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mr2323 #1 Posted 05 April 2018 - 10:39 PM

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if u agree that we need system  that transfers accounts withing regions pls respond so we can make possibility to for the players that moved to different region and having high pings bcz of their location there should be an option which allows you to transfer account on different region 

Jumping_TurtIe #2 Posted 05 April 2018 - 10:48 PM

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Yes, I would so buy a Waffle E-100 in China and transfer my acount back to EU ;)

Homer_J #3 Posted 05 April 2018 - 10:51 PM

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There is a system, it has been used many times, but if you ask they will say no.

NUKLEAR_SLUG #4 Posted 06 April 2018 - 02:46 AM

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They really should allow it, there can't be that many people that would even want to and if it's an account in good stead that's just good PR.

Strappster #5 Posted 06 April 2018 - 02:53 AM

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You have my support. It's not a player's fault when a server relocates and we should be modern enough to accept that some people will relocate to other regions too. There's no reason I can see why an account can't be migrated given that we're all playing on the same version of the game.*

 

 

 

 

 

* With the possible exception of the Chinese servers because reasons. Although we can review their replays so there doesn't seem to be a material difference in the software.



Cast0r #6 Posted 06 April 2018 - 05:04 AM

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Yes, so i can play NA server where most people can understand English

 



mr2323 #7 Posted 06 April 2018 - 05:45 PM

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i send tickets about it and they were like nope u cant and i was like what the [edited]man ill pay money because i have 150 ping when i play or more so 

LeLuna #8 Posted 06 September 2018 - 04:49 AM

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I hope to play my wargaming.eu account in wargaming.na

Hemiger #9 Posted 06 September 2018 - 05:29 AM

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Oddly enough na server has less ping spikes, ping just is a few hundred higher. That said i dont think they have officially used the transfer system since the end of beta timeish when na server was first opened. There is another reason in denying it as na server had quite a few promotion campaigns and sales at some point so premium tanks and gold were much easier to get so someone might get them there and transfer back which would be problematic. This is similiar to the chinese server issue but less extreme.

Homer_J #10 Posted 06 September 2018 - 08:09 AM

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View PostHemiger, on 06 September 2018 - 05:29 AM, said:

Oddly enough na server has less ping spikes, ping just is a few hundred higher. That said i dont think they have officially used the transfer system since the end of beta timeish when na server was first opened.

NA server was opened before the EU one.  Closed beta for the EU meant playing on the NA server, the two were split during late beta.

 

And WG have transferred players from the RU server to the EU on mass, and when the SEA server was being set up they offered free transfers off the NA server.

 

Eventually the NA server will become uneconomic, then they will have to decide what to do with the few active players remaining.



Schuubi96 #11 Posted 08 September 2018 - 09:29 PM

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I understand, that they don't want people to start transferring all around the globe just to catch the best deals and tanks and whatnot... but there should be an exeption for people like me, how opened up their account years ago, and, as life goes, they relocated to another continent. i mean, they have all our data. when i tried, successfully, to reactivate my american account because i lost access to my old email address, they new in which town in australia, under which provider i registered it. now they know that i am living in germany, so... we don't just want to switch around for the gain of deals. i want to play with my good old account from back in the days where i have tier X and couple premium... i invested quite some money in it, but now i cannot play it with my european friends, that is pathetic tbh.

 

now, i have started a new european account but it is not the same and i feel the need to also invest real money, to get where i was on the american server. so wargaming cashes in twice with me. i think that is the main reason. and that is very sad. i love the game, since i joined in 2011. but feeling to get ripped off, is a real bummer.

 

think about making exeptions to players who had to relocate to a different continent or timezone. don't loose your oldest and humblest players. i spent more than 500$ on it since i started and i wouldn't mind to keep investing in my first account, but for that money, i want to use it, wherever i live. is that not understandable?



sgtYester #12 Posted 08 September 2018 - 10:03 PM

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it should be possible , but like only once per year?  so no server hopping for deals and ofc when u have tanks u can play on other servers but not on eu they become inactive.

Bennie182 #13 Posted 09 September 2018 - 08:19 AM

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View PostNUKLEAR_SLUG, on 06 April 2018 - 02:46 AM, said:

They really should allow it, there can't be that many people that would even want to and if it's an account in good stead that's just good PR.

good reason for them to not invest time in it, as:

1 it only helps a small amount of people

2 it doesn't gain them any money

 

simple..



RamRaid90 #14 Posted 09 September 2018 - 08:27 AM

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View PostBennie182, on 09 September 2018 - 07:19 AM, said:

good reason for them to not invest time in it, as:

1 it only helps a small amount of people

2 it doesn't gain them any money

 

simple..

 

Charge for it.

shikaka9 #15 Posted 09 September 2018 - 11:08 AM

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if ya suk in EU, you think you not gona suk in AS, RU and NA?

Schuubi96 #16 Posted 12 September 2018 - 09:05 AM

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View PostBennie182, on 09 September 2018 - 08:19 AM, said:

good reason for them to not invest time in it, as:

1 it only helps a small amount of people

2 it doesn't gain them any money

 

simple..

 

how about someone like me, who already spent hundreds of dollars in this game and other wargaming products? I haven't spent that much for other games by far. yes, I would agree to pay a fee, but only because I understand that every tanker is equal, no matter if played 10 battles and spent 0€ or with 10k battles and 500+€ spent ...
08:08 Added after 3 minutes

View Postshikaka9, on 09 September 2018 - 11:08 AM, said:

if ya suk in EU, you think you not gona suk in AS, RU and NA?

 

you doen't get it. it is not about choosing your favorite server! it is about people who moved their RealLifes from one continent to another. In my case Australia to Germany. Back in Australia the European server was unplayable with 400+ pings. so I chose the american server and built up a great account. years later, back to europe... can't use my precious account - well I can, (with bad pings) but not with friends and clans in this time zone. had to openup a new account to do that.

Y0RICK_EU #17 Posted 23 October 2018 - 04:44 AM

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I agree that it's a necessity. Part of the decline in player base has been due to its absence. Some people will argue for and some against this however it's not rocket science and I take myself as an example...

I once started in SEA and built a small account. My life then took me to Europe with permenent intent, and during my 8months there I built a medium-large account. Unfortunately things didn't pan out and life took me back to Oceania. I had invested both time and money into both accounts. However by that time the EU account by far exceeded its SEA counterpart and so I had no intent to begin anew. Playing EU from Oceania is also a poor option given the connectivity. And no matter what argument is thrown at me, once you get a grip of all that life has to offer and throw at you, you know this BS of starting anew isn't worth your time anymore given the alternatives. It might swing if you're under 25 with heaps of spare time but once you adult properly, you punch on with solutions that lead you forward. And in my books, THIS is where WG fails in that respect. A good business model would never allow client loss of that scale, especially when revenue is impacted and the solution of dedicating a department to this matter at player cost is within reach. The absence of a solution given years of player requests speaks volume for the respect they have for their clientbase. They try hard to spin you excuses but the savvy know it is possible as it has been conveniently done during mass transfer windows. There are measures that can be put into place to suit their needs (i.e. server balancing, etc...), they just have to study it properly and cross that bridge rather than keep creating client dissatisfaction.

 

Apologies for the rant. It is nice to voice it again.

From my end, I casually check the feeds for MTW but I'll never touch that game again unless they overcome this issue. Only then will I get back into it seriously as I once did. I strongly expect it to be the case for many others. The alternative for some would be to open an account and casually play for free and continue living the dream of a transfer one day. Ultimately WG is severely hampering revenue generation through this. As a person from the service industry where we know for a fact that customer satisfaction not only yields return revenue but business growth, WG's inactivity on this baffles me.
Queue in the "if you're not happy move on" and the "WG don't care, they make enough". lol lesson #1 - in business there is never enough rev when growth stares you in the noggin.



Y0RICK_EU #18 Posted 23 October 2018 - 04:56 AM

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View PostBennie182, on 09 September 2018 - 08:19 AM, said:

good reason for them to not invest time in it, as:

1 it only helps a small amount of people

2 it doesn't gain them any money

 

simple..

 

Poor eval there.
1) I think you'll find it involves an enormous amount of players. Welcome to life and the prospects of travelling.
2) Too easy... Harry refuses to start anew and stops playing > WG loses a revenue source and invites negative word of mouth > WG allows the transfer at a cost (FYI money gained) > Harry gets back into the game, renews his regular gaming including premium purchases (FYI rev saved and potentially increased via gameplay and word of mouth) > the more this is done, the more the playerbase is salvaged and the game maintains its appeal. the less it is done, the snowball effects takes place and it's a downward spirral.
No matter how you try to spin it, refusing clients this feature given what life throws at you is setting yourself up for failure. However slow it will happen. Eventually, life and competition will take over.

250swb #19 Posted 23 October 2018 - 08:18 AM

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View PostY0RICK_EU, on 23 October 2018 - 03:56 AM, said:

No matter how you try to spin it, refusing clients this feature given what life throws at you is setting yourself up for failure. However slow it will happen. Eventually, life and competition will take over.

 

Just as re-rerolling should be banned switching accounts between servers potentially means players could be entering the game with hidden advantages not available to 'straight' players. I think if you put it like that and asked for a vote among players who've developed their accounts carefully and not tried to statpad they'd all say 'No!' to switching. There is no way to treat EU players fairly if an NA player has been getting the 'bribes' they receive to play the game, or the SEA server means being a big fish in a little pond imports the same stats and equipment. It is enough that if you open a new account on another server you can start again, you take all the knowledge and gameplay skills with you, that should be enough of a boost.



arthurwellsley #20 Posted 23 October 2018 - 08:49 AM

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1. Make CN account.

2. Purchase Chieftain mk.VI on CN account.

3. Purchase Waffentrager e100 on CN account.

4. Purchase 907 on CN account.

5. Purchase GOLD Type 59 on CN account.

6. Pay to transfer CN account to EU.

7. FUN!






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