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Credits mech is idiotic


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TK_Team #1 Posted 01 May 2018 - 04:28 PM

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Why?

Because is better to do nothing and survive and still get some credits and exp. Credits mech punishes active players! When you try to be active and deal some damage at the and of the battle (tiers 8 and up) it turns out that you are looser even if you win. And it doesn't matter that you are main gun or sth like that. Take a look at the example just finished battle:

One of the best score, win, no gold used and still under. So my conclusion is that WG should think over again mechanism of prizes. What do you think?

 

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Edited by TK_Team, 02 May 2018 - 11:39 AM.


speedphlux #2 Posted 01 May 2018 - 04:31 PM

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What are you talking about ?! Active ? With a T28 ?
You prolly bounced a few shots and took a lot of damage. I'm w/o premium account at the moment and usually when I do 3k+ with a Tier 10, I'm actually making a profit. Unless I'm driving the FV215b 183.

9igor4 #3 Posted 01 May 2018 - 04:36 PM

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You need pay premium acc to playing this crap

Nishi_Kinuyo #4 Posted 01 May 2018 - 04:41 PM

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You need to shoot less gold to earn credits at tier 8+.

 

Also, funny how you didn't include a breakdown of your postbattle stats where it shows exactly your repair and resupply costs...

...almost as if you're trying to hide something.



Tipperty #5 Posted 01 May 2018 - 04:45 PM

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Post a replay, how do we know you are not redlining, firing nothing but premium ammo, or how many shots you fired VS how many tanks were hit and/or pen. Then there is the fact that of which tanks you hit and killed. All of these factors have to be taken into consideration.

 

SO POST THE REPLAY!



Sirebellus #6 Posted 01 May 2018 - 04:47 PM

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So you earned 27,000 credits - you fired 14 shots, with the top gun that is nearly 15,000 credits in Ammo, and for 12,000 damage you must have been hit a few times and had some module damage

The conclusion is that WG want you to use a Premium Account at T10 !

UrQuan #7 Posted 01 May 2018 - 04:51 PM

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What also matters is the amount of shots fired. You can have a good game & do 3K damage, if that mean only half your shells actually penned, then yes, you'll still run into a loss.

At T8 it isn't enough to deal out much damage for profit, it is also about making every shot count & firing standard rounds if you want to run it at profit. And make sure you don't get damaged in the process.

 

Note that your deficit is only 3K credits, I call that break-even. Any game that results in a net credit income/loss of 5K or less, is break-even for me, as such small loss/gain is quickly overshadowed by a high profit/high loss game.

 

I have used my KV-4 as main income tank on standard account for years, so it's definitely possible, but it will require you to take care in your shots. Take aim, shoot where you know you got a high chance to pen & don't get hurt in the process. 

Note, this is not for all tanks, the lower the pen & alpha, the harder it usually is to generate credits: lower alpha: less damage & less credits. Lower pen; less shots that can go through, less opportunities for making credits with shots.



Homer_J #8 Posted 01 May 2018 - 05:16 PM

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If I'm reading that right it's 3k damage out of 13 hits which is 230 damage per hit.  That's where you are losing money.  How many of those kill shots were low health tanks?

 

Damage (own and assisted) = credits.  Pretty much nothing else.  If you are averaging half a shot of damage per shell you are making half the money you could do.

 

And there's the 14th wasted shell.



shikaka9 #9 Posted 01 May 2018 - 05:18 PM

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T28 ... ... . . . .. . .. . . .. . ... . . .. . . . .. . . 

deivio82 #10 Posted 01 May 2018 - 05:30 PM

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View Post9igor4, on 01 May 2018 - 03:36 PM, said:

You need pay premium acc to playing this crap

 

i dont pay until things get better. hopefully they will do somthing VERY SOON.otherways more people will leave ...

Edited by deivio82, 01 May 2018 - 05:31 PM.


Laukaus #11 Posted 01 May 2018 - 05:57 PM

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View Postdeivio82, on 01 May 2018 - 04:30 PM, said:

 

i dont pay until things get better. hopefully they will do somthing VERY SOON.otherways more people will leave ...

 

You are unfortunately wrong. Hundred million idiots are still paying for this sh1tgame. 

Dr_ownape #12 Posted 01 May 2018 - 06:07 PM

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View PostLaukaus, on 01 May 2018 - 04:57 PM, said:

 

You are unfortunately wrong. Hundred million idiots are still paying for this sh1tgame. 

 

100,000,000 really. is this with the milkyway server included?

 

 



Laukaus #13 Posted 01 May 2018 - 07:18 PM

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View PostDr_ownape, on 01 May 2018 - 05:07 PM, said:

 

100,000,000 really. is this with the milkyway server included?

 

 

 

No but bots created by wankgaming are. 

Strappster #14 Posted 01 May 2018 - 07:24 PM

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View PostLaukaus, on 01 May 2018 - 04:57 PM, said:

You are unfortunately wrong. Hundred million idiots are still paying for this sh1tgame. 

 

View PostLaukaus, on 01 May 2018 - 06:18 PM, said:

No but bots created by wankgaming are. 

 

You're saying that WG's own bots are paying for the game ... ok ... :unsure:

 



Balc0ra #15 Posted 01 May 2018 - 07:26 PM

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It's tier 8+. It's not meant to be easy to make credits there for many reasons. One of them is not to have too many farming there like an end game MMO. Secondly how many shots did you fire vs what did hit? As it's not cheap to miss shots even with normal ammo at that tier at times.

 

And it's not how much damage you do. It's how you do it. Credits is calculated in many ways. And is not a flat bonus pr damage point. Based on the map, I'm willing to bet you went the 1 line. And if you sat at the back there like most TD's do, doing 3K damage on others spotting. That's already 50% income out the window on all of it if you did do that. And no gold used you said. Well what about consumables? As that's not cheap if you spend all 3 either on tier 8+ vs ammo and repair cost.


Edited by Balc0ra, 01 May 2018 - 07:28 PM.


Jigabachi #16 Posted 01 May 2018 - 07:28 PM

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View PostTK_Team, on 01 May 2018 - 04:28 PM, said:

What do you think?

I think that you should learn how the economy works before starting a thread like this one.

And you should link the details screen of that replay, too.



HassenderZerhacker #17 Posted 01 May 2018 - 07:56 PM

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View PostHomer_J, on 01 May 2018 - 05:16 PM, said:

If I'm reading that right it's 3k damage out of 13 hits which is 230 damage per hit.  That's where you are losing money.  How many of those kill shots were low health tanks?

 

Damage (own and assisted) = credits.  Pretty much nothing else.  If you are averaging half a shot of damage per shell you are making half the money you could do.

 

And there's the 14th wasted shell.

i can't really imagine the army paying less for a kill shot than for a damage shot. i know in wot it's according to damage points but i think that's another idiotic thing in wot that should be corrected, kill shots should earn as much creds as a shot doing normal damage to the tank killed, same with xp or even more xp should be given.

 



Strappster #18 Posted 01 May 2018 - 08:05 PM

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View PostHassenderZerhacker, on 01 May 2018 - 06:56 PM, said:

i can't really imagine the army paying less for a kill shot than for a damage shot. i know in wot it's according to damage points but i think that's another idiotic thing in wot that should be corrected, kill shots should earn as much creds as a shot doing normal damage to the tank killed, same with xp or even more xp should be given.

 

You want to give higher rewards to the guy who pops out to take a single shot for 23hp and reverses until the next enemy tank is low?

 

And you think the idiotic thing is already in WoT. :facepalm:



Homer_J #19 Posted 01 May 2018 - 08:55 PM

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View PostHassenderZerhacker, on 01 May 2018 - 07:56 PM, said:

i can't really imagine the army paying less for a kill shot than for a damage shot. i know in wot it's according to damage points but i think that's another idiotic thing in wot that should be corrected, kill shots should earn as much creds as a shot doing normal damage to the tank killed, same with xp or even more xp should be given.

 

 

As a professional kill stealer I wholly support your idea.

SnowRelic #20 Posted 01 May 2018 - 11:25 PM

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One of the worst things WG ever did was to make higher tiers more profitable credit-wise. A lot of thrown games involve players dashing off at the start and getting themselves offed in the first few minutes. With massive repair bills they wouldn't be able to do that as often, they'd have to play a bit safer. And campier. Boo-hoo. But games would be a bit closer and more enjoyable.




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