 2018 - 11:09 AM.


IncandescentGerbil #10 Posted 29 March 2018 - 12:07 PM

    Second Lieutenant

  • Player
  • 35666 battles
  • 1,443
  • Member since:
    11-24-2015
I have been driving around in a state of ammorackedness for as long as I can remember. Speaking of which, does anyone know which tier X medium is least likely to get ammoracked? Published DPMs are all very well, but if your gun spends half yhe battle at half speed...

vasilinhorulezz #11 Posted 29 March 2018 - 12:18 PM

    Second Lieutenant

  • Player
  • 22780 battles
  • 1,097
  • Member since:
    09-26-2014

OP, you forgot to mention the accuracy nerf in your post.

As in every patch accuracy is always worse.

:popcorn:






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users