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So these invisible walls after 8 years

invisible wall

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Kaito_Haibara #1 Posted 07 April 2018 - 11:51 AM

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shot_015.jpgshot_016.jpgshot_017.jpg

I think I don't need to say more,

I thought new engine + maps was gonna fix this issue, but i thought too much, its rus devs after all.



brumbarr #2 Posted 07 April 2018 - 11:56 AM

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what?

unhappy_bunny #3 Posted 07 April 2018 - 11:58 AM

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Why dont you think you need to say more?

What is it with players these days? Post a screenshot and say things like,

"Title says it all" or "Dont need to say any more"

 

Try explaining exactly what your problem is. 

Was it you wanted to back up more but the red line stopped you? 



Cobra6 #4 Posted 07 April 2018 - 12:08 PM

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It's just Wargamings atrocious hitbox modelling at work if anything, they seem to have a hard time lining up visible geo and hitbox geo at key map locations......

 

Cobra 6



FluffyRedFox #5 Posted 07 April 2018 - 12:08 PM

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yes

TsundereWaffle #6 Posted 07 April 2018 - 12:10 PM

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It's on a lot of maps, also a lot of rocks where you can shoot through the edge. But hey, hitboxes are hard right?

ArchitectARC #7 Posted 07 April 2018 - 12:11 PM

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there is too many invisible walls, too many. After 1.0 patch come, it increased significantly.

ThinGun #8 Posted 07 April 2018 - 12:27 PM

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Yes, there is.  However, also there isn't,  So, it's a definite maybe.

Jigabachi #9 Posted 07 April 2018 - 01:14 PM

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Yes. It got worse.
Nothing more to say.

CmdRatScabies #10 Posted 07 April 2018 - 01:27 PM

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View PostJigabachi, on 07 April 2018 - 01:14 PM, said:

Yes. It got worse.
Nothing more to say.

 

To be expected when they just replaced all the maps but lets see if they fix it or whether we just get more features that some players know about & others don't.

Bordhaw #11 Posted 07 April 2018 - 01:50 PM

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View PostTsundereWaffle, on 07 April 2018 - 11:10 AM, said:

It's on a lot of maps, also a lot of rocks where you can shoot through the edge. But hey, hitboxes are hard right?

 

Same as you can shoot through train tracks etc.

crnakoza #12 Posted 07 April 2018 - 08:52 PM

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It's the maps not the engine. Just like Cobra6 said, collision models and visual models do not match, so what you see is not always what is really there. TBH this isn't really hard to fix either, once the problematic spot is known it's only a matter of moving some vertices around, preferably on the collision model. But knowing how much WG is engaged with stuff like that, maybe in a year or so.

Homer_J #13 Posted 07 April 2018 - 09:04 PM

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I don't see any invisible walls.

Skrill_Craft #14 Posted 07 April 2018 - 09:12 PM

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2 invis hitboxes on mines at the rocks in the middle, they are frustrating since the recticule says you can pen and hit the oponents tank and your shell gets absorbed by the invis hitbox 

crnakoza #15 Posted 08 April 2018 - 10:28 AM

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View PostSkrill_Craft, on 07 April 2018 - 09:12 PM, said:

2 invis hitboxes on mines at the rocks in the middle, they are frustrating since the recticule says you can pen and hit the oponents tank and your shell gets absorbed by the invis hitbox 

 

I think I know the ones you're talking about, found that the hard way :)

RamRaid90 #16 Posted 08 April 2018 - 10:49 AM

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If I have it right the OP is complaining the wall is actually in the way  of his shot, but in sniper view it shows as being further out?

 

I think...



brumbarr #17 Posted 08 April 2018 - 10:51 AM

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View PostRamRaid90, on 08 April 2018 - 10:49 AM, said:

If I have it right the OP is complaining the wall is actually in the way  of his shot, but in sniper view it shows as being further out?

 

I think...

I still have no clue what he is actually talking about.



skero #18 Posted 08 April 2018 - 04:45 PM

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Also Himmelsdorf.

 

On the hill there are bugs in rock spaces and you can´t shoot even you clearly see tanks below.



kejmo #19 Posted 08 April 2018 - 11:50 PM

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There is a problem on every map when you're close to rocks. The reticle shows a clear shot but instead you hit an invisible wall the moment you fire. 1.0 really starts to show some interesting features it seems.

Spurtung #20 Posted 09 April 2018 - 12:03 AM

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View Postunhappy_bunny, on 07 April 2018 - 12:58 PM, said:

Why dont you think you need to say more?

What is it with players these days? Post a screenshot and say things like,

"Title says it all" or "Dont need to say any more"

 

Try explaining exactly what your problem is. 

Was it you wanted to back up more but the red line stopped you? 

 

In this case, images do tell the whole story.

 

In sniper view, the shot can pass the wall, albeit there's a roughly 30% chance it won't.

In third view you just know that shot won't go anywhere but the wall.

 

Last image is only there to make sure nobody will try to bring out his setup as an explanation, as it's clear everything is maxed.







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