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Give AP to Type4/5 heavy's derp gun.


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iraqxlol #1 Posted 01 May 2018 - 09:29 AM

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Type4/5 heavy has only 2 rounds which means there is 1 missing round.

And as we all know that Japan HT have high alpha damage for low penetration AP shell right?

 

Consider the following.

1-Japan high alpha low penetration derp gun's AP shell.

2-Low muzzle velocity.

3-Long reload.

4-Currently the derp gun has 2 shells only and almost all cannons have 3.

5-When there is AP shell,  less people will go for derp of HE shells (including me)

6-Reliability vs derpness

 

These points will have one of these 2 AP shells.

AP version 1:

Penetration: AP

10m: 239

100m:235

Damage:900-850

Because navy cannons (unlike AT cannons) usually have higher explosive filler for the size.

 

This AP will have low penetration it won't even penetrate most of tanks and HT which also forces to use HE shells.

239 won't go anywhere through other types 4/5 Maus, T110E3/E4/barely E5

 

AP Version 2

Because long reload and low dpm we would get this.

Penetration:

10m:279

100m:267

Damage is 720 (smaller then e-100 by 5 mm).

Terrible accuracy with horrible reload speed, so in order to decrease the effect of these 2 we should have enough penetration to go through some of the tanks.

 

Consider the following about AP v2.

1-Cannon has one of the slowest reload times in tier 10 (aside from arty)

2-Low reload speed= low DPM.

3-Horrible accuracy = low DPM (Since you will miss at long range or a shot or 2 in close range lowers your damage)

4-The fact the Premium shell isn't a better AP it is just an HE shell.

5-This cannon has no APCR/AP/HEAT only HE which is unreliable, So going for high penetration for reliable damage is a good place.

AP V1: more fun in my opinion.

AP V2: better in my opinion.

 

best regards.

 

 



Anhaedra #2 Posted 01 May 2018 - 09:46 AM

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I like the idea with AP v2. And i think the gold HE should be removed too.

ripfactory #3 Posted 01 May 2018 - 09:48 AM

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is that what goes through the minds of players who even manage to fail in the most retarded tanks?

Anhaedra #4 Posted 01 May 2018 - 09:51 AM

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View Postripfactory, on 01 May 2018 - 08:48 AM, said:

is that what goes through the minds of players who even manage to fail in the most retarded tanks?

 

Yes, hereby i ask for sorry from you in the name of all human kind who dont think the same as you about everything. Please forgive us master.

Edited by Anhaedra, 01 May 2018 - 09:52 AM.


Erwin_Von_Braun #5 Posted 01 May 2018 - 09:57 AM

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View Postripfactory, on 01 May 2018 - 08:48 AM, said:

is that what goes through the minds of players who even manage to fail in the most retarded tanks?

 

So, lets have a look at your real acc then?

Not just the posting one...


 



MattieW #6 Posted 01 May 2018 - 09:58 AM

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230 penn and a bit lower alpha for both and you’ve got a deal.

No reason why that tank should have good AP and HE ammo.



leggasiini #7 Posted 01 May 2018 - 09:59 AM

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I actually agree that they should get an AP shell, that can be used to overmatch engine decks and turret roof for more damage (but you need to aim properly and works only at close range), with around 750 alpha and ~200mm penetration. However, premium HE needs to be nerfed and then the stats of the gun altered a bit.

 

I still personally would rather remove the gun and buff the 14cm to be a viable gun.


Edited by leggasiini, 01 May 2018 - 10:02 AM.


Lord_Edge #8 Posted 01 May 2018 - 10:43 AM

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View Postiraqxlol, on 01 May 2018 - 09:29 AM, said:

6-Reliability vs derpness

I wouldn't exactly consider reliably doing 0 damage every 16s due to bouncing instead of 300-400 a positive :P


Edited by Lord_Edge, 01 May 2018 - 10:46 AM.


falcon_96 #9 Posted 01 May 2018 - 10:46 AM

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View Postripfactory, on 01 May 2018 - 08:48 AM, said:

is that what goes through the minds of players who even manage to fail in the most retarded tanks?

 

... Said the guy with 250 games on his reroll account almost half of which on the Type 64, one of the strongest lights tier for tier aaand... only 53.20% win rate.  Dude if your 250 battle reroll stats look like that, you are doing it wrong.
Perhaps... you are one of those players you so arrogantly judge.

Simeon85 #10 Posted 01 May 2018 - 10:50 AM

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The gun needs to be removed from those tanks full stop, not more options added. An AP round just hurts paper tanks and tanks with HE proof armour, hardly like those tanks have fun facing broken Japanese heavies as it is, at least something like a Panther 2 currently doesn't get penned by them. 

ripfactory #11 Posted 01 May 2018 - 11:15 AM

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View Postfalcon_96, on 01 May 2018 - 10:46 AM, said:

 

... Said the guy with 250 games on his reroll account almost half of which on the Type 64, one of the strongest lights tier for tier aaand... only 53.20% win rate.  Dude if your 250 battle reroll stats look like that, you are doing it wrong.
Perhaps... you are one of those players you so arrogantly judge.

 

you seem to meet the requirements those bottanks aim at. Why do you not own a Type yet?

Simeon85 #12 Posted 01 May 2018 - 11:20 AM

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View Postfalcon_96, on 01 May 2018 - 10:46 AM, said:

 

... Said the guy with 250 games on his reroll account almost half of which on the Type 64, one of the strongest lights tier for tier aaand... only 53.20% win rate.  Dude if your 250 battle reroll stats look like that, you are doing it wrong.
Perhaps... you are one of those players you so arrogantly judge.

 

A paper light that requires skill, knowledge and awareness to do well in is hardly the same as idiot proof Japanese heavies that have no weakspots, require very little brain to use and don't need to even hit weakspots to pen anything.

 

Most crap players will fail in a Type 64, most crap players massively overperform in Japanese heavies because they are broken and OP, part of that is down to their stupid derp guns that allow these clueless players to auto-aim stuff and still do huge damage, with the occasional one shot thrown in tanks to RNG. 



Dava_117 #13 Posted 01 May 2018 - 11:21 AM

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View PostSimeon85, on 01 May 2018 - 10:50 AM, said:

The gun needs to be removed from those tanks full stop, not more options added. An AP round just hurts paper tanks and tanks with HE proof armour, hardly like those tanks have fun facing broken Japanese heavies as it is, at least something like a Panther 2 currently doesn't get penned by them. 

 

With the difference that you can angle to bounce AP. The problem of that gun is the pay2win premium HE. A low pen AP can make the gun more skillbased.

leggasiini #14 Posted 01 May 2018 - 12:02 PM

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View PostDava_117, on 01 May 2018 - 12:21 PM, said:

 

With the difference that you can angle to bounce AP. The problem of that gun is the pay2win premium HE. A low pen AP can make the gun more skillbased.

 

And the damage output of 750 alpha AP isn't even that much different from the premium HE when firing at stuff like Panther II. Premium HE will also almost always do +600 damage against stuff like that, fuks up modules and can do that no matter what spot it hits. AP can still be absorbed by tracks, or bounce from some plates from high angles.

 

Premium HE is stupid and should be gone regardless of what, anyway, so it would overall be a nerf to the derp gun. I would still remove the entire gun and buff the 14cm gun, but it is really unlikely that WG is going to remove that gun, so rebalancing it so that it has much worse damage output and making it less p2w is at least better than what it currently is, I guess.



PervyPastryPuffer #15 Posted 01 May 2018 - 02:28 PM

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Here's a thought; why not give it the same AP penetration as the E100? On the 15cm gun (derp).

 

But, wait... that would make the E100 obsolete... Type 5 has superior armor over the E100...

 

Okay, don't do it, leave it as it is! Bad idea! /thread



Hellfoxe #16 Posted 01 May 2018 - 02:36 PM

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View PostTankyouverymuch2, on 01 May 2018 - 02:28 PM, said:

Here's a thought; why not give it the same AP penetration as the E100? On the 15cm gun (derp).

 

But, wait... that would make the E100 obsolete... Type 5 has superior armor over the E100...

 

Okay, don't do it, leave it as it is! Bad idea! /thread

 

You read my thoughts, execept for the" bad idea/thread" sentence.

Dava_117 #17 Posted 01 May 2018 - 02:37 PM

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View PostTankyouverymuch2, on 01 May 2018 - 02:28 PM, said:

Here's a thought; why not give it the same AP penetration as the E100? On the 15cm gun (derp).

 

But, wait... that would make the E100 obsolete... Type 5 has superior armor over the E100...

 

Okay, don't do it, leave it as it is! Bad idea! /thread

 

In OP suggestion 1 I agree with you.

Suggestion 2 would make any other HT obsolete, so even worst.

But something like Legga suggested would not be so bad, IMO. At least it would reduce the spamming a bit and gives some ammo choice skill requirement to the gun.


Edited by Dava_117, 01 May 2018 - 02:37 PM.


BKatt #18 Posted 01 May 2018 - 03:59 PM

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The real question is; when will E100 get Type5-like armor?:girl:

Anhaedra #19 Posted 01 May 2018 - 04:02 PM

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View PostBKatt, on 01 May 2018 - 02:59 PM, said:

The real question is; when will E100 get Type5-like armor?:girl:

 

I think all E100 needs is to buff its turret seriously. 

iraqxlol #20 Posted 01 May 2018 - 04:14 PM

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View PostTankyouverymuch2, on 01 May 2018 - 02:28 PM, said:

Here's a thought; why not give it the same AP penetration as the E100? On the 15cm gun (derp).

 

But, wait... that would make the E100 obsolete... Type 5 has superior armor over the E100...

 

Okay, don't do it, leave it as it is! Bad idea! /thread

 

​That's why there is AP V1, Low penetration superior Alpha damage.




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