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5 seconds "delay rule" during capturing enemy base?

5 second delay rule

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Partizanskim_korakom #1 Posted 15 April 2018 - 03:42 PM

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 5 second delay rule?

 

 

 

 

Well, I didn't know there is such a " 5 second delay rule" during capturing the enemy base?

 

Whay than it clearly was written "ENEMY BASE IS CAPTURED", and after a game it says "DRAW".

 

You, of course, LOCKED the TOPIC, so other players can't see how you cheat pepople in this "game".

 

link of a game play: http://wotreplays.eu...m-sturer_emil  

 

 

 

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ThinGun #2 Posted 15 April 2018 - 03:43 PM

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You really are quite silly.  

Balc0ra #3 Posted 15 April 2018 - 04:03 PM

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What part of "it's always been like that" was so hard to understand? Just because you are clueless, don't mean everyone else is.

 

The old point of it was that if the enemy did cap, you could still win by elimination if you killed them all within the short time window. Thus why the 5 seconds are reset after each kill etc.



Partizanskim_korakom #4 Posted 15 April 2018 - 04:03 PM

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View PostThinGun, on 15 April 2018 - 03:43 PM, said:

You really are quite silly.  

 

The game clearly says "ENEMY BASE IS CAPTURED", but in garadgem it says: DRAW????

Partizanskim_korakom #5 Posted 15 April 2018 - 04:05 PM

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View PostBalc0ra, on 15 April 2018 - 04:03 PM, said:

What part of "it's always been like that" was so hard to understand? Just because you are clueless, don't mean everyone else is.

 

The old point of it was that if the enemy did cap, you could still win by elimination if you killed them all within the short time window. Thus why the 5 seconds are reset after each kill etc.

 

But WHY than the game says: "ENEMY BASE IS CAPTURED"? Why don't they say, "HAY, you have to wait 5 seconds more"????!!!

Fibonachi #6 Posted 15 April 2018 - 04:07 PM

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Because the base is still captured. It ends with both bases captured. The notification is mainly there to let you know that you can now take damage, but the game will end in a few secs either way, e.g. it won't reset your cap.

Balc0ra #7 Posted 15 April 2018 - 04:07 PM

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View PostPartizanskim_korakom, on 15 April 2018 - 04:03 PM, said:

 

The game clearly says "ENEMY BASE IS CAPTURED", but in garadgem it says: DRAW????

 

Indeed. Because your base was also captured at the same time. In the old west if you had a duel. And one got hit and killed 0.5 seconds before the other one did. Did the first one win, even tho they both died. Or is it a draw? 

 

And the old topic after reading it now was mostly locked due to what came below your post, as half the responses was edited more so then your topic I suspect.



MeetriX #8 Posted 15 April 2018 - 04:27 PM

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View PostPartizanskim_korakom, on 15 April 2018 - 04:03 PM, said:

 

The game clearly says "ENEMY BASE IS CAPTURED", but in garadgem it says: DRAW????

 

Can you show us where in the sentence "ENEMY BASE IS CAPTURED" read that you won?

Igor_BL #9 Posted 15 April 2018 - 04:32 PM

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ban him already

unhappy_bunny #10 Posted 15 April 2018 - 04:35 PM

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Dear OP,

 

As the mod that closed your last thread stated:

 

Once capture is complete, the round does not end immediately. There is a delay of at least 5 seconds before victory is yours (unless the battle timer runs out earlier). According to Overlord this delay gets extended each time a vehicle is destroyed. The following outcomes are possible:

  • If all Friendly tanks are destroyed within that 5sec delay, the enemy wins.
  • If all tanks from both teams are destroyed within that 5 second delay, its a draw.
  • If the enemy complete the capture of your base within the 5 second delay, its a draw.
  • In all other case, your team wins.
  •  
  •  
  •  
  •  
  • Now, what part of this do you not understand? No one is asking you to like the rules, but those rules are the ones the game runs to, and we all have to get on with it, so if you dont want to play by them, please feel free to quit the game.


Partizanskim_korakom #11 Posted 15 April 2018 - 04:48 PM

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View PostFibonachi, on 15 April 2018 - 04:07 PM, said:

Because the base is still captured. It ends with both bases captured. The notification is mainly there to let you know that you can now take damage, but the game will end in a few secs either way, e.g. it won't reset your cap.

 

It clearly says "THE ENEMY BASE IS CAPTURED". End of story. Don't lie people here for your Wargaming cheats. 

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MeetriX #12 Posted 15 April 2018 - 04:53 PM

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View Postunhappy_bunny, on 15 April 2018 - 04:35 PM, said:

Dear OP,

 

As the mod that closed your last thread stated:

 

Once capture is complete, the round does not end immediately. There is a delay of at least 5 seconds before victory is yours (unless the battle timer runs out earlier). According to Overlord this delay gets extended each time a vehicle is destroyed. The following outcomes are possible:

  • If all Friendly tanks are destroyed within that 5sec delay, the enemy wins.
  • If all tanks from both teams are destroyed within that 5 second delay, its a draw.
  • If the enemy complete the capture of your base within the 5 second delay, its a draw.
  • In all other case, your team wins.
  •  
  •  
  •  
  •  
  • Now, what part of this do you not understand? No one is asking you to like the rules, but those rules are the ones the game runs to, and we all have to get on with it, so if you dont want to play by them, please feel free to quit the game.

Fixed.



ThinGun #13 Posted 15 April 2018 - 04:57 PM

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View PostPartizanskim_korakom, on 15 April 2018 - 04:03 PM, said:

 

The game clearly says "ENEMY BASE IS CAPTURED", but in garadgem it says: DRAW????

 

Yes.  The base has been captured, but it doesn't say "WELL DONE, YOU HAVE WON".  Everyone who plays, has ever played or is intending to play WoT knows about the 5 second rule, except for you.  Not knowing the rules of the game means that you are a bit silly, not that WG are cheating you out of your hard earned 'win'.  

Partizanskim_korakom #14 Posted 15 April 2018 - 05:06 PM

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View PostThinGun, on 15 April 2018 - 04:57 PM, said:

 

Yes.  The base has been captured, but it doesn't say "WELL DONE, YOU HAVE WON".  Everyone who plays, has ever played or is intending to play WoT knows about the 5 second rule, except for you.  Not knowing the rules of the game means that you are a bit silly, not that WG are cheating you out of your hard earned 'win'.  

 

This is so cool game. It says "The enemy base is captured" but you have to wait for 5 seconds more. Which idiot invented that? Ahahahaha. 

TheOddRogue #15 Posted 15 April 2018 - 06:03 PM

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Hes got a point, why is this even a thing, quite BS

ThinGun #16 Posted 15 April 2018 - 06:15 PM

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View PostPartizanskim_korakom, on 15 April 2018 - 05:06 PM, said:

 

This is so cool game. It says "The enemy base is captured" but you have to wait for 5 seconds more. Which idiot invented that? Ahahahaha. 

 

The 'idiot' who invented it then wrote out a description of how it was going to work, assuming that everyone who was going to play would read it.  Unfortunately, his idiocy was in assuming that everyone who played would have more intelligence than a dead slug.

Old_Viking_DK #17 Posted 15 April 2018 - 06:16 PM

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Block Quote

 

Base Capture

Standard_Battle can be won either by destroying all enemy tanks or by capturing the base. To capture the enemy base, your tank must drive into the white circle in the enemy base (commonly referred to as the cap circle or simply cap). A green bar with the title "Enemy Base Capture :" appears at the top of the screen for your entire team. Your tank must remain within the circle until the capture bar reaches 100%. Each tank in the capture circle generates 1 capture point per second. You cannot generate more than 3 capture points per second. Once you have completed the capture, the title of the capture bar changes to "Enemy base captured!".

If you leave the cap circle before capture is completed, all capture points earned by you are lost and the capture bar progress is reduced accordingly. The same happens each time you get damaged while within the cap circle before capture is complete. Both hull damage and critical damage (e.g. tracks) have the same effect, as does damage inflicted by the enemy or your own team.

Once capture is complete, the round does not end immediately. There is a delay of at least 5 seconds before victory is yours (unless the battle timer runs out earlier). According to Overlord this delay gets extended each time a vehicle is destroyed. The following outcomes are possible:

  • All friendly vehicles are destroyed within the delay: Enemy team wins.
  • All vehicles of both teams are destroyed within the delay: Draw
  • Enemy completes base capture of their own within the delay: Draw.
  • All other cases: Your team wins.

If you are playing the Assault game mode, then only one team owns a base that can be captured by the other team. Everything else works as in standard battles.

In Encounter Battles there is only one neutral base that both teams can capture. The same mechanics as in standard battles apply here as well, however there are two differences. First, in an encounter no capture points can be gained while there are tanks of both teams within the capture circle. Capture progress is simply halted and resumes if the intruding tank leaves the circle again. The other difference is that the capture rate is slowed down to 1 capture point every 2.5 seconds.

 http://wiki.wargamin...cs#Base_Capture

 

Now read that link and you will see how it works so get over it.

 



ricoBenitez1 #18 Posted 15 April 2018 - 06:23 PM

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OMG OP you just post as smart at the one on your forum pic would have

Edited by ricoBenitez1, 15 April 2018 - 06:23 PM.


BP_OMowe #19 Posted 15 April 2018 - 07:49 PM

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View PostPartizanskim_korakom, on 15 April 2018 - 03:42 PM, said:

 5 second delay rule?

 

Well, I didn't know there is such a " 5 second delay rule" during capturing the enemy base?

 

What than it clearly was written "ENEMY BASE IS CAPTURED", and after a game it says "DRAW".

 

There is no specific rule about "a 5 second delay rule during capturing the enemy base".

 

There is however a game mechanism stating that there is a grace time* after a victory condition has been reached before the battle is concluded.

When the battle is concluded, both teams are checked to see what the final outcome will be:

* A side with no tanks alive has lost per default.

* A side with a captured enemy base wins.

* A side that does not fulfil any victory condition loses (note that the defending team in Assault mode have a condition of not losing the base).

If both teams win, or both teams lose, it is a draw.

 

* The grace time starts at five (5) seconds, but is prolonged with additional five (5) seconds for each tank that is killed during the grace period.

A neat trick is that a tank unable to damage the enemy can chose to suicide, thus buying his/her team an extra five seconds to accomplish something.



Pansenmann #20 Posted 15 April 2018 - 08:01 PM

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View PostPartizanskim_korakom, on 15 April 2018 - 03:42 PM, said:

 5 second delay rule?

 

 

 

 

Well, I didn't know there is such a " 5 second delay rule" during capturing the enemy base?

 

Whay than it clearly was written "ENEMY BASE IS CAPTURED", and after a game it says "DRAW".

 

You, of course, LOCKED the TOPIC, so other players can't see how you cheat pepople in this "game".

 

link of a game play: http://wotreplays.eu...m-sturer_emil  

 

 

 

 

congratulations, it was about time you earned  that.

 






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